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Installation
Place HomeInvasion.dll and HomeInvasion.xml into your "scripts" folder. You will need the latest versions of Script Hook V and .NET Script Hook and NativeUI.
About
This mod lets you rob various houses and apartments like in GTA SA and GTA IV. You can invade homes anyway you want, loud or silent. Be careful though, some house residents love the 2nd Amendment and will use it against you. Houses that can be robbed will be marked on your map. I will add more house entries and different types of houses in future updates, you can add more house entries in the .XML file or wait for next version which will add modding tools which easily allow you to do the same thing. Here are the house types:
0 - Small Apt
1 - Lowend House
2- Beach Apt
3 - Midrange House
4 - Hotel Room
5 - Mansion
6 - GTA Online Apartment
More house types and house entries will be added in future updates like I said, this mod took me a long time to make because I had to script the pedestrians alert AI manually, make them work in the interiors, etc.
Changelog
1.0
- Initial Release
1.1
- Fixed many bugs such as loading, crashing, stuff not appearing, etc
- Added new feature where NPCs can call 911 and police will show up in the house.
1.2
- Fixed an issue where some entry/exit markers didn't show up
- Fixed an issue where some cash pickups didn't spawn or show up properly
- Fixed an issue where the home invasion scene wasn't disposed properly
- Major performance fixes
- Added a random chance 2 officers will arrive at the home invasion scene instead of 1
- Cops will say something when arriving at the scene
- Players will not get a wanted level when leaving the home undetected by any pedestrians.
- Players will be detected by home pedestrians if they run inside
- Pedestrians who detect the player in the home will say something about it
1.3
- Fixed an issue where different regional settings could cause an error in reading/parsing the XML file, since the standard is to use commas in certain regions (Europe), therefore causing the script to not work at all
2.0
- New home invasion interior (apartment) "HomeType = 6"
- 75+ more home invasion entry locations, special thanks to RancidSaul
- Huge Performance improvements (rewrote most code)
- Added settings in the .XML to disable markers
- New Alert Messages when the player is detected or if someone is calling the police, editable in the settings file
- New "Player Masks" feature for when the player (Michael, Franklin, Trevor) enter/exit the home they will automatically put on/off a mask, editable in settings file
- You can now intimidate alerted home pedestrians who aren't in combat to give up their cash instead of killing them, like in heists, but there is a small chance they will try to be a hero
- Home pedestrian calling police improved, with phone ringing and blip and only one
- If you intimidate or kill a home pedestrian who calls the police fast enough, no police will show up in the home
- You cannot enter homes when you have a wanted level or you just recently robbed it
- Police Dispatch/Arrival Time is now randomized and can be longer
- New police dispatch/arrival type: SWAT
- Police will have randomized outfits/ped props when spawning inside the home
- Added door opening/closing sounds when entering/exiting a home
- Player will enter stealth mode automatically when entering a home
- Player will say something when exiting out of the house alerted and getting a wanted level
- Player will curse when getting spotted by home pedestrian
- Home pedestrians who are brave and attack the player will now have an enemy AI blip
- Home pedestrians can now detect player movement noise (running/walking), stay in stealth mode to be undetected when not in their line of sight
- Home pedestrian's money is now balanced/nerfed
- Home pedestrians outfits are now more randomized
- Home money bags is now balanced/nerfed
- Other miscellaneous small bug fixes and additions
Première mise en ligne : 26 octobre 2016
Dernière mise à jour : 23 janvier 2019
Téléchargé pour la dernière fois : il y a 1 minute
655 commentaires
More mods by jedijosh920:
Installation
Place HomeInvasion.dll and HomeInvasion.xml into your "scripts" folder. You will need the latest versions of Script Hook V and .NET Script Hook and NativeUI.
