Salsa's Euphoria Ragdoll Overhaul 4.4v
13 589
73
13 589
73
Special thanks to GJ19964 (aka aliengamer), HZDRT (aka Whit3D), and Bass dragon for helping me in this mod
This mod brings gta v euphoria as close as gta iv's euphoria!
join my discord for ragdoll previews and more: https://discord.gg/8q2ufdB
faq:
q: can i install your mod and another euphoria mod in top of it
a:you can but it will overwrite my mod so install only one
q:my game is crashing everytime even with 4.3.2v
a:install it with a fresh mod folder, no mods installed in the mods folder. if you already done that and its still crashing i dont know what else to do.
Features:
-Enhanced ragdoll balancing when shot and when pushed by a car
-Ragdolls will balance when pushed by a car in a small velocity
-Peds will react to wounds like they do in GTA IV
-Improved peds reaction to gunshot wounds
-Ragdolls will swing their arms around when on fire and will balance/stagger until they fall
-Peds will balance when shot with taser & have a chance to fall
-When peds die they will fall like in GTA IV
-Ragdoll's reactions will depend on the weapon, if its a revolver they will struggle to balance, if its a sniper rifle they will stagget and will not be able to mantain balance due to the force and damage that the sniper rifle causes, if its a pistol, assault rifle and smg, they will balance just fine.
-Falling reactions are enhanced
-You will roll alot more and ragdolls will be way less stiff when rolling like they do in GTA 4
-Shotguns will not send the ped flying when shot. instead the shotgun's force is reduced.
changelogs
1.0v
-first version
1.1v
-improved rolling behavior
1.5v
-improved ragdoll balancing
-less bullet force on ragdoll
1.7v
-fixed bug that ragdoll would do a jump when shot in the back more than 1 time
-when you fall off a building without spacebar and R you will roll in ramps and slopes
1.9v
-fixed weapon's physics of peds swinging pistol around
-reduced bullet force in most of the weapons
2.0v changelog
increased bullet force in weapons because it was too weak
2.3v changelogs
-improved balancing with rifles (example carbine rifle assault rifle)
-tweaked bullet force with rifles
2.6v changelogs
-peds will now balance and move alot more freely
-they will also grab their bullet wounds
3.0v changelogs:
-peds balance alot more now
-bullet force are more equilibrated
-added a gta 4 death style. when peds die after alot of bullets they will fall on the floor
-when they are headshotted and neckshotted they will fall on the floor instead of standing
3.3v changelogs
-peds balance a very lot now, they only fall if walking sideways or going at a high speed
-fixed bullet getting weak after some time firing
-ragdoll reactions when jumping out of a car is much better and fluid
3.5v changelogs:
-better revolver and taser reactions
-fixed the baby steps a bit, when they do baby steps backwards they will go back to animated as soon as it starts
-no changes made to weapon physics oiv file
3.6v changelogs:
-fixed baby steps fully
-more natural balancing. they still balance the same amount
3.8v changelogs:
-better machine gun reactions, this change will only work with online machine guns, for example machine gun mkII.
-better shotgun reactions, they will try to balance more
-better minigun reactions, they'll try to balance more but are too traumatized from the minigun bullets (forgot to include this in the oiv installer description
-4.0v changelog
-better balancing
-more stiff legs
-less bullet force in automatic rifles and automatic smg weapons
4.2v changelogs:
-no more standing when suppost to be dead (may still happen in very rare occasions)
-no more standing when shot with a sniper rifle or headshotted with any weapon
-kind of better melee ragdoll (not that noticable)
-4.3v changelogs:
fixed a issue that the game would crash in the startup
-4.3.1v changelogs:
tried once again to fix this crashing issue
-4.3.2 changelogs:
fixed assembly bug when installing oiv file
-4.4 changelogs
-Ragdoll moves more freely now when shot
-Balancing looks more like GTA 4's euphoria
-Added a showcase video of my mod in the mod's frontpage.
