Suggestions:
1. Add an option in .ini file to disable this mod feature for army pedtype since it probably causes issues and it has similar behaviour with police (affects military soldiers and modded cops with this pedtype)
2. Add an option in .ini file to disable this mod during missions
3. Add an option in .ini file to use original enemy icon instead of ring one from GTA Online
@MickieFinn Interesting. I hope this will affect NPC vehicles too since their vehicles can explode from falling although from a few metres. And it would be cool if this affects helicopters like when you kill the pilot or destroy the tail rotor on the police maverick during the wanted level and the heli will lose control and fall with no engine damage but instantly explode when touch the ground
That's all :3
Also, I have one suggestion. Could you make vehicles not instantly explode like when NPC cars fall from a height and helicopters do not instantly explode by explosion and when falling down like GTA IV?
@TheRuler666 Bro, Take-Thot wouldn't be interested in taking down script mods rather than Liberty City map in GTA V 😂
Suggestions:
1. Add an option in .ini file to disable this mod feature for army pedtype since it probably causes issues and it has similar behaviour with police (affects military soldiers and modded cops with this pedtype)
2. Add an option in .ini file to disable this mod during missions
3. Add an option in .ini file to use original enemy icon instead of ring one from GTA Online
@MickieFinn Interesting. I hope this will affect NPC vehicles too since their vehicles can explode from falling although from a few metres. And it would be cool if this affects helicopters like when you kill the pilot or destroy the tail rotor on the police maverick during the wanted level and the heli will lose control and fall with no engine damage but instantly explode when touch the ground
That's all :3
@MickieFinn Thank you, Finn
Also, I have one suggestion. Could you make vehicles not instantly explode like when NPC cars fall from a height and helicopters do not instantly explode by explosion and when falling down like GTA IV?
Hell yeah! This mod reminds me of similar feature on Mafia II
@anon23623 @springtrapxd The features are based on police so I'm sure the cop, swat, and army pedtype are unaffected
Imagine SCP-173 with this mod
Better than Rockstar
Holy shit