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@carloxfranco Are you using the latest game version? Have you removed all other ASI scripts and verified it not some kind of conflict?
@7Hazard Ive not tried but don't imagine it would be that difficult if you have the proper pointers for the CTaskManager instance on each ped. That is the class which handles and stores every task the ped is currently performing. IIRC the first function in the VFT is the one responsible for assigning a task. If it would help you, I'm happy to post some of the research I have done into the layout of those classes :)
@Tempest16500 @mikehuber007 @SerialKillerJTR A temporary solution would be to use the insert key to reload your scripts after the game has loaded. Proper fix incoming sometime soon.
@Slash_Alex Glad you like it :D
@BubulleTeam Will check that out and fix it.
@BubulleTeam Set "GamepadFollowCamAutoCenter" to false :)
@BubulleTeam There is a second option in the INI file to enable it for controllers :)
@QDesjardin Well thats an unfortunate side effect :p I'll see what can be done about that. Trouble is, in order for this mod to work at all I need to make changes to how the game handles weapons in general, and that behaviour naturally gets applied to both peds and players. Luckily I do have some ideas about how I could filter it so that it only applies to the player but will have to do some more investigating... :)
@igorekHD7970 Hi this may be related to the script in question and not this mod per say. Can you say whether it happens with all scripts or just one? Currently unable to reproduce the problem...
@velociraptor014 Hi make sure you only have one version of the plugin in your game folder. Also suggest deleting or renaming your existing configuration files (CameraPresets.xml and ExtendedCameraSettings.ini). Let me know if it still persists at that point.