Base Folder For Replace Cars 1.0
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10 893
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Since it's difficult to find the replacer cars i've decided also to do an dlc for replace cars.
(FORGOT TO DELETE THE DATA YOU ONLY NEED VEHICLES.RPF SO DELETE TOO)
1. Put the folder into mods>x64>dlcpacks
2. Drop dlcpacks:\replacecars\ into the dlclist xml and put it back after you've done that into update>update.rpf>common>data
3. put any replace car you like into vehicles.rpf
Don't forget to push yourself a little to understand how to edit and combine the DLC from my EMF Addon Folder Mod.
(FORGOT TO DELETE THE DATA YOU ONLY NEED VEHICLES.RPF SO DELETE TOO)
1. Put the folder into mods>x64>dlcpacks
2. Drop dlcpacks:\replacecars\ into the dlclist xml and put it back after you've done that into update>update.rpf>common>data
3. put any replace car you like into vehicles.rpf
Don't forget to push yourself a little to understand how to edit and combine the DLC from my EMF Addon Folder Mod.
Première mise en ligne : 14 avril 2018
Dernière mise à jour : 15 avril 2018
Téléchargé pour la dernière fois : il y a 4 heures
24 commentaires
Since it's difficult to find the replacer cars i've decided also to do an dlc for replace cars.
(FORGOT TO DELETE THE DATA YOU ONLY NEED VEHICLES.RPF SO DELETE TOO)
1. Put the folder into mods>x64>dlcpacks
2. Drop dlcpacks:\replacecars\ into the dlclist xml and put it back after you've done that into update>update.rpf>common>data
3. put any replace car you like into vehicles.rpf
Don't forget to push yourself a little to understand how to edit and combine the DLC from my EMF Addon Folder Mod.
(FORGOT TO DELETE THE DATA YOU ONLY NEED VEHICLES.RPF SO DELETE TOO)
1. Put the folder into mods>x64>dlcpacks
2. Drop dlcpacks:\replacecars\ into the dlclist xml and put it back after you've done that into update>update.rpf>common>data
3. put any replace car you like into vehicles.rpf
Don't forget to push yourself a little to understand how to edit and combine the DLC from my EMF Addon Folder Mod.
Première mise en ligne : 14 avril 2018
Dernière mise à jour : 15 avril 2018
Téléchargé pour la dernière fois : il y a 4 heures
For those who don't get it how this works:
1. download a car (example: https://www.gta5-mods.com/vehicles/2016-bmw-750li )
2. Choose replace method
3. Take all car files and put it into vehicles.rpf
4. copy dlc list
5. You're done! Enjoy
will this work with police cars?
i tried installing one police car and it worked fine. as soon as i installed 2 the game crashed.
@gtamodde3r Of course it will work with Police Cars, example its made for Replacer cars only
I don`t get it , what this folder do? spawns traffic in streets? how i can pick a car from this folder by his name? game is gonna crash like the addons cars do? so much info missing here! not downloading :/
@Trevor redneck This is a replace folder for cars which means you can put replacer cars inside here
@Trevor redneck this is something as when R* make update and you had for example patchday18 last and now you will have patchday19, where was XXcarmodel XYcarmodel etc updated. That mean if you are going replace car XX, you need replace it only in patchday19 folder, dont need replace it in for example patchday15, where it was before...It means, when you have newer folder with same item, game count last craeted folder for loading...so when you have Blista in 4 different patchday folders, but you add it to this new craeted folder, game will load it from this folder
I have a bug report. when the rpf archive surpass 4.5GB and you close the openiv and open again the whole file get corrupted and you loss all the cars...
have a way to get rid of it?
nice mod though, it's come in handy
forget the coment above, I figure out what to do. just put half of the files in a replacecar 2 folder and change de dlc.xml file and all work well
@CLARENCE Do you maybe know what to do when game takes handling.meta and vehicles.meta from the origin path not from "replacecars" dlc?
I think my question is similar to adinhoa- I was going to ask if this was compatible with "Tuning" mods... IE. you may have a mod that replaces blista with XX, but they didn't change the tuning or it sucks because they didn't know what they were doing... then you find there's a separate mod that says "correct handling and speed for XX"... will it work in this situation?
Also, if I have a mods folder, should I copy the vehicles.rpf into the mods folder, and then do steps 1-5 above?
@ClarenceCallahan Can confirm this works. Added a car to replace asterope and was able to spawn. As far as getting the custom handling to work, I use a mods folder so you have to add the custom handling information into "Grand Theft Auto V\mods\update\update.rpf\common\data\handling.meta".
Now my only question is, can I edit the name? I hate that it says Asterope when I enter my 2018 Honda Accord.
@nasch007 You can edit the name. But I would prefer using my Addon Cars DLC. Because this only works for Replace Vehicles
@adinhoa I had to use a copy of the "update.rpf"... had to add the handling info into Grand Theft Auto V\mods\update\update.rpf\common\data\handling.meta
If it should be reading handling info from replacecars in the dlcpacks then I agree, that part did not work.
@ClarenceCallahan I changed the <gameName>to ACCORD and the <make> to Honda, but when I enter the vehicle, it just says "Honda , Sedan". (This is in update.rpf/data/common/level/vehicles.meta)
I noticed that it is NOT in fact reading from the handling.meta or vehicles.meta from inside the replacecars folder. It picks up the ytm(?) and ytd, but I noticed although the <frontdrivebias>(?) was set to 1.0 in that handling.meta, it was still rear wheel drive during the game. It wasn't until I edited the handling.meta inside of mods/update/update.rpf and pasted the handling characteristics there, that the RWD actually changed.
There are only a few cars that I want that are currently replace only, so I figure this will work until I learn to convert from Replace > Add-On. but yeah like adinhoa says I don't think it's reading all the files from inside the replacecars/dlc.rpf correctly.
Hope that makes sense, I'm at work away from my computer right now so I'm trying to explain as best I can without having it right in front of me. Note I am well versed with computers and modding other games, but I am new to GTAV so it could indeed be user error. Not likely but could be.
OMG thanks great mod!....but what it the limit? EMF folder can hold about 13-16 cars depending on the size. EMF link... https://www.gta5-mods.com/tools/car-weapon-folder-for-replacer
ITS AWESOME !
my project is to replace all the cars in the game ... this mod saves tens of hours of research !!!
just move file car.ytd et car.yft in vehicle.rpf and that's all :D
damn man you are awesome thanks
How do I get my DLC folder to overwrite the Update.rpf handling.meta and vehicles.meta? I don't want to edit those because they have to be remade every frickin patch...
How can i make an addon car replaceable and also its tuning parts?