Vlad's Export Garage 3.2.1
29 627
341
29 627
341
Description:
Find Vlad's Export Garage on the map and visit it. Knock on the door to find out which vehicles Vlad is looking for.
When you find the vehicle from the list and get into it, you'll receive a notification. Deliver the car in the best possible condition for the maximum reward.
After first visit you can make a call to Vlad in any moment to get current wanted vehicle list or you can call for extra mission once every 6 hours.
With this mod you can find all DLC vehicles in city traffic. The models vary in different zones. So, for example, you will see supercars mainly around Rockford Hills and Vinewood hills.
Requirements:
- Microsoft .NET Framework 4.8
- Microsoft Visual C++ Redistributable Package
- Script Hook V
- ScriptHookVDotNet 3
RECOMMENDED:
- Gameconfig for Limitless Vehicles (2x or 3x traffic)
Installation:
- Drag and drop all .dll and .ini files into your scripts folder
If you want DLC vehicles to spawn in traffic:
- Open ExportGarage.ini and set DLCVEHICLES value to True
- OpenIV
- Go to mods\update\update.rpf\x64\levels\gta5
- Activate the Edit mode
- Replace popgroups.ymt
Usage:
- Drive or call to Vlad (dollar blips on the map) and check current wanted vehicles list
- Find a vehicle from list
- Deliver it to the garage
- Earn some cash
Changelog:
v3.2
- added vehicles from Criminal Enterprises
- new peremeters in .ini file:
• SPAWNVEHICLEFROMLIST - spawn a random vehicle from the list in traffic every x minutes (bugs fixed)
• SPAWNDLCINTRAFFIC - spawn random dlc vehicle in traffic every x minutes
(this function will replace the popgroups.ymt file) - BETA
v3.1.1
- changed pictures of vehicles in the list
v3.1
- pictures of vehicles on the wanted list (replace lgm_dlc_lts_creator.ytd)
- spawn a random vehicle from the list every x minutes (on the road or parked) - check .ini file
- the guards warn before they shoot
v3.0 (Special thanks to Malulani for the latest release. He sent me great ideas and a donation to improve the script)
- added vehicles from The Contract Update
- missions are now activated by phone (second contact)
- missions available again after 6 hours
- all blips are now named vlad's garage
- vehicles spawned in missions can be upgraded (check .ini file)
- better bodyguards in missions
- small code fixes
v2.9.1
- added cars from Los Santos Tuners Update
- small code fixes
- script compatible with ScriptHookVDotNet v3.4.0
v2.9
- added cars from Cayo Perico Heist (Toreador, Brioso 300, Weevil, Manchez Scout, Winky, Itali RSX)
- script compatible with ScriptHookVDotNet v3.1.0
- no jobs from Vlad when mission active
v2.8
- script works with MP characters
- 48 new cars in missions
- no poor cars in missions
- 12 new mission locations
v2.7
- add-on vehicles support (must be added in the .ini file)
- small changes in .ini file
v2.6
- dutch translation
- language switch in .ini file
- fixed locked garage doors
v2.5
- added cars from Summer Update (Coquette D10, Club, Penumbra FF, Landstalker XL, Seminole Frontier)
- changed popgroups file
- code compatible with ScriptHookVDotNet v3.0.4
Original mod: Vehicle Export Missions
Find Vlad's Export Garage on the map and visit it. Knock on the door to find out which vehicles Vlad is looking for.
When you find the vehicle from the list and get into it, you'll receive a notification. Deliver the car in the best possible condition for the maximum reward.
After first visit you can make a call to Vlad in any moment to get current wanted vehicle list or you can call for extra mission once every 6 hours.
With this mod you can find all DLC vehicles in city traffic. The models vary in different zones. So, for example, you will see supercars mainly around Rockford Hills and Vinewood hills.