known bugs:
game can crash in the startup if you have a mod thats interfering with it. but there is solution to this, which is to delete the mods folder and install my mod first and then install all your other mods one by one.
how to install:
1 -install openiv if you dont have it already
2 -extract the 2 oiv files from the mod you downloaded
3 -click on package installator
4 -install both of them
reccomended mods:
https://pt.gta5-mods.com/scripts/don-t-writhe - peds wont writhe when shot to the ground
https://pt.gta5-mods.com/misc/npc-health-mod -more health to peds
these 2 mods above this line are not mine
This mod brings gta v euphoria as close as gta iv's euphoria!
join my discord for ragdoll previews and more: https://discord.gg/8q2ufdB
faq:
q: can i install your mod and another euphoria mod in top of it
a:you can but it will overwrite my mod so install only one
q:my game is crashing everytime even with 4.3.2v
a:install it with a fresh mod folder, no mods installed in the mods folder. if you already done that and its still crashing i dont know what else to do.
Features:
-Enhanced ragdoll balancing when shot and when pushed by a car
-Ragdolls will balance when pushed by a car in a small velocity
-Peds will react to wounds like they do in GTA IV
-Improved peds reaction to gunshot wounds
-Ragdolls will swing their arms around when on fire and will balance/stagger until they fall
-Peds will balance when shot with taser & have a chance to fall
-When peds die they will fall like in GTA IV
-Ragdoll's reactions will depend on the weapon, if its a revolver they will struggle to balance, if its a sniper rifle they will stagget and will not be able to mantain balance due to the force and damage that the sniper rifle causes, if its a pistol, assault rifle and smg, they will balance just fine.
-Falling reactions are enhanced
-You will roll alot more and ragdolls will be way less stiff when rolling like they do in GTA 4
-Shotguns will not send the ped flying when shot. instead the shotgun's force is reduced.
changelogs
1.0v
-first version
1.1v
-improved rolling behavior
1.5v
-improved ragdoll balancing
-less bullet force on ragdoll
1.7v
-fixed bug that ragdoll would do a jump when shot in the back more than 1 time
-when you fall off a building without spacebar and R you will roll in ramps and slopes
1.9v
-fixed weapon's physics of peds swinging pistol around
-reduced bullet force in most of the weapons
2.0v changelog
increased bullet force in weapons because it was too weak
2.3v changelogs
-improved balancing with rifles (example carbine rifle assault rifle)
-tweaked bullet force with rifles
2.6v changelogs
-peds will now balance and move alot more freely
-they will also grab their bullet wounds
3.0v changelogs:
-peds balance alot more now
-bullet force are more equilibrated
-added a gta 4 death style. when peds die after alot of bullets they will fall on the floor
-when they are headshotted and neckshotted they will fall on the floor instead of standing
3.3v changelogs
-peds balance a very lot now, they only fall if walking sideways or going at a high speed
-fixed bullet getting weak after some time firing
-ragdoll reactions when jumping out of a car is much better and fluid
3.5v changelogs:
-better revolver and taser reactions
-fixed the baby steps a bit, when they do baby steps backwards they will go back to animated as soon as it starts
-no changes made to weapon physics oiv file
3.6v changelogs:
-fixed baby steps fully
-more natural balancing. they still balance the same amount
3.8v changelogs:
-better machine gun reactions, this change will only work with online machine guns, for example machine gun mkII.
-better shotgun reactions, they will try to balance more
-better minigun reactions, they'll try to balance more but are too traumatized from the minigun bullets (forgot to include this in the oiv installer description
-4.0v changelog
-better balancing
-more stiff legs
-less bullet force in automatic rifles and automatic smg weapons
4.2v changelogs:
-no more standing when suppost to be dead (may still happen in very rare occasions)
-no more standing when shot with a sniper rifle or headshotted with any weapon
-kind of better melee ragdoll (not that noticable)
-4.3v changelogs:
fixed a issue that the game would crash in the startup
-4.3.1v changelogs:
tried once again to fix this crashing issue
-4.3.2 changelogs:
fixed assembly bug when installing oiv file
-4.4 changelogs
-Ragdoll moves more freely now when shot
-Balancing looks more like GTA 4's euphoria
-Added a showcase video of my mod in the mod's frontpage.
