Select one of the following categories to start browsing the latest GTA 5 PC mods:
@bloodykills : Thank You! @rastakilla : If you convert the Map Editor map of the archive to ymap, the wider blue/white pillar of the temple and some roofs will not be placed in the game, so use the ymap version in the archive. If that pillar is not yet visible, remove your InvalidObjectlist to be sure. You can find this in the scripts folder. Hope this will help.
@speedygrewal : How did you try to install it?, go with OpenIV to the custom_maps folder and search for this line; mods\update\x64\dlcpacks\custom_maps\dlc.rpf\x64\levels\gta5\_citye\maps\custom_maps.rpf\ click on edit [OpenIV] and then right click a blank area where the files are displayed, and choose "Import OpenFormat", an import screen with a blue line will appear to import the xml ymap. You also need Map Builder to get all the walls & blocks.
The game still works on the current version 1.0.1868.0
@MissNadine : You will need the other mod "Map Builder" for most foundations and walls, read for more information the requirements or the readme file in the archive, it explains it clearly. I hope you manage to get it working :)
@JAM102970 : The ymap version only has the props & vehicles but I have placed some extra benches and other seating areas so that peds can also appear in the ymap version. All fuel stations are populated.
That's a nice beach house
@iSentrie : I can't place that one wall in front of that bridge better than this, it functions to close a gap. If you drive over it more on the right side it is possible to cross without problems. Using less speed over it also works :)
@Hunk : You forgot to put the latest file to current.