About
This mod lets you rob various houses and apartments like in GTA SA and GTA IV. You can invade homes anyway you want, loud or silent. Be careful though, some house residents love the 2nd Amendment and will use it against you. Houses that can be robbed will be marked on your map. I will add more house entries and different types of houses in future updates, you can add more house entries in the .XML file or wait for next version which will add modding tools which easily allow you to do the same thing. Here are the house types:
0 - Small Apt
1 - Lowend House
2- Beach Apt
3 - Midrange House
4 - Hotel Room
5 - Mansion
6 - GTA Online Apartment
More house types and house entries will be added in future updates like I said, this mod took me a long time to make because I had to script the pedestrians alert AI manually, make them work in the interiors, etc.
Changelog
1.0
- Initial Release
1.1
- Fixed many bugs such as loading, crashing, stuff not appearing, etc
- Added new feature where NPCs can call 911 and police will show up in the house.
1.2
- Fixed an issue where some entry/exit markers didn't show up
- Fixed an issue where some cash pickups didn't spawn or show up properly
- Fixed an issue where the home invasion scene wasn't disposed properly
- Major performance fixes
- Added a random chance 2 officers will arrive at the home invasion scene instead of 1
- Cops will say something when arriving at the scene
- Players will not get a wanted level when leaving the home undetected by any pedestrians.
- Players will be detected by home pedestrians if they run inside
- Pedestrians who detect the player in the home will say something about it
1.3
- Fixed an issue where different regional settings could cause an error in reading/parsing the XML file, since the standard is to use commas in certain regions (Europe), therefore causing the script to not work at all
2.0
- New home invasion interior (apartment) "HomeType = 6"
- 75+ more home invasion entry locations, special thanks to RancidSaul
- Huge Performance improvements (rewrote most code)
- Added settings in the .XML to disable markers
- New Alert Messages when the player is detected or if someone is calling the police, editable in the settings file
- New "Player Masks" feature for when the player (Michael, Franklin, Trevor) enter/exit the home they will automatically put on/off a mask, editable in settings file
- You can now intimidate alerted home pedestrians who aren't in combat to give up their cash instead of killing them, like in heists, but there is a small chance they will try to be a hero
- Home pedestrian calling police improved, with phone ringing and blip and only one
- If you intimidate or kill a home pedestrian who calls the police fast enough, no police will show up in the home
- You cannot enter homes when you have a wanted level or you just recently robbed it
- Police Dispatch/Arrival Time is now randomized and can be longer
- New police dispatch/arrival type: SWAT
- Police will have randomized outfits/ped props when spawning inside the home
- Added door opening/closing sounds when entering/exiting a home
- Player will enter stealth mode automatically when entering a home
- Player will say something when exiting out of the house alerted and getting a wanted level
- Player will curse when getting spotted by home pedestrian
- Home pedestrians who are brave and attack the player will now have an enemy AI blip
- Home pedestrians can now detect player movement noise (running/walking), stay in stealth mode to be undetected when not in their line of sight
- Home pedestrian's money is now balanced/nerfed
- Home pedestrians outfits are now more randomized
- Home money bags is now balanced/nerfed
- Other miscellaneous small bug fixes and additions
Première mise en ligne : 26 octobre 2016
Dernière mise à jour : 23 janvier 2019
Téléchargé pour la dernière fois : il y a 1 minute
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When I enter a house I can't see the NPCs. Does anyone know if there is a fix for this?
27 avril 2024 -
@jedijosh920 et al. This is an excellent mod, and I was quite enjoying it, up until something updated and now it doesn't show up in my game at all :/ . Another few issues (for whoever's considering continuing the mod), for a select few houses (highway beachfront stilt houses, on the way to Airbase) the character falls through the floor and winds up randomly elsewhere. If the alarm is raised, all peds inside die instantly (?!) funny, but not intended? There's two entry/exit point markers when inside, at the same spot, one leads back outside, the other warps you totally across the map to a random area (immersion breaking af). Can we get a config.ini to turn off the map blips? Other than that, the mod is REALLY quite excellent fun, I really enjoyed. Please someone work on this just a little more!
