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Was finally able to spawn this by building the dlc.rpf from scratch. Going to go back and try to identify what was causing the error since the fixes here did not work for me.
@bmw740il Did you use <changeSetName>porsche935_AUTOGEN</changeSetName> or did you use the incorrect spelling porshe that the author used? I tried renaming both, neither worked for me. Did you make any other changes besides that and removing the useless reference to carcols?
@njhon2000 Did this work for you? Did not for me. The xml is full of errors, improper closing tags etc. Issue is that half the files refer to porsche the other half to porshe. Can't figure it out.
Beautiful model. Thank you. It crashed at first. Solution was to remove all the lines in content.xml except those for cc1. I also removed all the models and associated code for the BMW and other references to get a much smaller package. Runs great now. 4/5, 5 would have been working dials.
@Aurora11 Not enough experience with Meta to comment.
One thing I did in the text editor - I had a ped with 6 items, so I removed all the tags for the other 5 items. This allowed me to clearly see the structure - 2 drawables, 1 with 2 texture variations, the other with 3 texture variations.
@Aurora11 Thanks again for very useful feedback. This is something you need to do rested as the slightest mistake will cause an error or worst case hang the system. :) BTW, funny you would mention issues with the import process with CW RPF, one poster said the meta tools were crap.
@Aurora11 Hi. I'm confused.You need to unlock the .ymt because it's not a text file. CodeWalker RPF and MetaTools will create editable xml files. BTW, i've looked at some postings on this topic and might create a tutorial because the ones I found were incomplete or just too confusing. There was one post however where the author said you can't do this - because it needs to be linked back to the original model or it will cause a crash on randomization. That's not an issue for me because I only spawn in C# with all components scripted and valid.
@Aurora11 Thanks. Are you using the Meta Toolkit to edit .ymt?
@manas_duskeev I found this too and in my case it kept game peds from spawning. Don't update extratitleupdatedata.meta or if you do remove all the extra spaces.
@wyruzzah Good stuff. If you ever do the the lost gang, mute the girls - they don't shut up! :)