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Arcade Realism Handling 1.04a

10 488

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IMPORTANT NOTICE (23/01/2024)
No, I'm not dead, nor did I give up on this mod.
I'd already started working on a tweak to vehicle behaviour, particularly inertia, well before the December update. So the dilemma was whether I should continue or work on the new DLC vehicles. I've decided to make sure all vehicles behave in a similar manner, so it'll probably be a while before I upload the next update.



NOTES:
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This mod works best when having finer controls like a controller or steering wheel, rather than using the keyboard.

Update 1.04a:
At long last, I've managed to finish working on the update, which includes the latest vehicles from the Mercenaries DLC.
I found a small, but crucial error in the file that might cause crashes under certain circumstances. This should be fixed now.


KOWN ISSUE: There is a strange bug with the Freight Trailer. It shares its handling settings with the Army Trailer and the Freight Trailer with the Cutter on top, but it just will not hitch to a truck, even though the others do. This causes the "off shore" path of the Merryweather Heist to fail once the truck with the sub arrives at the Sandy Shores airport.
I've been unable to fix this (so far). It's NOT an issue with the Packer, as other vehicles won't hitch either. Issue found by dceve


If you want to show your appreciation, you can always buy me a coffee.


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ABOUT:
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I've worked for over 1,400 hours on modifying every single land vehicle in GTA V, including DLC vehicles. I've tried to find a nice balance between more realistic vehicle behaviour, and a fun/arcade style of driving. I sincerely hope you find this mod enjoyable.

- Pretty much every handling value has been edited. Mass, top speeds, acceleration, grip, inertia, suspension, drag and downforce, ...
- Vehicles have slightly less grip and braking force than the Vanilla game, but still enough to be fun and not make you miss a turn.
- Completely reworked the suspension. When upgrading suspension, most cars will receive stiffer springs and more traction!
- Crashes and accidents cause a bit more damage. If you don't like this, I recommend you buy armour for your vehicle.
- Vehicles have a better sense of weight to them.
- Removed ABS from older cars. Later vehicles from around the '90s have it as an option (Get in a Blista Compact and find out!).
- Some Super Cars like the Adder can reach 400 plus km/h, similar to their real life counterparts. In fact, all cars have speeds closer to their real-life counter parts.
- Some more advanced vehicle settings/handling flags that were only possible after later GTA updates have been applied to vehicles from before those updates.
- So much more... I even added some hidden features. (Let me know if you think you've found one!)


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INSTALLATION:
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Use OpenIV to replace the handling.meta file in the mods/update/update.rpf/common/data folder. Make a back-up if you want to. That's it.

Since all handling data is in one file, GTA V can crash loading in so many vehicles. To easily fix this, I recommend using these mods:
- https://www.gta5-mods.com/misc/gta-5-gameconfig-300-cars
- https://www.gta5-mods.com/tools/heapadjuster
- https://www.gta5-mods.com/tools/packfile-limit-adjuster
- https://www.gta5-mods.com/tools/cweaponinfoblob-limit-adjuster
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Première mise en ligne : 23 septembre 2021
Dernière mise à jour : 15 septembre 2023
Téléchargé pour la dernière fois : il y a 5 heures

All Versions

 1.04a (current)

919 téléchargements , 72 ko
15 septembre 2023

 1.03

1 068 téléchargements , 70 ko
15 janvier 2023

 1.02

855 téléchargements , 69 ko
15 septembre 2022

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