22 842
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22 842
270
Changelog:
-added mod as add-on option
-add-on comes with custom ingame name
-MG has been removed, so that the main gun works properly (After gunrnning update removed the ability to have one turret with multiple weapons)
original description:
A new Abrams mod for GTA V is here. The difference between this and my other Abrams mod? This represents the M1A1 instead of the M1A2 Abrams. Notable difference are absent armor packages on the sides, no CITV station on the turret and no gunner protection. This is an Abrams as it would've participated during Desert Storm in the '90s.
This is an entirely new model from CoD: Modern Warfare Remastered with highly detailed textures (And I mean really detailed) merged with the interior bits from my other Abrams mod. Tracks are working properly and antennas on turret are wiggling according to vehicles momentum. By opening the rear doors, you can open the turret hatches to take a look inside the interior.
This is NOT and add-on, but a replace for the Rhino.
Thanks you for all your continuous support and feedback, allowing me to now have over 100 uploads here. Your comments, ratings and donations are what keep me going, so don't stop what you've been doing ;)
-added mod as add-on option
-add-on comes with custom ingame name
-MG has been removed, so that the main gun works properly (After gunrnning update removed the ability to have one turret with multiple weapons)
original description:
A new Abrams mod for GTA V is here. The difference between this and my other Abrams mod? This represents the M1A1 instead of the M1A2 Abrams. Notable difference are absent armor packages on the sides, no CITV station on the turret and no gunner protection. This is an Abrams as it would've participated during Desert Storm in the '90s.
This is an entirely new model from CoD: Modern Warfare Remastered with highly detailed textures (And I mean really detailed) merged with the interior bits from my other Abrams mod. Tracks are working properly and antennas on turret are wiggling according to vehicles momentum. By opening the rear doors, you can open the turret hatches to take a look inside the interior.
This is NOT and add-on, but a replace for the Rhino.
Thanks you for all your continuous support and feedback, allowing me to now have over 100 uploads here. Your comments, ratings and donations are what keep me going, so don't stop what you've been doing ;)
Première mise en ligne : 13 novembre 2016
Dernière mise à jour : 28 décembre 2017
Téléchargé pour la dernière fois : il y a 7 heures
46 commentaires
Changelog:
-added mod as add-on option
-add-on comes with custom ingame name
-MG has been removed, so that the main gun works properly (After gunrnning update removed the ability to have one turret with multiple weapons)
original description:
A new Abrams mod for GTA V is here. The difference between this and my other Abrams mod? This represents the M1A1 instead of the M1A2 Abrams. Notable difference are absent armor packages on the sides, no CITV station on the turret and no gunner protection. This is an Abrams as it would've participated during Desert Storm in the '90s.
This is an entirely new model from CoD: Modern Warfare Remastered with highly detailed textures (And I mean really detailed) merged with the interior bits from my other Abrams mod. Tracks are working properly and antennas on turret are wiggling according to vehicles momentum. By opening the rear doors, you can open the turret hatches to take a look inside the interior.
This is NOT and add-on, but a replace for the Rhino.
Thanks you for all your continuous support and feedback, allowing me to now have over 100 uploads here. Your comments, ratings and donations are what keep me going, so don't stop what you've been doing ;)
-added mod as add-on option
-add-on comes with custom ingame name
-MG has been removed, so that the main gun works properly (After gunrnning update removed the ability to have one turret with multiple weapons)
original description:
A new Abrams mod for GTA V is here. The difference between this and my other Abrams mod? This represents the M1A1 instead of the M1A2 Abrams. Notable difference are absent armor packages on the sides, no CITV station on the turret and no gunner protection. This is an Abrams as it would've participated during Desert Storm in the '90s.
This is an entirely new model from CoD: Modern Warfare Remastered with highly detailed textures (And I mean really detailed) merged with the interior bits from my other Abrams mod. Tracks are working properly and antennas on turret are wiggling according to vehicles momentum. By opening the rear doors, you can open the turret hatches to take a look inside the interior.
This is NOT and add-on, but a replace for the Rhino.
Thanks you for all your continuous support and feedback, allowing me to now have over 100 uploads here. Your comments, ratings and donations are what keep me going, so don't stop what you've been doing ;)
Première mise en ligne : 13 novembre 2016
Dernière mise à jour : 28 décembre 2017
Téléchargé pour la dernière fois : il y a 7 heures
Following statement goes for the replace version ONLY:
+++PLEASE BE ADVISED!+++
Gunrunning has broken ALL vehicle mods with multiple weapons and turret, so the turret(s) on this vehicle WILL NOT WORK PROPERLY!
It is currently being researched: https://forums.gta5-mods.com/topic/12323/military-vehicles-with-turret-problem-after-gunrunning-update
@Dustin Hale what do you have in mind?
So far I have done the LA County S-70A Firehawk and 747 supertanker. I once started a Canadair CL-415, but something was wrong with the model.
Like the Oshkosh Striker or the E-One Titan HPR @SkylineGTRFreak.
@SkylineGTRFreak Sir, excuse me, where do i find the cannon info?
Damage andsoforth?
Reason I ask is so I can modify range setting.
Thank you, Sir.
@Dustin Hale Ah, I thought you mean actual aircraft :D
Hm, I have a model of the Rosenbauer Panther 8x8...
@SkylineGTRFreak Maybe an odd request: could you make this vehicle with 2 dual linked tri-barrel miniguns but no cannon barrel?
So I can wreck some real havoc? :P
I am a true Mini nut gun... no, gut nut mini.. no... well you get me.
That would be awesome @SkylineGTRFreak.
@SkylineGTRFreak Fair enough, we all need a vacation when we can get it. Thanks for the reply and happy to hear that you are considering it.
i like you so much!!!!!!!
it took me a bit to realize the cause of borked turret weapons, then I realized the weaponized tampa exists...
@SkylineGTRFreak How to do this for a tank gun? help me please..
https://forum.warthunder.ru/uploads/monthly_2017_10/shot-2016_05_15-17_15.40-1.thumb.jpg.a0e2c6bd2dc3823c228ba85656f9163e.jpg
can u convert the Churchill Mk7?
@SkylineGTRFreak Hello again, I'm working on an Australian Army themed pack and I come here to ask for your permission to add this abrams and your LAV-25 model too to that pack since those are vehicles the australian army uses, of course with their camouflage
@neogeo39 sure thing :)
Looks amazing in the screenshots, but the file in the download is for ADD-ON... when used as addon the livery is all kinds of bugged. You've made some amazing things and I love your work, but I can't rate this any higher than 1/2 a star. Unfortunatly I cannot upload a screenshot here, but depending on where I look at it, it changes colours, from entirely blacked out, to a strange chrome effect to white non-textured wheels with a flat olive green body. This is most likley because I used it as addon, but figured I'd let you know anyways.
So i install this tank and edited the handling meta to add the MG gun back and it works just fine.
How do you view the interior? Switching to first person still shows an outside view looking down the barrel
Great
Hello, I have the question. Which parameter sets helicopter/plane/tank gun reload time? Thanks!
@SkylineGTRFreak This mod doesn't have the replace files, but addon only. Can I still do replace? I don't want to see the weird rhino tank made my rockstar anymore.
To all the future people:
1. Download the [Replace] on the left side of this page, it is a secondary file, [add-on] is the main.
2. To fix the turret not turning, go into the handling.meta file and delete <Item>VEHICLE_WEAPON_TURRET_INSURGENT</Item> BUT THIS WILL DISABLE THE MG ON THE TURRET (The one you access with scroll wheel)
Good model, even better mod maker