Sunshine Dream 1.7
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il y a 7 jours
IMPORTANT NOTE: If you have other mods pre-installed, it is recommended to back them up and remove them from game's folder before installing this one. To uninstall the mod after installation, simply rename the "mods" folder to something else, e.g. "modsold" or remove it entirely to restore your game into unmodded state (before installation of Sunshine Dream).
Sunshine Dream 1.7 comes with OpenIV Package installers (OIV) for purposes of convenient installation. Read the mod's provided text file for further installation instructions.
For lore rework, you need to download and install Sunshine Dream GTA Lore Project from: https://www.gta5-mods.com/misc/sunshine-dream-gta-lore-mod
Sunshine Dream 1.3 CHANGELOG
Interiors including: Tanner's safehouse, Mortain Mall, Red River Bar, Gold Coast Hotel, Miami Beach PD, retexture, scenario placements, traffic path improvements, added lighting, vegetation across all map
Sunshine Dream 1.3 Patch 1 CHANGELOG
Fixes to scenarios and other mod files
Sunshine Dream 1.3 Patch 2 CHANGELOG
Vegetation additions and changes in areas of Overtown and Little Havana
Sunshine Dream 1.3 Patch 3 CHANGELOG
Collision material fixes in South Beach, traffic paths in Downtown have been improved, loading crashes resolved (and files correctly organized in release files)
Sunshine Dream 1.3.4 CHANGELOG
Addition of Biscayne Tower, Little Havana welcome sign, Miami Tower, setup for JDMImport's Miami Emergency and Service pack, additions of more vegetation in Overtown and Little Havana, scenario updates in Overtown
Sunshine Dream 1.3.4 (Final) CHANGELOG
Navmeshes (NPCs on entire map), South Beach Super LODs, grass additions, nightlights, LOD light
Additions by DAMN excluded because of game instability to ascertain reduction of game crashes, increase in-game performance as the data isn't optimized to work well with the game in versions that we currently have.
Sunshine Dream 1.4 CHANGELOG
More additions to the Downtown night skyline, collision materials for the entire map, cleared the original map building overlapping area with the newly added police station in Little Havana (includes collisions), improvements to the downtown building animated billboard draw distance, traffic path node fixes, Overtown lights.
Sunshine Dream 1.5 CHANGELOG
Patches to traffic paths, map addon version with basic placements, map placement fixes, added details, lore rework for a map portion, new building in Brickell area, stability fixes.
Sunshine Dream 1.6 CHANGELOG
Added MLO interior placements (Armory Bunker, Blue Motel room, Horus Arena (MAZE Bank Arena), Slaughterhouse, Map expansion (Miami / Vice City International Airport), Exterior Islands, Fisher Island remake), lore retexture for entire map, part 1 map fixes and enhancements (restoration of missing housing, new SLODs with ingame reflections, shaders for roads, buildings and terrain, added water in the golf course park), fixes to traffic paths and navmeshes (loading from mod's dlc rpf, removal of conflicts of original game paths and navmeshes), new scenario for North Downtown and fixes to other developed scenarios across the map.
Sunshine Dream 1.6 Update 1 CHANGELOG
Part 2 of the map received collision fixes that enable tyre burnout tracks and some incorrect surface geometry (parking lot next to convention center). Prison created by D.A.M.N. is added into the game.
Sunshine Dream 1.6 Update 2 CHANGELOG
Part 10 collision fix (missing roads), included missing content.xml to load, prison and new additions from this update, added fire department and Vice City tower building (sent from D.A.M.N. on Discord).
Sunshine Dream 1.6 Update 3 CHANGELOG
Added a new tower from D.A.M.N. on Discord, relocated Vice Tower from previous update. Included Vice Tower YMAP from update 2 within most recent (update 3) for possibility of manually restoring Vice Tower's location to original location shown previously.
Sunshine Dream 1.7 CHANGELOG
All updates for 1.6 included, added neon lights, new recreated traffic lights, manholes and trash bins in Ocean Drive, added details in Overtown and central islands of Vice City.
Optional mod installation list
Own Radio Stations - Jupiter Kasparov
https://www.gta5-mods.com/misc/own-radio-stations
Sunshine Dream ORS
https://drive.google.com/file/d/1RWoY6pxYFn0UMbe9RRqO4XrPiFxN-j1y/view?usp=sharing
Florida License Plate Pack - Dzmitryj Ukrainiec
https://www.gta5-mods.com/paintjobs/florida-license-plate-pack-dzmitryj-ukrainiec
Leonida Livery Pack - Merc101
https://www.gta5-mods.com/paintjobs/leonida-livery-pack-by-merc-merc101
Police cars from Vice City - neogeo39
https://libertycity.net/files/gta-5/125764-policejjskie-mashiny-iz-vice-city-addon.html
Miami Emergency And Service Pack - JdmImport
https://www.gta5-mods.com/vehicles/miami-emergency-and-service-pack-add-on-non-els-lods
Vice City V NVE Reshade - exodia911
https://www.gta5-mods.com/misc/vice-city-v-nve-reshade
Mod Special thanks
Base map rip - Kolas (Discord)
Minimap graphics - LorenVidican
Custom Vehicles, Scenarios - JdmImport
Little Havana Police Station, Biscayne Tower - DAMN (Discord)
Assistance with propping, parked car spawns, traffic paths (ynd), train tracks (dat), retexture work, complementary mod list assembly, scripting, graphics directive and more! - ss4gogeta0
QoL improvements, neon lights, manholes, recreated lore trash bins in Ocean Drive. - Tsayoga (Discord)
Please follow the installation instructions and find about other relevant information in the downloaded archive.
