Works so good! Absolutely the best persistence mod I've ever used. The only suggestion I'd make is I'd have remove player cars set to false and let the player choose to set it true. But vice versa works too lol. Thanks a bunch for this
It worked so fast and easy. I had a lot of mods and haven't played in about a year so it was was a little frustrating trying to find everything that needed updating. It's way easier to just wipe all mods and start new. Thanks a lot! :)
@HypeerBeats open 13fmb302/dlc.rpf/data and pull out the vehicles.meta file. Then find "<lodDistances content="float_array"> below that you'll see a series of numbers. Edit those numbers. I don't know what the correct numbers should be but I made all of them 500.000000 and it works perfectly. It usually does with any car that you have this problem. I use Notepad++ to edit
@ata386 I'm not complaining. It's only a bug if you have it spawn randomly. So far absolutely no other issues. Would be nice to put a Super Snake Shelby spoiler on it but i love the car. Another change I tried and like is the audiohashtag from dominator to ztype. To me, it sounds more like a Coyote engine. It is a great car and thank you @Al3x_M3rc3r for the add on conversion. I LOVE Mustangs!!! 😃
I like it. It looks great and works great. I used the add on and add it to popgroups. I had to change all of the distance numbers *I don't know what they're called* to 500 otherwise the wheels disappeared, and I had to add some more color variations but I really like it. Thanks
Thanx. Love it. Would be great if it did two quick chirps, like a realistic alarm, but it's still an awesome mod. this is my first time updating it since 1.6.1 and i like this one better. Two thumbs way up :)
Works so good! Absolutely the best persistence mod I've ever used. The only suggestion I'd make is I'd have remove player cars set to false and let the player choose to set it true. But vice versa works too lol. Thanks a bunch for this
Why r⭐ doesn't think of this beyond me
It worked so fast and easy. I had a lot of mods and haven't played in about a year so it was was a little frustrating trying to find everything that needed updating. It's way easier to just wipe all mods and start new. Thanks a lot! :)
I love this mod but it stopped working for me with this last update :( I updated script hook and script hook dot net. What am i forgetting?
@Zievs Great looking car. I love Mustangs. This would be AWESOME with a fastback option.
@HypeerBeats not really. I'm still new to this. lod distance i think is just to keep from disappearing. Search the forum. good luck
@HypeerBeats open 13fmb302/dlc.rpf/data and pull out the vehicles.meta file. Then find "<lodDistances content="float_array"> below that you'll see a series of numbers. Edit those numbers. I don't know what the correct numbers should be but I made all of them 500.000000 and it works perfectly. It usually does with any car that you have this problem. I use Notepad++ to edit
@ata386 I'm not complaining. It's only a bug if you have it spawn randomly. So far absolutely no other issues. Would be nice to put a Super Snake Shelby spoiler on it but i love the car. Another change I tried and like is the audiohashtag from dominator to ztype. To me, it sounds more like a Coyote engine. It is a great car and thank you @Al3x_M3rc3r for the add on conversion. I LOVE Mustangs!!! 😃
I like it. It looks great and works great. I used the add on and add it to popgroups. I had to change all of the distance numbers *I don't know what they're called* to 500 otherwise the wheels disappeared, and I had to add some more color variations but I really like it. Thanks
Thanx. Love it. Would be great if it did two quick chirps, like a realistic alarm, but it's still an awesome mod. this is my first time updating it since 1.6.1 and i like this one better. Two thumbs way up :)