Ultimate Ballistic And Gunplay 1.0 1.2
1 826
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1 826
30
This is my modification of weapons.dat, based on realistic physics and ballistic in the sense of making gunplay a more exciting experience but keeping extreme realism.
Features:
-No more tracer bullets (thats really annoys me in vanilla,it is so unrealistic...)
-Realistic muzzle smoke
-Realistic recoil
-Realistic damage(in my opinion,based on calibers)
-Realistic shot force on peds(bullets dont push you,they PENETRATE you)
-Penetration caliber/Dependent for bulletproof vests
-Every weapon has different damage that depends on its caliber
I will update this soon,(only vanilla guns for the moment)
Optional materials.dat for penetration included.
1.1:
-Added realistic reload time(more slower like in real life=more hardcore gunplay)
1.2:
-some adjustments
-Added compatibilty with MG gore from my other mod: https://gta5-mods.com/misc/ultimate-gore-caliber-only-one-file
Installing:
-With OpenIV, overwrite weapons.meta in \Grand Theft Auto V\mods\update\update.rpf\common\data\ai. Easy and simple, Hope you enjoy¡
Features:
-No more tracer bullets (thats really annoys me in vanilla,it is so unrealistic...)
-Realistic muzzle smoke
-Realistic recoil
-Realistic damage(in my opinion,based on calibers)
-Realistic shot force on peds(bullets dont push you,they PENETRATE you)
-Penetration caliber/Dependent for bulletproof vests
-Every weapon has different damage that depends on its caliber
I will update this soon,(only vanilla guns for the moment)
Optional materials.dat for penetration included.
1.1:
-Added realistic reload time(more slower like in real life=more hardcore gunplay)
1.2:
-some adjustments
-Added compatibilty with MG gore from my other mod: https://gta5-mods.com/misc/ultimate-gore-caliber-only-one-file
Installing:
-With OpenIV, overwrite weapons.meta in \Grand Theft Auto V\mods\update\update.rpf\common\data\ai. Easy and simple, Hope you enjoy¡
Première mise en ligne : 10 janvier 2019
Dernière mise à jour : 21 janvier 2019
Téléchargé pour la dernière fois : il y a 19 minutes
34 commentaires
This is my modification of weapons.dat, based on realistic physics and ballistic in the sense of making gunplay a more exciting experience but keeping extreme realism.
Features:
-No more tracer bullets (thats really annoys me in vanilla,it is so unrealistic...)
-Realistic muzzle smoke
-Realistic recoil
-Realistic damage(in my opinion,based on calibers)
-Realistic shot force on peds(bullets dont push you,they PENETRATE you)
-Penetration caliber/Dependent for bulletproof vests
-Every weapon has different damage that depends on its caliber
I will update this soon,(only vanilla guns for the moment)
Optional materials.dat for penetration included.
1.1:
-Added realistic reload time(more slower like in real life=more hardcore gunplay)
1.2:
-some adjustments
-Added compatibilty with MG gore from my other mod: https://gta5-mods.com/misc/ultimate-gore-caliber-only-one-file
Installing:
-With OpenIV, overwrite weapons.meta in \Grand Theft Auto V\mods\update\update.rpf\common\data\ai. Easy and simple, Hope you enjoy¡
Features:
-No more tracer bullets (thats really annoys me in vanilla,it is so unrealistic...)
-Realistic muzzle smoke
-Realistic recoil
-Realistic damage(in my opinion,based on calibers)
-Realistic shot force on peds(bullets dont push you,they PENETRATE you)
-Penetration caliber/Dependent for bulletproof vests
-Every weapon has different damage that depends on its caliber
I will update this soon,(only vanilla guns for the moment)
Optional materials.dat for penetration included.
1.1:
-Added realistic reload time(more slower like in real life=more hardcore gunplay)
1.2:
-some adjustments
-Added compatibilty with MG gore from my other mod: https://gta5-mods.com/misc/ultimate-gore-caliber-only-one-file
Installing:
-With OpenIV, overwrite weapons.meta in \Grand Theft Auto V\mods\update\update.rpf\common\data\ai. Easy and simple, Hope you enjoy¡
Première mise en ligne : 10 janvier 2019
Dernière mise à jour : 21 janvier 2019
Téléchargé pour la dernière fois : il y a 19 minutes
@voncarl93 still no
@voncarl93 btw i have the steam version
@voncarl93 dude how come it doesn't work for me?
can u just make it a single mod then?
@CameronTheOne Search in OpenIV a file named ´´weapons.meta´´,overwrite all file called like this and this must work.Luck¡ (Backup your original files)
link to the pistol sound you use ?
@Zhrax it is a vanilla sound, i put the vintage pistol sound in the pistol
@voncarl93 What are the visual mods you're using in the video? Particle effects and blood effects, for instance. I actually have several mods that all compete with weapons.meta (and their equivalents in the DLC files), especially Pickups, but those particle effects in particular seem pretty fascinating! (I'll still give your settings a try, since they look pretty bang on in the video. (As a complete aside, it's weird that every video that showcases weapon effects always shows random, non-instrumental violence against innocent bystanders... nothing personal, just a thought. ;-)))
@jtgibson I only use this mod as visual mod: https://gta5-mods.com/misc/improvements-in-visuals , no ENB or shader.The particle effects are made by myself, it is included in 1.0(materials) optional file in this page and my other mod for gore/Blood effects: https://gta5-mods.com/misc/ultimate-gore-caliber-only-one-file .Hope yoy enjoy (i don´t remember what pickup mod i use, but i´ll take a look)
Hi, i really like the way you did this, but i feel that weapons like the Assaultrifle and the Carbinerifle have a lot of recoil camera shake... is there a way to fix that?, besides that it is a beauty! cheers!!
Reloading time is too slow for me, how can I get it back to normal and reduce the tracking bullets?
can you make vanilla reload time version?
@junjun-858 yeah reload time is too slow maybe around <ReloadTimeMP value="-0.700000" /> is better
https://www.gta5-mods.com/weapons/projectile-bullets-beta-740d05f8-c676-48f4-b8ad-306b73a05c71#description_tab
just a thought but maybe you can try to add something like this to your mod.
Can't shoot through bench :(
@Intars you need my optional file materials.dat for bullet penetration of materials
"Optional materials.dat for penetration included." WHERE? You meant "NOT included" I presume. Amateur.
How are tracer rounds unrealistic? 😂
@BlueRedBlueCSG Outside of the military and maybe Merryweather, no one would use tracer rounds during shootouts IRL because they reveal their position. Gangs and police don't use them for that reason.
@Pallar Anders Visa
Have a look at the section "All Versions" on the left side of this page. Go to the third entry "1.0(materials)" and hit the download button. But calling people amateurs is so much easier, right?
@Hel30 gottcha, i thought you were saying they aren't real or something along those lines, you'd be surprised how many people deny their existence