known bugs:
game can crash in the startup if you have a mod thats interfering with it. but there is solution to this, which is to delete the mods folder and install my mod first and then install all your other mods one by one.
how to install:
1 -install openiv if you dont have it already
2 -extract the 2 oiv files from the mod you downloaded
3 -click on package installator
4 -install both of them
reccomended mods:
https://pt.gta5-mods.com/scripts/don-t-writhe - peds wont writhe when shot to the ground
https://pt.gta5-mods.com/misc/npc-health-mod -more health to peds
these 2 mods above this line are not mine
Première mise en ligne : 25 septembre 2020
Dernière mise à jour : 4 décembre 2020
Téléchargé pour la dernière fois : il y a 30 minutes
All Versions
155 commentaires
Special thanks to GJ19964 (aka aliengamer), HZDRT (aka Whit3D), and Bass dragon for helping me in this mod
This mod brings gta v euphoria as close as gta iv's euphoria!
join my discord for ragdoll previews and more: https://discord.gg/8q2ufdB
faq:
q: can i install your mod and another euphoria mod in top of it
a:you can but it will overwrite my mod so install only one
q:my game is crashing everytime even with 4.3.2v
a:install it with a fresh mod folder, no mods installed in the mods folder. if you already done that and its still crashing i dont know what else to do.
Features:
-Enhanced ragdoll balancing when shot and when pushed by a car
-Ragdolls will balance when pushed by a car in a small velocity
-Peds will react to wounds like they do in GTA IV
-Improved peds reaction to gunshot wounds
-Ragdolls will swing their arms around when on fire and will balance/stagger until they fall
-Peds will balance when shot with taser & have a chance to fall
-When peds die they will fall like in GTA IV
-Ragdoll's reactions will depend on the weapon, if its a revolver they will struggle to balance, if its a sniper rifle they will stagget and will not be able to mantain balance due to the force and damage that the sniper rifle causes, if its a pistol, assault rifle and smg, they will balance just fine.
-Falling reactions are enhanced
-You will roll alot more and ragdolls will be way less stiff when rolling like they do in GTA 4
-Shotguns will not send the ped flying when shot. instead the shotgun's force is reduced.
changelogs
1.0v
-first version
1.1v
-improved rolling behavior
1.5v
-improved ragdoll balancing
-less bullet force on ragdoll
1.7v
-fixed bug that ragdoll would do a jump when shot in the back more than 1 time
-when you fall off a building without spacebar and R you will roll in ramps and slopes
1.9v
-fixed weapon's physics of peds swinging pistol around
-reduced bullet force in most of the weapons
2.0v changelog
increased bullet force in weapons because it was too weak
2.3v changelogs
-improved balancing with rifles (example carbine rifle assault rifle)
-tweaked bullet force with rifles
2.6v changelogs
-peds will now balance and move alot more freely
-they will also grab their bullet wounds
3.0v changelogs:
-peds balance alot more now
-bullet force are more equilibrated
-added a gta 4 death style. when peds die after alot of bullets they will fall on the floor
-when they are headshotted and neckshotted they will fall on the floor instead of standing
3.3v changelogs
-peds balance a very lot now, they only fall if walking sideways or going at a high speed
-fixed bullet getting weak after some time firing
-ragdoll reactions when jumping out of a car is much better and fluid
3.5v changelogs:
-better revolver and taser reactions
-fixed the baby steps a bit, when they do baby steps backwards they will go back to animated as soon as it starts
-no changes made to weapon physics oiv file
3.6v changelogs:
-fixed baby steps fully
-more natural balancing. they still balance the same amount
3.8v changelogs:
-better machine gun reactions, this change will only work with online machine guns, for example machine gun mkII.
