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    @floydturbo I was never able to get the fade in/out function to work, thank you very much, the detail of the stopped car is something very important

    il y a 10 heures
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    @votrinhan88 I downloaded your mod and it's amazing. I don't have much programming knowledge, so I created scripts thinking about making it flexible, editable, and with the basics. I had seen this function in your mod, but I didn't even think about putting it in my script because I don't intend to copy existing mods. I had already created this script before seeing your mod, and I really appreciate you sharing this line of code. I'll implement it later. Thanks :)

    I'm really enjoying being able to share some ideas, and I've received incredible support from everyone, much more than I imagined. I feel welcomed. I've been working on a script for a few months and it's almost ready. I can't wait to share it this week :) It's a particular mod and something I dreamed of having in GTA, but no one had done it due to the limitations of the game. I found a way to at least simulate the function via script, and it's coming out amazing. I'm sure a lot of people will like it and everyone will be able to modify and implement it as they wish.

    il y a 11 heures
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    @floydturbo I'm sorry for having to translate it into English, the next files I'll upload in both languages ​​ENG PTBR. Thank you for adjusting and editing the script, the changes in the points mentioned are amanzing! The intention is that everyone can change and modify it to their liking. If you don't mind I'll upload your file as v1.1. Thank you very much for help.

    il y a 12 heures
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    @William Halverd @William Halverd as areas sao inseridas manualmente no arquivo txt, com o nome e as coordenadas definida condforme voce desejar, vi aqui a area que voce falou no game e a placa id, testei e deu bom no LCPP, postei a screenshot nsta pagina. Adicione essa linha no arquivo plateareastxt:
    Alderney, 2860, -4190, -1000, 4467, -1236, 2000,22

    il y a 2 jours
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    @umusuarioaleatorio @umusuarioaleatorio opa, faltei com detalhes na postagem, eu testei ele aqui nas 2 ultimas versoes de GTAV, voce precisa ter instalado o scripthook, scripthookdotnet, e nativeUI. dai so colocar os 2 arquivos da pasta script que da bom. Da uma olhada na pasta script e verifica se criou o arquivo log 'PlateChangerLog.txt' que se tiver rodando ali tera mais detalhes. Vou postar um video tutorial com demostração logo mais.

    il y a 3 jours
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    Obrigado pelo elogio fico feliz de verdade em saber que posso contribuir de alguma forma. Pois é busquei essa alternativa quando me deparei com o trabalho colossal que seria editar esse carvariations em cada veiculo para cada mapa mod que fosse adicionar ao game.

    il y a 4 jours
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    This is a vice city police car mod :), I just put it in the picture to show that even the police cars that spawn in the VC area also receive the vicecity id 14 plate. Thanks for the review

    il y a 6 jours
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    @DSCADX Excellent work. Please add the configuration in the user settings for the game to start with spawnpoints and headhunters active (persistent configuration) so I won't need to press the O key and activate the spawn points every time I play. Also consider adding spawnpoints for friendly peds (personal army), this would be more than perfect.

    18 novembre 2024