Requirements:
- Microsoft .NET Framework 4.8
- Microsoft Visual C++ Redistributable Package
- Script Hook V
- ScriptHookVDotNet 3
RECOMMENDED:
- Gameconfig for Limitless Vehicles (2x or 3x traffic)
Installation:
- Drag and drop all .dll and .ini files into your scripts folder
If you want DLC vehicles to spawn in traffic:
- Open ExportGarage.ini and set DLCVEHICLES value to True
- OpenIV
- Go to mods\update\update.rpf\x64\levels\gta5
- Activate the Edit mode
- Replace popgroups.ymt
Usage:
- Drive or call to Vlad (dollar blips on the map) and check current wanted vehicles list
- Find a vehicle from list
- Deliver it to the garage
- Earn some cash
Changelog:
v3.2
- added vehicles from Criminal Enterprises
- new peremeters in .ini file:
• SPAWNVEHICLEFROMLIST - spawn a random vehicle from the list in traffic every x minutes (bugs fixed)
• SPAWNDLCINTRAFFIC - spawn random dlc vehicle in traffic every x minutes
(this function will replace the popgroups.ymt file) - BETA
v3.1.1
- changed pictures of vehicles in the list
v3.1
- pictures of vehicles on the wanted list (replace lgm_dlc_lts_creator.ytd)
- spawn a random vehicle from the list every x minutes (on the road or parked) - check .ini file
- the guards warn before they shoot
v3.0 (Special thanks to Malulani for the latest release. He sent me great ideas and a donation to improve the script)
- added vehicles from The Contract Update
- missions are now activated by phone (second contact)
- missions available again after 6 hours
- all blips are now named vlad's garage
- vehicles spawned in missions can be upgraded (check .ini file)
- better bodyguards in missions
- small code fixes
v2.9.1
- added cars from Los Santos Tuners Update
- small code fixes
- script compatible with ScriptHookVDotNet v3.4.0
v2.9
- added cars from Cayo Perico Heist (Toreador, Brioso 300, Weevil, Manchez Scout, Winky, Itali RSX)
- script compatible with ScriptHookVDotNet v3.1.0
- no jobs from Vlad when mission active
v2.8
- script works with MP characters
- 48 new cars in missions
- no poor cars in missions
- 12 new mission locations
v2.7
- add-on vehicles support (must be added in the .ini file)
- small changes in .ini file
v2.6
- dutch translation
- language switch in .ini file
- fixed locked garage doors
v2.5
- added cars from Summer Update (Coquette D10, Club, Penumbra FF, Landstalker XL, Seminole Frontier)
- changed popgroups file
- code compatible with ScriptHookVDotNet v3.0.4
Original mod: Vehicle Export Missions
Première mise en ligne : 6 juin 2019
Dernière mise à jour : 30 juillet 2022
Téléchargé pour la dernière fois : il y a 44 minutes
All Versions
256 commentaires
More mods by fet0r:
Description:
Find Vlad's Export Garage on the map and visit it. Knock on the door to find out which vehicles Vlad is looking for.
When you find the vehicle from the list and get into it, you'll receive a notification. Deliver the car in the best possible condition for the maximum reward.
After first visit you can make a call to Vlad in any moment to get current wanted vehicle list or you can call for extra mission once every 6 hours.
With this mod you can find all DLC vehicles in city traffic. The models vary in different zones. So, for example, you will see supercars mainly around Rockford Hills and Vinewood hills.
Requirements:
- Microsoft .NET Framework 4.8
- Microsoft Visual C++ Redistributable Package
- Script Hook V
- ScriptHookVDotNet 3
RECOMMENDED:
- Gameconfig for Limitless Vehicles (2x or 3x traffic)
Installation:
- Drag and drop all .dll and .ini files into your scripts folder
If you want DLC vehicles to spawn in traffic:
- Open ExportGarage.ini and set DLCVEHICLES value to True
- OpenIV
- Go to mods\update\update.rpf\x64\levels\gta5
- Activate the Edit mode
- Replace popgroups.ymt
Usage:
- Drive or call to Vlad (dollar blips on the map) and check current wanted vehicles list
- Find a vehicle from list
- Deliver it to the garage
- Earn some cash
Changelog:
v3.2
- added vehicles from Criminal Enterprises
- new peremeters in .ini file:
• SPAWNVEHICLEFROMLIST - spawn a random vehicle from the list in traffic every x minutes (bugs fixed)
• SPAWNDLCINTRAFFIC - spawn random dlc vehicle in traffic every x minutes
(this function will replace the popgroups.ymt file) - BETA
v3.1.1
- changed pictures of vehicles in the list
v3.1
- pictures of vehicles on the wanted list (replace lgm_dlc_lts_creator.ytd)
- spawn a random vehicle from the list every x minutes (on the road or parked) - check .ini file
- the guards warn before they shoot
v3.0 (Special thanks to Malulani for the latest release. He sent me great ideas and a donation to improve the script)
- added vehicles from The Contract Update
- missions are now activated by phone (second contact)
- missions available again after 6 hours
- all blips are now named vlad's garage
- vehicles spawned in missions can be upgraded (check .ini file)
- better bodyguards in missions
- small code fixes
v2.9.1
- added cars from Los Santos Tuners Update
- small code fixes
- script compatible with ScriptHookVDotNet v3.4.0
v2.9
- added cars from Cayo Perico Heist (Toreador, Brioso 300, Weevil, Manchez Scout, Winky, Itali RSX)
- script compatible with ScriptHookVDotNet v3.1.0
- no jobs from Vlad when mission active
v2.8
- script works with MP characters
- 48 new cars in missions
- no poor cars in missions
- 12 new mission locations
v2.7
- add-on vehicles support (must be added in the .ini file)
- small changes in .ini file
v2.6
- dutch translation
- language switch in .ini file
- fixed locked garage doors
v2.5
- added cars from Summer Update (Coquette D10, Club, Penumbra FF, Landstalker XL, Seminole Frontier)
- changed popgroups file
- code compatible with ScriptHookVDotNet v3.0.4
Original mod: Vehicle Export Missions
Find Vlad's Export Garage on the map and visit it. Knock on the door to find out which vehicles Vlad is looking for.