-better shotgun reactions, they will try to balance more
-better minigun reactions, they'll try to balance more but are too traumatized from the minigun bullets (forgot to include this in the oiv installer description
-4.0v changelog
-better balancing
-more stiff legs
-less bullet force in automatic rifles and automatic smg weapons
4.2v changelogs:
-no more standing when suppost to be dead (may still happen in very rare occasions)
-no more standing when shot with a sniper rifle or headshotted with any weapon
-kind of better melee ragdoll (not that noticable)
-4.3v changelogs:
fixed a issue that the game would crash in the startup
-4.3.1v changelogs:
tried once again to fix this crashing issue
-4.3.2 changelogs:
fixed assembly bug when installing oiv file
-4.4 changelogs
-Ragdoll moves more freely now when shot
-Balancing looks more like GTA 4's euphoria
-Added a showcase video of my mod in the mod's frontpage.
known bugs:
game can crash in the startup if you have a mod thats interfering with it. but there is solution to this, which is to delete the mods folder and install my mod first and then install all your other mods one by one.
how to install:
1 -install openiv if you dont have it already
2 -extract the 2 oiv files from the mod you downloaded
3 -click on package installator
4 -install both of them
reccomended mods:
https://pt.gta5-mods.com/scripts/don-t-writhe - peds wont writhe when shot to the ground
https://pt.gta5-mods.com/misc/npc-health-mod -more health to peds
these 2 mods above this line are not mine
This mod brings gta v euphoria as close as gta iv's euphoria!
join my discord for ragdoll previews and more: https://discord.gg/8q2ufdB
faq:
q: can i install your mod and another euphoria mod in top of it
a:you can but it will overwrite my mod so install only one
q:my game is crashing everytime even with 4.3.2v
a:install it with a fresh mod folder, no mods installed in the mods folder. if you already done that and its still crashing i dont know what else to do.
Features:
-Enhanced ragdoll balancing when shot and when pushed by a car
-Ragdolls will balance when pushed by a car in a small velocity
-Peds will react to wounds like they do in GTA IV
-Improved peds reaction to gunshot wounds
-Ragdolls will swing their arms around when on fire and will balance/stagger until they fall
-Peds will balance when shot with taser & have a chance to fall
-When peds die they will fall like in GTA IV
-Ragdoll's reactions will depend on the weapon, if its a revolver they will struggle to balance, if its a sniper rifle they will stagget and will not be able to mantain balance due to the force and damage that the sniper rifle causes, if its a pistol, assault rifle and smg, they will balance just fine.
-Falling reactions are enhanced
-You will roll alot more and ragdolls will be way less stiff when rolling like they do in GTA 4
-Shotguns will not send the ped flying when shot. instead the shotgun's force is reduced.
changelogs
1.0v
-first version
1.1v
-improved rolling behavior
1.5v
-improved ragdoll balancing
-less bullet force on ragdoll
1.7v
-fixed bug that ragdoll would do a jump when shot in the back more than 1 time
-when you fall off a building without spacebar and R you will roll in ramps and slopes
1.9v
-fixed weapon's physics of peds swinging pistol around
-reduced bullet force in most of the weapons
2.0v changelog
increased bullet force in weapons because it was too weak
2.3v changelogs
-improved balancing with rifles (example carbine rifle assault rifle)
-tweaked bullet force with rifles
2.6v changelogs
-peds will now balance and move alot more freely
-they will also grab their bullet wounds
3.0v changelogs:
-peds balance alot more now
-bullet force are more equilibrated
-added a gta 4 death style. when peds die after alot of bullets they will fall on the floor
-when they are headshotted and neckshotted they will fall on the floor instead of standing
3.3v changelogs
-peds balance a very lot now, they only fall if walking sideways or going at a high speed
-fixed bullet getting weak after some time firing
-ragdoll reactions when jumping out of a car is much better and fluid
3.5v changelogs:
-better revolver and taser reactions
-fixed the baby steps a bit, when they do baby steps backwards they will go back to animated as soon as it starts
-no changes made to weapon physics oiv file
3.6v changelogs:
-fixed baby steps fully
-more natural balancing. they still balance the same amount
3.8v changelogs:
-better machine gun reactions, this change will only work with online machine guns, for example machine gun mkII.
