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All locations are wayyyyy of map at my place. Any idea why and how to resolve it?
@aimless: I added:
3bb99e-SchoolBusDriver
4e17c6-Drug Deal
6c5f04-New Heists and Missions
6dbc80-BusDriver
7cf464-GTAONLINE
1621c5-missions
3402c3-Party Boat Heist
548908-ba6474-29e0fe-prisonbreak
577546-FLEECA JOB
613018-dlc story mode 2 hours of gameplay
e5ed02-MissionsForBaMisson
all from here...
@aimless: removing the missions did the job! thanks! now to figure out the perp...
@aimless: thanks, and sorry to be a nuisance.
I already checked - it really is version 1.6.1 from February 2nd. And I already had renamed inifile.dll...
Current log:
[21:12:06] [DEBUG] Created script domain 'ScriptDomain_A6293514'.
[21:12:06] [DEBUG] Loading scripts from 'G:\Grand Theft Auto V\scripts' into script domain 'ScriptDomain_A6293514' ...
[21:12:09] [DEBUG] Found 1 script(s) in 'BAM.dll'.
[21:12:09] [DEBUG] Found 1 script(s) in 'NativeUI.dll'.
[21:12:09] [ERROR] Failed to list assembly types:
System.Reflection.ReflectionTypeLoadException: Mindestens ein Typ in der Assembly kann nicht geladen werden. Rufen Sie die LoaderExceptions-Eigenschaft ab, wenn Sie weitere Informationen benötigen.
bei System.Reflection.RuntimeModule.GetTypes(RuntimeModule module)
bei System.Reflection.Assembly.GetTypes()
bei GTA.ScriptDomain.LoadAssembly(String filename, Assembly assembly)
[21:12:09] [DEBUG] Starting 2 script(s) ...
[21:12:09] [DEBUG] Instantiating script 'buildamission' in script domain 'ScriptDomain_A6293514' ...
[21:12:13] [ERROR] Failed to instantiate script 'buildamission' because constructor threw an exception:
System.NullReferenceException: Der Objektverweis wurde nicht auf eine Objektinstanz festgelegt.
bei buildamission..ctor()
[21:12:13] [DEBUG] Instantiating script 'NativeUI.BigMessageThread' in script domain 'ScriptDomain_A6293514' ...
[21:12:13] [DEBUG] Started script 'NativeUI.BigMessageThread'.
@aimless: yes, I'm affraid so. And Script Hook V .NET v2.6.2 ...
@aimless: first of all: thanks for this presumably awesome mod ;) and especially many thanks for helping out the community to get it going all the time!
I'd like to try it, but whenever I press "h" nothing happens.
I installed all the frameworks and runtimes, except the .net framework 4.5.2 - it wouldn't let me because I already had a more recent one installed. So I think that might not be the issue. I deleted all files and mods that altered the keyboard mappings like cruise control and stuff. Here's my log:
[13:47:33] [DEBUG] Created script domain 'ScriptDomain_F70EEEFA'.
[13:47:33] [DEBUG] Loading scripts from 'G:\Grand Theft Auto V\scripts' into script domain 'ScriptDomain_F70EEEFA' ...
[13:47:36] [DEBUG] Found 1 script(s) in 'BAM.dll'.
[13:47:36] [DEBUG] Found 0 script(s) in 'IniFile.dll'.
[13:47:36] [DEBUG] Found 0 script(s) in 'NativeUI.dll'.
[13:47:36] [ERROR] Failed to list assembly types:
System.Reflection.ReflectionTypeLoadException: Mindestens ein Typ in der Assembly kann nicht geladen werden. Rufen Sie die LoaderExceptions-Eigenschaft ab, wenn Sie weitere Informationen benötigen.
bei System.Reflection.RuntimeModule.GetTypes(RuntimeModule module)
bei System.Reflection.Assembly.GetTypes()
bei GTA.ScriptDomain.LoadAssembly(String filename, Assembly assembly)
[13:47:36] [DEBUG] Starting 1 script(s) ...
[13:47:36] [DEBUG] Instantiating script 'buildamission' in script domain 'ScriptDomain_F70EEEFA' ...
[13:47:37] [ERROR] Failed to instantiate script 'buildamission' because constructor threw an exception:
System.TypeLoadException: Der Typ "NativeUI.TextTimerBar" in der Assembly "NativeUI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null" konnte nicht geladen werden.
bei buildamission..ctor()
[13:57:32] [DEBUG] Created script domain 'ScriptDomain_6B153FEB'.
[13:57:32] [DEBUG] Loading scripts from 'G:\Grand Theft Auto V\scripts' into script domain 'ScriptDomain_6B153FEB' ...
[13:57:32] [DEBUG] Found 1 script(s) in 'BAM.dll'.
[13:57:32] [DEBUG] Found 0 script(s) in 'IniFile.dll'.
[13:57:32] [DEBUG] Found 0 script(s) in 'NativeUI.dll'.
[13:57:32] [ERROR] Failed to list assembly types:
System.Reflection.ReflectionTypeLoadException: Mindestens ein Typ in der Assembly kann nicht geladen werden. Rufen Sie die LoaderExceptions-Eigenschaft ab, wenn Sie weitere Informationen benötigen.
bei System.Reflection.RuntimeModule.GetTypes(RuntimeModule module)
bei System.Reflection.Assembly.GetTypes()
bei GTA.ScriptDomain.LoadAssembly(String filename, Assembly assembly)
[13:57:32] [DEBUG] Starting 1 script(s) ...
[13:57:32] [DEBUG] Instantiating script 'buildamission' in script domain 'ScriptDomain_6B153FEB' ...
[13:57:32] [ERROR] Failed to instantiate script 'buildamission' because constructor threw an exception:
System.TypeLoadException: Der Typ "NativeUI.TextTimerBar" in der Assembly "NativeUI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null" konnte nicht geladen werden.
bei buildamission..ctor()
[14:27:52] [DEBUG] Created script domain 'ScriptDomain_7A66D393'.
[14:27:52] [DEBUG] Loading scripts from 'G:\Grand Theft Auto V\scripts' into script domain 'ScriptDomain_7A66D393' ...
[14:27:52] [DEBUG] Found 1 script(s) in 'BAM.dll'.
[14:27:52] [DEBUG] Found 0 script(s) in 'IniFile.dll'.
[14:27:52] [DEBUG] Found 0 script(s) in 'NativeUI.dll'.
[14:27:52] [ERROR] Failed to list assembly types:
System.Reflection.ReflectionTypeLoadException: Mindestens ein Typ in der Assembly kann nicht geladen werden. Rufen Sie die LoaderExceptions-Eigenschaft ab, wenn Sie weitere Informationen benötigen.
bei System.Reflection.RuntimeModule.GetTypes(RuntimeModule module)
bei System.Reflection.Assembly.GetTypes()
bei GTA.ScriptDomain.LoadAssembly(String filename, Assembly assembly)
[14:27:52] [DEBUG] Starting 1 script(s) ...
[14:27:52] [DEBUG] Instantiating script 'buildamission' in script domain 'ScriptDomain_7A66D393' ...
[14:27:52] [ERROR] Failed to instantiate script 'buildamission' because constructor threw an exception:
System.TypeLoadException: Der Typ "NativeUI.TextTimerBar" in der Assembly "NativeUI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null" konnte nicht geladen werden.
bei buildamission..ctor()
Would be great if we can get it to run! Thanks man!