Legal: All content belongs to Ubisoft Reflections, VD-Dev, Glu Mobile, Rockstar Games and Take-Two Interactive.
Driver 3 Miami map is developed by Ubisoft Reflections, co-developed by VD-Dev, Glu Mobile.
Ubisoft Reflections
https://reflections.ubisoft.com/
Glu Mobile
https://www.glu.com/
VD-Dev, Glu
https://www.vd-dev.com/
Take-Two Interactive
https://www.take2games.com/
Rockstar Games
https://www.rockstargames.com/
Tool credits:
OpenIV, OpenIV Team
GIMS EVO, 3Doomer
GIMS IV, 3Doomer
CodeWalker, dexyfex
OpenMapTools, dexyfex
YMAP and YBN Mover, Smallo
Première mise en ligne : 1 avril 2024
Dernière mise à jour : il y a 7 jours
Téléchargé pour la dernière fois : il y a 1 heure
314 commentaires
IMPORTANT NOTE: If you have other mods pre-installed, it is recommended to back them up and remove them from game's folder before installing this one. To uninstall the mod after installation, simply rename the "mods" folder to something else, e.g. "modsold" or remove it entirely to restore your game into unmodded state (before installation of Sunshine Dream).
Sunshine Dream 1.7 comes with OpenIV Package installers (OIV) for purposes of convenient installation. Read the mod's provided text file for further installation instructions.
For lore rework, you need to download and install Sunshine Dream GTA Lore Project from: https://www.gta5-mods.com/misc/sunshine-dream-gta-lore-mod
Sunshine Dream 1.3 CHANGELOG
Interiors including: Tanner's safehouse, Mortain Mall, Red River Bar, Gold Coast Hotel, Miami Beach PD, retexture, scenario placements, traffic path improvements, added lighting, vegetation across all map
Sunshine Dream 1.3 Patch 1 CHANGELOG
Fixes to scenarios and other mod files
Sunshine Dream 1.3 Patch 2 CHANGELOG
Vegetation additions and changes in areas of Overtown and Little Havana
Sunshine Dream 1.3 Patch 3 CHANGELOG
Collision material fixes in South Beach, traffic paths in Downtown have been improved, loading crashes resolved (and files correctly organized in release files)
Sunshine Dream 1.3.4 CHANGELOG
Addition of Biscayne Tower, Little Havana welcome sign, Miami Tower, setup for JDMImport's Miami Emergency and Service pack, additions of more vegetation in Overtown and Little Havana, scenario updates in Overtown
Sunshine Dream 1.3.4 (Final) CHANGELOG
Navmeshes (NPCs on entire map), South Beach Super LODs, grass additions, nightlights, LOD light
Additions by DAMN excluded because of game instability to ascertain reduction of game crashes, increase in-game performance as the data isn't optimized to work well with the game in versions that we currently have.
Sunshine Dream 1.4 CHANGELOG
More additions to the Downtown night skyline, collision materials for the entire map, cleared the original map building overlapping area with the newly added police station in Little Havana (includes collisions), improvements to the downtown building animated billboard draw distance, traffic path node fixes, Overtown lights.
Sunshine Dream 1.5 CHANGELOG
Patches to traffic paths, map addon version with basic placements, map placement fixes, added details, lore rework for a map portion, new building in Brickell area, stability fixes.
Sunshine Dream 1.6 CHANGELOG
Added MLO interior placements (Armory Bunker, Blue Motel room, Horus Arena (MAZE Bank Arena), Slaughterhouse, Map expansion (Miami / Vice City International Airport), Exterior Islands, Fisher Island remake), lore retexture for entire map, part 1 map fixes and enhancements (restoration of missing housing, new SLODs with ingame reflections, shaders for roads, buildings and terrain, added water in the golf course park), fixes to traffic paths and navmeshes (loading from mod's dlc rpf, removal of conflicts of original game paths and navmeshes), new scenario for North Downtown and fixes to other developed scenarios across the map.
Sunshine Dream 1.6 Update 1 CHANGELOG
Part 2 of the map received collision fixes that enable tyre burnout tracks and some incorrect surface geometry (parking lot next to convention center). Prison created by D.A.M.N. is added into the game.
Sunshine Dream 1.6 Update 2 CHANGELOG
Part 10 collision fix (missing roads), included missing content.xml to load, prison and new additions from this update, added fire department and Vice City tower building (sent from D.A.M.N. on Discord).
Sunshine Dream 1.6 Update 3 CHANGELOG
Added a new tower from D.A.M.N. on Discord, relocated Vice Tower from previous update. Included Vice Tower YMAP from update 2 within most recent (update 3) for possibility of manually restoring Vice Tower's location to original location shown previously.
