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@nj5050 ok,thank your replyi got it,love your work!
older version works,but 2.0 doesn't work
I noticed that in your Public Notice, you expressed gratitude and respect towards the RDE team. I have always been fond of your and RDE's mods. I had previously inquired whether the two could run together, and you mentioned that your mod operates independently of RDE's mechanism, so there's a high probability that they won't conflict. So, I attempted to run them together. After testing for a few days, I discovered that these two mods do not function seamlessly. Although the game doesn't crash or generate errors, RDE significantly hinders the generation of tank units in the Six Star mod, and the roadblocks in RDE also replace some content from the Six Star mod. The missiles of naval warships also become ineffective; they simply launch but cannot be aimed or guided. I understand that this isn't your issue or RDE's issue, but I was too ambitious. Ultimately, I chose to use your mod alone. However, I'm still curious if you plan to optimize this part of the content. Another question I have is what are the conditions for the appearance of thruster units? I've rarely seen thrusters from AFSpaceForce spawn in the game.
Thank you again for your amazing and spectacular work. I wish your mod development goes smoothly and look forward to your new version!
@Suredude gosh! thank your advices so much.it works on 1.70.3521
"favorites.ini" is not found, but worked,fix it pls
A must-have mod for those who love grand scenes and intense battles! An extremely impressive and excellent work!
@nj5050 Thank you for your warm reply. I sincerely wish your mod development goes smoothly. I've shared videos of the two mods you provided with my friends, and they absolutely love your work! I appreciate all your contributions and look forward to seeing your mods become better and better. I can't wait to play the next version!
Very excellent mod, but I found that even though I disabled the paratrooper function in the 6-star mod and only used the paratrooper function of Airforce Intercept, there were still situations where paratroopers suddenly fell halfway down. But if the paratrooper function of Airforce intercept is disabled and 6-star paratroopers are enabled, the paratroopers can land normally
@nj5050 It's all my fault. I carefully read your comments to others and found that I have similar problems as them. Based on your suggestions, I adjusted them one by one and now the mod runs perfectly. Thank you again for your selfless and enthusiastic response, as well as your outstanding contributions
@nj5050 I have decided to start over from scratch on the pure version, install your mod first, and then slowly test it. Wait for my message