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  • Default

    @RedAngel77 I installed older versions to see how far back the "VehicleMission.VehicleSpawner" exception gets thrown during game startup.

    It happens in versions 3.4 and 3.3 but NOT in version 3.2.1.

    I'm going to try playing with this version until the mod is updated or I run into other issues.

    12 janvier 2024
  • Default

    Hello @fet0r,

    Love the Mod!

    I received an error when attempting to do a drag race to win a car for vlad:

    [09:45:01] [DEBUG] Instantiating script VehicleMission.RaceScenario ...
    [09:45:01] [INFO] Started script VehicleMission.RaceScenario.
    [09:45:01] [DEBUG] Instantiating script VehicleMission.VehicleExportMissions ...
    [09:45:01] [WARNING] A script tried to use a custom script instance of type VehicleMission.RaceScenario that was not instantiated by ScriptHookVDotNet.

    Full log:

    [09:44:58] [DEBUG] Loading API from .\ScriptHookVDotNet2.dll ...
    [09:44:58] [DEBUG] Loading API from .\ScriptHookVDotNet3.dll ...
    [09:44:58] [DEBUG] Loading scripts from D:\SteamLibrary\steamapps\common\Grand Theft Auto V\scripts ...
    [09:44:58] [DEBUG] Loading assembly ExportGarage.dll ...
    [09:44:58] [INFO] Found 3 script(s) in ExportGarage.dll resolved to API 3.6.0.
    [09:44:58] [DEBUG] Loading assembly iFruitAddon2.dll ...
    [09:44:59] [INFO] Found 1 script(s) in iFruitAddon2.dll resolved to API 2.11.6.
    [09:44:59] [DEBUG] Loading assembly LemonUI.SHVDN2.dll ...
    [09:44:59] [INFO] Found 0 script(s) in LemonUI.SHVDN2.dll.
    [09:44:59] [DEBUG] Loading assembly LemonUI.SHVDN3.dll ...
    [09:44:59] [INFO] Found 0 script(s) in LemonUI.SHVDN3.dll.
    [09:44:59] [DEBUG] Loading assembly NativeUI.dll ...
    [09:44:59] [INFO] Found 1 script(s) in NativeUI.dll resolved to API 2.11.6.
    [09:44:59] [DEBUG] Loading assembly NoMoreMissingBlips.dll ...
    [09:44:59] [INFO] Found 1 script(s) in NoMoreMissingBlips.dll resolved to API 2.11.6.
    [09:44:59] [DEBUG] Loading assembly opensimeondoorsandlesterhouse.dll ...
    [09:44:59] [INFO] Found 1 script(s) in opensimeondoorsandlesterhouse.dll resolved to API 2.11.6.
    [09:44:59] [DEBUG] Loading assembly SafePoints.dll ...
    [09:44:59] [INFO] Found 1 script(s) in SafePoints.dll resolved to API 2.11.6.
    [09:44:59] [DEBUG] Loading assembly WaldhariATMRobberies.dll ...
    [09:44:59] [INFO] Found 1 script(s) in WaldhariATMRobberies.dll resolved to API 3.6.0.
    [09:44:59] [DEBUG] Loading assembly WaldhariUtils.dll ...
    [09:44:59] [INFO] Found 1 script(s) in WaldhariUtils.dll resolved to API 3.6.0.
    [09:44:59] [DEBUG] Loading assembly AdvancedPersistence.dll ...
    [09:44:59] [INFO] Found 1 script(s) in AdvancedPersistence.dll resolved to API 3.6.0.
    [09:44:59] [DEBUG] Instantiating script AdvancedPersistence.AdvancedPersistence ...
    [09:45:01] [INFO] Started script AdvancedPersistence.AdvancedPersistence.
    [09:45:01] [DEBUG] Instantiating script VehicleMission.RaceScenario ...
    [09:45:01] [INFO] Started script VehicleMission.RaceScenario.
    [09:45:01] [DEBUG] Instantiating script VehicleMission.VehicleExportMissions ...
    [09:45:01] [WARNING] A script tried to use a custom script instance of type VehicleMission.RaceScenario that was not instantiated by ScriptHookVDotNet.
    [09:45:01] [WARNING] A script tried to use a custom script instance of type VehicleMission.RaceScenario that was not instantiated by ScriptHookVDotNet.
    [09:45:01] [WARNING] A script tried to use a custom script instance of type VehicleMission.RaceScenario that was not instantiated by ScriptHookVDotNet.
    [09:45:01] [WARNING] A script tried to use a custom script instance of type VehicleMission.RaceScenario that was not instantiated by ScriptHookVDotNet.
    [09:45:01] [INFO] Started script VehicleMission.VehicleExportMissions.
    [09:45:01] [DEBUG] Instantiating script VehicleMission.VehicleSpawner ...
    [09:45:01] [INFO] Started script VehicleMission.VehicleSpawner.
    [09:45:01] [DEBUG] Instantiating script iFruitAddon2.iFruitAddon2 ...
    [09:45:01] [INFO] Started script iFruitAddon2.iFruitAddon2.
    [09:45:01] [DEBUG] Instantiating script NativeUI.BigMessageThread ...
    [09:45:01] [INFO] Started script NativeUI.BigMessageThread.
    [09:45:01] [DEBUG] Instantiating script Main ...
    [09:45:01] [INFO] Started script Main.
    [09:45:01] [DEBUG] Instantiating script ModName.Main ...
    [09:45:01] [INFO] Started script ModName.Main.
    [09:45:01] [DEBUG] Instantiating script SafePoints.SafePoints ...
    [09:45:01] [INFO] Started script SafePoints.SafePoints.
    [09:45:01] [DEBUG] Instantiating script WaldhariATMRobberies.AtmRobberies ...
    [09:45:01] [INFO] Started script WaldhariATMRobberies.AtmRobberies.
    [09:45:01] [DEBUG] Instantiating script WaldhariUtils.Debug ...
    [09:45:01] [INFO] Started script WaldhariUtils.Debug.
    [09:45:30] [ERROR] Caught fatal unhandled exception:
    System.NullReferenceException: Object reference not set to an instance of an object.
    at VehicleMission.VehicleSpawner.SpawnDLCVehicles()
    at VehicleMission.VehicleSpawner.OnTick(Object sender, EventArgs e)
    at SHVDN.Script.DoTick()
    [09:45:30] [ERROR] The exception was thrown while executing the script VehicleMission.VehicleSpawner.
    [09:45:30] [WARNING] Aborted script VehicleMission.VehicleSpawner.
    at System.Threading.Thread.AbortInternal()
    at System.Threading.Thread.Abort()
    at SHVDN.Script.Abort()
    at SHVDN.Script.DoTick()
    at SHVDN.Script.MainLoop()

    Lire la suite
    11 janvier 2024