M1911
3 451
64
3 451
64
M1911 replacement for the heavy pistol.
Due the requests I had to do this one which I personally like too.
This one has an unique skin on it and I hope y'all really like it.
Sorry for not uploading anything these last 5 days, but here are 3 new weapon mods for y'all (check the others out).
Installation: Go to: Grand Theft Auto V\Grand Theft Auto V\update\x64\dlcpacks\patchday3ng\dlc.rpf\x64\models\cdimages\weapons.rpf\ and replace w_pi_heavypistol_hi.ydr and w_pi_heavypistol.ytd.
Enjoy it y'all!
Due the requests I had to do this one which I personally like too.
This one has an unique skin on it and I hope y'all really like it.
Sorry for not uploading anything these last 5 days, but here are 3 new weapon mods for y'all (check the others out).
Installation: Go to: Grand Theft Auto V\Grand Theft Auto V\update\x64\dlcpacks\patchday3ng\dlc.rpf\x64\models\cdimages\weapons.rpf\ and replace w_pi_heavypistol_hi.ydr and w_pi_heavypistol.ytd.
Enjoy it y'all!
Première mise en ligne : 2 août 2015
Dernière mise à jour : 2 août 2015
Téléchargé pour la dernière fois : il y a 13 heures
31 commentaires
M1911 replacement for the heavy pistol.
Due the requests I had to do this one which I personally like too.
This one has an unique skin on it and I hope y'all really like it.
Sorry for not uploading anything these last 5 days, but here are 3 new weapon mods for y'all (check the others out).
Installation: Go to: Grand Theft Auto V\Grand Theft Auto V\update\x64\dlcpacks\patchday3ng\dlc.rpf\x64\models\cdimages\weapons.rpf\ and replace w_pi_heavypistol_hi.ydr and w_pi_heavypistol.ytd.
Enjoy it y'all!
Due the requests I had to do this one which I personally like too.
This one has an unique skin on it and I hope y'all really like it.
Sorry for not uploading anything these last 5 days, but here are 3 new weapon mods for y'all (check the others out).
Installation: Go to: Grand Theft Auto V\Grand Theft Auto V\update\x64\dlcpacks\patchday3ng\dlc.rpf\x64\models\cdimages\weapons.rpf\ and replace w_pi_heavypistol_hi.ydr and w_pi_heavypistol.ytd.
Enjoy it y'all!
Première mise en ligne : 2 août 2015
Dernière mise à jour : 2 août 2015
Téléchargé pour la dernière fois : il y a 13 heures
@EL_Greco I've never done melee weapons but I'll try 4 sho!
Siiiick! Can you do Taser x26 later?
Really nice good job!
First: pretty nice weapon,
Amazing details... color is great...great job!!!!!!
Is possible i can adjust the ADS (iron sight) i dont know in english
@alex20121981 I think you can man, and thanks for the feedback! Just convert the ydr to dff and then you can modify it.
@AWOO I'll look it up!
Wooow amazing work thats the best m1911a1 model yet. Awesome! i like it :)
@alex20121981 use this line i have adjust it :)
Update / update.rpf / dlc_patch / business / common / data / ai / weaponheavypistol.meta.
Press strg + f and search for FOV then replace the line with mine below.
<CameraFov value="55.000000" />
<FirstPersonAimFovMin value="42.000000" />
<FirstPersonAimFovMax value="47.000000" />
<FirstPersonScopeFov value="45.000000" />
<FirstPersonRNGOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonRNGRotationOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonLTOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonLTRotationOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonScopeOffset x="0.00000" y="0.0000" z="0.0020" />
<FirstPersonScopeAttachmentOffset x="0.00000" y="0.0000" z="0.0000" />
<FirstPersonScopeRotationOffset x="0.00000" y="0.0000" z="0.0000" />
<FirstPersonScopeAttachmentRotationOffset x="0.00000" y="0.0000" z="0.0000" />
<FirstPersonAsThirdPersonIdleOffset x="0.075000" y="0.000000" z="0.000000" />
<FirstPersonAsThirdPersonRNGOffset x="-0.030000" y="-0.000000" z="0.010000" />
<FirstPersonAsThirdPersonLTOffset x="0.050000" y="0.000000" z="0.005000" />
<FirstPersonAsThirdPersonScopeOffset x="0.050000" y="0.000000" z="0.000000" />
<FirstPersonAsThirdPersonWeaponBlockedOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonDofSubjectMagnificationPowerFactorNear value="1.025000" />
<FirstPersonDofMaxNearInFocusDistance value="0.000000" />
<FirstPersonDofMaxNearInFocusDistanceBlendLevel value="0.300000" />
<ZoomFactorForAccurateMode value="1.000000" />
@Bayernsoldier SUPER!!
Work perfekt....!!! THX a lot
@AllenKennedy Why do you need advanced model editing to happen first?
@alex20121981 Ok very good :)
@GamerDude27 well for me personally, when I install a weapon model, the weapon slide, hammer, or casing release slide never do anything, a real immersion breaker for me, especially when I always use pistol models with lspdfr
@Jridah Could you adjust the ironsights in first person they are a little off and the bullet goes high a fraction
@haws1290 i don't think he will be able to since that's where the red dot sight is supposed to be on the heavy pistol
@Dunkmaster Ezio Bayernsoldier edited the config and it works great.
Update / update.rpf / dlc_patch / business / common / data / ai / weaponheavypistol.meta.
Press strg + f and search for FOV then replace the line with mine below.
<CameraFov value="55.000000" />
<FirstPersonAimFovMin value="42.000000" />
<FirstPersonAimFovMax value="47.000000" />
<FirstPersonScopeFov value="45.000000" />
<FirstPersonRNGOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonRNGRotationOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonLTOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonLTRotationOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonScopeOffset x="0.00000" y="0.0000" z="0.0020" />
<FirstPersonScopeAttachmentOffset x="0.00000" y="0.0000" z="0.0000" />
<FirstPersonScopeRotationOffset x="0.00000" y="0.0000" z="0.0000" />
<FirstPersonScopeAttachmentRotationOffset x="0.00000" y="0.0000" z="0.0000" />
<FirstPersonAsThirdPersonIdleOffset x="0.075000" y="0.000000" z="0.000000" />
<FirstPersonAsThirdPersonRNGOffset x="-0.030000" y="-0.000000" z="0.010000" />
<FirstPersonAsThirdPersonLTOffset x="0.050000" y="0.000000" z="0.005000" />
<FirstPersonAsThirdPersonScopeOffset x="0.050000" y="0.000000" z="0.000000" />
<FirstPersonAsThirdPersonWeaponBlockedOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonDofSubjectMagnificationPowerFactorNear value="1.025000" />
<FirstPersonDofMaxNearInFocusDistance value="0.000000" />
<FirstPersonDofMaxNearInFocusDistanceBlendLevel value="0.300000" />
<ZoomFactorForAccurateMode value="1.000000" />
hay when i copy the two files over and replace the old ones it still dosent change i go to the right directory and eveything any suggestions ?
@jack attack Did you made a "mods" folder?
Can I use the model to replace the Vintage Pistol instead?
Shall we expect an animated version of this fine pistol?
how do i get into the files
@Jridah Can you animated your Colt1911? the other is good, but this is awesome on skin