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♫Looks cool man♫ Nice update♫♪
@tomy445533 : Where is the download link?
@GGbLAder : You should use Map Builder for the Temp Block [big block] to get more detail, nice base anyway.
Looks good, maybe you can add some more scrap to the place
@OmegaKingMods : Thanks man 😂 , all my maps load fully again as before! and i see alot of new objects, wall & floor tiles. We can now build better maps again, great work!
@OmegaKingMods : Thats great to hear!, thanks dude
@OmegaKingMods : It concerns the following props that were in the CD 1.00 but not in the 3.2.3 / 3.2.4 version; brick_inside_red, brick_inside_white, schoolroof, schoolground, schoolwall_new, brick_stone_block, thinfloor_bluetile. If you can include them or everything from the CD 1.00 in the next update then I would be very pleased and others too. I think the mentioned props should definitely be in your next basic update IV to build stable map mods.
btw these props from your 3.2.4 archive seems to be invalid; alien_guts, wall_future_hex, thinwall_brick, thinwall_flower_blue
@OmegaKingMods : I actually used Map Builder Creator Demo 1.00 but this version is now no longer available but i've made some recent mods with it; Sandy, Paleto Bay, Grapeseed, Vinewood Alive & Car Factory, it was all working with it but with your basic edition 3.2.3 / 3.2.4 some props will not be available, my question is; can you put the props of the creator demo version 1.00 in the IV edition so that these blocks are included in your upcomming IV update; because now are some maps of my incomplete because i used the CD 1.00, I would prefer them all in the new update please! To let you know in my ymap pack I've added the CD.1.00 to make it work with my mapmods without problems but it would be nice to have that standard.
@OmegaKingMods : So i need only to copy the top items from your objectlist as far as thinwall_flower_blue... to my own objectlist then I have all the objects of your dlc?
@Riky96 : Can i use this with Map Editor?