31 mai 2024 -
Are there any conflicting mods known? The script is not being loaded with the others I have installed?
9 juin 2024 -
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I can get the mod to work I believe its certain mlos that fk it up I had it working before but now my game crash on start even with old game version so thats why im thinking its my mlos and scripts thats not compatible. The Mansion that you can rob is also a mlo I had working at the same time once
2 juillet 2024 -
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There is a weird tent in Dignity village, when you enter it you end up in a house in the middle of los santos...
4 juillet 2024 -
@jedijosh920 - Hello, it's me again, a year later, to ask for your permission to continue this mod.
26 juillet 2024 -
How to disable blips? There are way too many blips that bugs the game and removes story mode blips
2 août 2024 -
@cheshiretheliar Please continue this mod lol, I don't think Josh cares too much about it considering he abandoned it years ago.
8 août 2024 -
When I enter a house and then leave, sometimes I leave somewhere else, does anyone know how to solve this?
10 août 2024 -
The mod doesn't work at all, I followed all the steps and when I opened the game nothing happened, the houses don't even appear in the map.
15 août 2024 -
Just want to clear things up. This mod at present works absolutely perfect. I've had no issues whatsoever with it, and have been playing with the mod for about three hours now. Thank you for this amazing mod, JediJosh! It's stood the test of time!
28 août 2024 -
@jedijosh920
[20:14:40] [ERROR] Failed to instantiate script HomeInvasion.Main because constructor threw an exception: System.AccessViolationException: Tentativo di lettura o scrittura della memoria protetta. Spesso questa condizione indica che altre parti della memoria sono danneggiate.
in SHVDN.NativeFunc.NativeCall()
in SHVDN.NativeFunc.NativeTaskPtrArgs.Run()
in SHVDN.ScriptDomain.ExecuteTask(IScriptTask task)
in SHVDN.NativeFunc.Invoke(UInt64 hash, UInt64* argPtr, Int32 argCount)
in GTA.Native.Function.Call(Hash hash, InputArgument[] arguments)
in HomeInvasion.Main..ctor()i don't understand...
28 août 2024 -
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yea its pretty buggy it think this conflicts with open all interiors as when existing a house it spawns you somewhere else like at another house location. some are fine but clearly my guy didnt test them before adding a bunch.
17 octobre 2024 -
Home Invasion 2.0 Update Video:
https://www.youtube.com/watch?v=cZh9DKv7gys
- New home invasion interior (apartment) "HomeType = 6"
- 75+ more home invasion entry locations, special thanks to RancidSaul
- Huge Performance improvements (rewrote most code)
- Added settings in the .XML to disable markers
- New Alert Messages when the player is detected or if someone is calling the police, editable in the settings file
- New "Player Masks" feature for when the player (Michael, Franklin, Trevor) enter/exit the home they will automatically put on/off a mask, editable in settings file
- You can now intimidate alerted home pedestrians who aren't in combat to give up their cash instead of killing them, like in heists, but there is a small chance they will try to be a hero
- Home pedestrian calling police improved, with phone ringing and blip and only one
- If you intimidate or kill a home pedestrian who calls the police fast enough, no police will show up in the home
- You cannot enter homes when you have a wanted level or you just recently robbed it
- Police Dispatch/Arrival Time is now randomized and can be longer
- New police dispatch/arrival type: SWAT
- Police will have randomized outfits/ped props when spawning inside the home
- Added door opening/closing sounds when entering/exiting a home
- Player will enter stealth mode automatically when entering a home
- Player will say something when exiting out of the house alerted and getting a wanted level
- Player will curse when getting spotted by home pedestrian
- Home pedestrians who are brave and attack the player will now have an enemy AI blip
- Home pedestrians can now detect player movement noise (running/walking), stay in stealth mode to be undetected when not in their line of sight
- Home pedestrian's money is now balanced/nerfed
- Home pedestrians outfits are now more randomized
- Home money bags is now balanced/nerfed
- Other miscellaneous small bug fixes and additions