-better shotgun reactions, they will try to balance more
-better minigun reactions, they'll try to balance more but are too traumatized from the minigun bullets (forgot to include this in the oiv installer description
-4.0v changelog
-better balancing
-more stiff legs
-less bullet force in automatic rifles and automatic smg weapons
4.2v changelogs:
-no more standing when suppost to be dead (may still happen in very rare occasions)
-no more standing when shot with a sniper rifle or headshotted with any weapon
-kind of better melee ragdoll (not that noticable)
-4.3v changelogs:
fixed a issue that the game would crash in the startup
-4.3.1v changelogs:
tried once again to fix this crashing issue
-4.3.2 changelogs:
fixed assembly bug when installing oiv file
-4.4 changelogs
-Ragdoll moves more freely now when shot
-Balancing looks more like GTA 4's euphoria
-Added a showcase video of my mod in the mod's frontpage.
known bugs:
game can crash in the startup if you have a mod thats interfering with it. but there is solution to this, which is to delete the mods folder and install my mod first and then install all your other mods one by one.
how to install:
1 -install openiv if you dont have it already
2 -extract the 2 oiv files from the mod you downloaded
3 -click on package installator
4 -install both of them
reccomended mods:
https://pt.gta5-mods.com/scripts/don-t-writhe - peds wont writhe when shot to the ground
https://pt.gta5-mods.com/misc/npc-health-mod -more health to peds
these 2 mods above this line are not mine
Première mise en ligne : 25 septembre 2020
Dernière mise à jour : 4 décembre 2020
Téléchargé pour la dernière fois : il y a 30 minutes
If your game is crashing after installing my mod. make sure you install the mod with no other mods installed.
join my discord! https://discord.gg/8q2ufdB
@TheLongOne33 yes it does work, gta v updates doesn't affect mods like mine
Okay
@Pinchamadre Bro, can you please tell me how do I disable parachutes on the player's back. I just want to fall in ragdoll, I don't want to glide with infinite parachutes.
@RJ-7 usually the player only has 1 parachute at a time. make sure you are not giving the player all the weapons because the parachute is also one of the weapons the player will be given, when you jump out of a building and enter parachute mode, open your parachute then jump out of your parachute to go to ragdoll mode.
@Pinchamadre No worries bro, I found a fix/solution to this issue via this mod: https://www.gta5-mods.com/scripts/no-parachute.
@Pinchamadre can you in the next update make the shoots balance better while riding them?
someone know how to uninstall this mod?
Nice
This is the best euphoria mod yet imo.
what folder do i install weapon physics to? to the game folder or the mods folder
i installed the sero oiv file into the game folder and i tried to install weapon physics in the mods folder. am i supposed to do that?
im asking this because my open iv is taking forever to install the weapon physics mod. i also installed the weapon physics last. am i doing it incorrect? i've installed multiple ragdoll mods before and i think yours is the best and i did a clean install to install yours
also is the weapon physics optional or is it truly required for the mod to work?
nevermind i figured it out
one question: will there be grabbing?
@KodeKun if you're talking about ragdolls grabbing their surroundings probably not since the only way to achieve that would probably be to add new stuff into the euphoria code which isn't available to anyone but naturalmotion and rockstar games
ok thats okay
anyone know how I can this?
May I reupload this mod with improved rolling?
Bro there is a bug,
When spawn a ped with a ped spawner on the front of the train, then I pushed it fell down and sometimes its hanging on the air, So I shoot the air on top of his head and he fell down lol pls fix this bug Thank you.
I was greatly surprised by this one, been playing with others for a while, but all of them have a defect specially on headshots, or people still walking after they don't have health, this one, people drop, when they have to, If that RED X is on the screen I want the fucking ped to drop, this right here, gets the job done, people still stumble and grab their wounds while they are still alive, which satisfies me too, awesome stuff