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    When loaded with LSPDFR it crashes right after plugins initialization. Unfortunately there's no log or anything helpful that would tell me what's going on. I didn't test it with the norml game yet. But maybe it's a problem related to the new version of SPH.

    il y a 1 heure
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    @Angrius Are you using th weatherdetector.asi?

    il y a 2 heures
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    I've checked all your ENB related changes, and the reason why the game is crashing during loaading story mode is the weatherdetector script. Since I don't have the sources I cannot tell what exactly is going on. But it is clearly related to ENB, since the game doesn't crash when ENB is disabled - even with weatherdetector script enabled.
    I'm also not sure what that script is being required for, but I can think of it being something like enbhelper.dll for Skyrim ENB, to pass weather states to ENB and control wet surface reflections amount (?). In your ENB config all effects are set to ignore the weather system. If ENB cannot determine on its own what weather state is currently in effect, then such script would make sense. Otherwise it might be obsolete. Anyway, it needs to be fixed.

    il y a 20 heures
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    Are you going to port this to the recent version? Boris has beeen doing quite some improvement to enbeffect features and the bloom shade, as well as some performance related changes.

    And, Actually I cannot get the game to work with ENB 0.387 (the one you've linked in the Readme file). It crashes during loading story mode process.

    il y a 20 heures
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    what about ENB 0.456? Anyone has tested it?
    Edit: Yep, it crashes the game xD

    il y a 20 heures
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    A few things to consider for the hard mode: Prices currently ain't be realistic. For example 1g of crack would never cost 20 bucks, unless it's the worst quality ever. One single shot is sold for about 10 bucks, which is something like 0,1g (crack looks bigger than it actually weighs). 1g for coke for 100 bucks is actually fine - if quality is fine too.
    I suggest to add a few checks that looks for the amount sold in total and then adds a discount.

    Something like this (just a shitty example with no specific language. But I think you see what I mean):
    discount {
    if (crack_amount < 5) then gram_price == 50
    If (crack_amount > 5) and (crack_amount < 10) then gram_price == 30
    and_so_on...
    } end;

    That would add some more realism to it :)

    il y a 1 jour
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    Great! this is something I really have been waiting for :)

    8 mai 2021
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    @rolltideproud17 I was able to fix it by disabling the Arrest Warrant module in Better Chases+ mod and install WarrantV mod for this feature (but leave better chases module enabled).

    28 avril 2021
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    @mcal9909 If you're still working on the mod, would you consider adding a toggle to disable/enable the mod ingame? Sometimes you choose to do other things, but it can happen quite often that you get attacked by other dealers or gangs, and if you die you'll loose all money and weapons. That's relly annoying when you're doing other stuff. And loading the game with the mod disabled isn't good too.. Would greatly appreciate it :)

    28 avril 2021
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    @slyjacob I didn't change any interior. I only loaded the MP map, that's it.

    28 avril 2021