RPH Assassin Mod 2.2.0-alpha
3 757
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3 757
32
THIS PLUGIN IS OLD AND PROBABLY DOESN'T WORK ANYMORE!
Mod for RAGE Plugin Hook that "procedurally generates" assassination missions.
Features:
Procedurally generates assassination missions where you must go to a defined target and kill them.
Automatic wanted levels and cash given.
Known Issues:
Cash is only given to Michael.
Planned:
Make cash give to active player
Make peds spawn better and wander around
More advanced things like vehicles, proper ai, bodyguards, decoys, whatever
Installation:
Place the DLL file in Plugins, and load the plugin to start the mission. (The mission starts as soon as it is loaded, and unloads on completion)
Dependent on RAGE Plugin Hook
More often updated information about features and bugs, as well as smaller bug fixes are on GitHub: https://github.com/theuhdirector/RPH-Assassin-Mod
Mod for RAGE Plugin Hook that "procedurally generates" assassination missions.
Features:
Procedurally generates assassination missions where you must go to a defined target and kill them.
Automatic wanted levels and cash given.
Known Issues:
Cash is only given to Michael.
Planned:
Make cash give to active player
Make peds spawn better and wander around
More advanced things like vehicles, proper ai, bodyguards, decoys, whatever
Installation:
Place the DLL file in Plugins, and load the plugin to start the mission. (The mission starts as soon as it is loaded, and unloads on completion)
Dependent on RAGE Plugin Hook
More often updated information about features and bugs, as well as smaller bug fixes are on GitHub: https://github.com/theuhdirector/RPH-Assassin-Mod
Première mise en ligne : 13 octobre 2019
Dernière mise à jour : 6 janvier 2020
Téléchargé pour la dernière fois : il y a 4 jours
11 commentaires
THIS PLUGIN IS OLD AND PROBABLY DOESN'T WORK ANYMORE!
Mod for RAGE Plugin Hook that "procedurally generates" assassination missions.
Features:
Procedurally generates assassination missions where you must go to a defined target and kill them.
Automatic wanted levels and cash given.
Known Issues:
Cash is only given to Michael.
Planned:
Make cash give to active player
Make peds spawn better and wander around
More advanced things like vehicles, proper ai, bodyguards, decoys, whatever
Installation:
Place the DLL file in Plugins, and load the plugin to start the mission. (The mission starts as soon as it is loaded, and unloads on completion)
Dependent on RAGE Plugin Hook
More often updated information about features and bugs, as well as smaller bug fixes are on GitHub: https://github.com/theuhdirector/RPH-Assassin-Mod
Mod for RAGE Plugin Hook that "procedurally generates" assassination missions.
Features:
Procedurally generates assassination missions where you must go to a defined target and kill them.
Automatic wanted levels and cash given.
Known Issues:
Cash is only given to Michael.
Planned:
Make cash give to active player
Make peds spawn better and wander around
More advanced things like vehicles, proper ai, bodyguards, decoys, whatever
Installation:
Place the DLL file in Plugins, and load the plugin to start the mission. (The mission starts as soon as it is loaded, and unloads on completion)
Dependent on RAGE Plugin Hook
More often updated information about features and bugs, as well as smaller bug fixes are on GitHub: https://github.com/theuhdirector/RPH-Assassin-Mod
Première mise en ligne : 13 octobre 2019
Dernière mise à jour : 6 janvier 2020
Téléchargé pour la dernière fois : il y a 4 jours
Why I made this mod:
Existing mods are old, outdated, lacking in features, and hard to understand
My goal is to make a mod that uses only RAGEPluginHook to avoid bad outdated dependencies and to eventually have more features.
Assassin missions.... Something new to GTA V Modding and I like it
@YHWHDios there are some very old GTA V mods by HippieCommunist and others which have some of the same themes-- I'm looking forward to checking this one out. Downloading now; an ironic choice of username considering this bug. Whoever this modder may be, he sure doesn't like Raider's stuff. Edgy!
I'm going to withhold rating this mod (which is in alpha as of this writing) until it is more feature-complete. Right now (10.18.2019) we have perfect knowledge of the target, the target has no protection or response to conflict, and the only real variable is the randomized location of the mission objective and the police attention attracted. In the meantime I'll play https://www.gta5-mods.com/scripts/hitman-mod-updated-reloaded and https://www.gta5-mods.com/scripts/farnsworth-s-assassinaton-contracts
Random assassination (hitman) mod is always welcomed.
Please keep updating this mod. I hope I could enjoy this mod one day. :D
@startTerminal I don't know maybe you're busy but you should explain a little more.
@lasper i don't understand.. what do you mean?
@startTerminal I mean add some pictures and description.
@lasper ah ok, will do next update
@startTerminal Why not some "procedurally generates" armored vehicle missions? Where you have to chase the armored vehicle. Just a suggestion. Thanks
Sorry, Im mentally retarded, how am I suppose to activate the missions?