Sunshine Dream 1.7 CHANGELOG
All updates for 1.6 included, added neon lights, new recreated traffic lights, manholes and trash bins in Ocean Drive, added details in Overtown and central islands of Vice City.
Optional mod installation list
Own Radio Stations - Jupiter Kasparov
https://www.gta5-mods.com/misc/own-radio-stations
Sunshine Dream ORS
https://drive.google.com/file/d/1RWoY6pxYFn0UMbe9RRqO4XrPiFxN-j1y/view?usp=sharing
Florida License Plate Pack - Dzmitryj Ukrainiec
https://www.gta5-mods.com/paintjobs/florida-license-plate-pack-dzmitryj-ukrainiec
Leonida Livery Pack - Merc101
https://www.gta5-mods.com/paintjobs/leonida-livery-pack-by-merc-merc101
Police cars from Vice City - neogeo39
https://libertycity.net/files/gta-5/125764-policejjskie-mashiny-iz-vice-city-addon.html
Miami Emergency And Service Pack - JdmImport
https://www.gta5-mods.com/vehicles/miami-emergency-and-service-pack-add-on-non-els-lods
Vice City V NVE Reshade - exodia911
https://www.gta5-mods.com/misc/vice-city-v-nve-reshade
Mod Special thanks
Base map rip - Kolas (Discord)
Minimap graphics - LorenVidican
Custom Vehicles, Scenarios - JdmImport
Little Havana Police Station, Biscayne Tower - DAMN (Discord)
Assistance with propping, parked car spawns, traffic paths (ynd), train tracks (dat), retexture work, complementary mod list assembly, scripting, graphics directive and more! - ss4gogeta0
QoL improvements, neon lights, manholes, recreated lore trash bins in Ocean Drive. - Tsayoga (Discord)
Please follow the installation instructions and find about other relevant information in the downloaded archive.
Legal: All content belongs to Ubisoft Reflections, VD-Dev, Glu Mobile, Rockstar Games and Take-Two Interactive.
Driver 3 Miami map is developed by Ubisoft Reflections, co-developed by VD-Dev, Glu Mobile.
Ubisoft Reflections
https://reflections.ubisoft.com/
Glu Mobile
https://www.glu.com/
VD-Dev, Glu
https://www.vd-dev.com/
Take-Two Interactive
https://www.take2games.com/
Rockstar Games
https://www.rockstargames.com/
Tool credits:
OpenIV, OpenIV Team
GIMS EVO, 3Doomer
GIMS IV, 3Doomer
CodeWalker, dexyfex
OpenMapTools, dexyfex
YMAP and YBN Mover, Smallo
Première mise en ligne : 1 avril 2024
Dernière mise à jour : il y a 7 jours
Téléchargé pour la dernière fois : il y a 1 heure
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@EncryptedReality Good night my friend, everything is amazing on Update 1.7! Tested, approved, the Ocean Drive is amazing with all these neons, maybe even better than GTA VC NextGen Edition because they have more harmony with the game and the mod. Looks real like a Miami from 80s I'm afraid!
The only concern I want to point is that the "COLONY HOTEL" have a blue light on the text in the building, and in the mod the text is "off" without light, but that's all, everything is amazing for me. With this little adjust for Colony Hotel I can tell Ocean Drive is fully finished!
il y a 6 jours -
@zoiothegreeneye Thank you. Yeah, I agree about the hotel missing text, I thought of it too, might get addressed in future, but no promises.
il y a 5 jours -
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@EncryptedReality I did a nice video with your Ocean Drive, will be released next Saturday: https://youtu.be/lNOWua2L63c
il y a 5 jours -
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@azzman_01 It comes with a modified gameconfig. but may not work on new updates that Rockstar Games makes. If that's the case, you can try other gameconfig mods, like one from F7YO.
il y a 4 jours -
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@EncryptedReality where is the gameconfig? downloaded 1.7 and couldnt find it, game crashes on start even though i have gameconfig mod but dont know what else to try now to get it work either.
il y a 3 jours -
hello, I only installed the addon, and I really liked the map (and it wasn't even complete), but I'm afraid that my game either won't start or it will crash frequently after installing this mod. my mods folder weighs 56 gigabytes, so I don't want to copy it, but I need to be safe somehow, so could you tell me which folders/rpf affects the entire mod so that I can make a backup copy?
il y a 2 jours -
@juh00 If you use it as intended by automated OIV package installation and you have installed OpenIV on your system, it's installed automatically. But anyway, this is the location: inside OIV file, open it using WinRAR or other tool that can open RAR/ZIP files, inside the OIV archived package is content folder, this is where you will find gameconfig.xml
il y a 2 jours -
@GTA Champion It's simple to be "safe", just rename your mods folder to something else, for example "modsBackup" and then just run the OIV package in this mod's downloaded files, it will create a new mods folder during installation if you choose mods folder as location to install the mod, after you've ran the OIV package.
il y a 2 jours -
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Sunshine Dream 1.7 released. Read the description for details about it and how to install it.