When you find the vehicle from the list and get into it, you'll receive a notification. Deliver the car in the best possible condition for the maximum reward.
After first visit you can make a call to Vlad in any moment to get current wanted vehicle list or you can call for extra mission once every 6 hours.
With this mod you can find all DLC vehicles in city traffic. The models vary in different zones. So, for example, you will see supercars mainly around Rockford Hills and Vinewood hills.
Requirements:
- Microsoft .NET Framework 4.8
- Microsoft Visual C++ Redistributable Package
- Script Hook V
- ScriptHookVDotNet 3
RECOMMENDED:
- Gameconfig for Limitless Vehicles (2x or 3x traffic)
Installation:
- Drag and drop all .dll and .ini files into your scripts folder
If you want DLC vehicles to spawn in traffic:
- Open ExportGarage.ini and set DLCVEHICLES value to True
- OpenIV
- Go to mods\update\update.rpf\x64\levels\gta5
- Activate the Edit mode
- Replace popgroups.ymt
Usage:
- Drive or call to Vlad (dollar blips on the map) and check current wanted vehicles list
- Find a vehicle from list
- Deliver it to the garage
- Earn some cash
Changelog:
v3.2
- added vehicles from Criminal Enterprises
- new peremeters in .ini file:
• SPAWNVEHICLEFROMLIST - spawn a random vehicle from the list in traffic every x minutes (bugs fixed)
• SPAWNDLCINTRAFFIC - spawn random dlc vehicle in traffic every x minutes
(this function will replace the popgroups.ymt file) - BETA
v3.1.1
- changed pictures of vehicles in the list
v3.1
- pictures of vehicles on the wanted list (replace lgm_dlc_lts_creator.ytd)
- spawn a random vehicle from the list every x minutes (on the road or parked) - check .ini file
- the guards warn before they shoot
v3.0 (Special thanks to Malulani for the latest release. He sent me great ideas and a donation to improve the script)
- added vehicles from The Contract Update
- missions are now activated by phone (second contact)
- missions available again after 6 hours
- all blips are now named vlad's garage
- vehicles spawned in missions can be upgraded (check .ini file)
- better bodyguards in missions
- small code fixes
v2.9.1
- added cars from Los Santos Tuners Update
- small code fixes
- script compatible with ScriptHookVDotNet v3.4.0
v2.9
- added cars from Cayo Perico Heist (Toreador, Brioso 300, Weevil, Manchez Scout, Winky, Itali RSX)
- script compatible with ScriptHookVDotNet v3.1.0
- no jobs from Vlad when mission active
v2.8
- script works with MP characters
- 48 new cars in missions
- no poor cars in missions
- 12 new mission locations
v2.7
- add-on vehicles support (must be added in the .ini file)
- small changes in .ini file
v2.6
- dutch translation
- language switch in .ini file
- fixed locked garage doors
v2.5
- added cars from Summer Update (Coquette D10, Club, Penumbra FF, Landstalker XL, Seminole Frontier)
- changed popgroups file
- code compatible with ScriptHookVDotNet v3.0.4
Original mod: Vehicle Export Missions
Première mise en ligne : 6 juin 2019
Dernière mise à jour : 30 juillet 2022
Téléchargé pour la dernière fois : il y a 44 minutes
Insanely well done mod. No bugs i have found while playing with this mod for 50+ hours. Costumizable and challenging.
@defiant @fet0r I'm experiencing this too
@defiant @thalilmythos new version available. Check the changelog and let me know if spawning in traffic works better now.
Quality check: pass! Thumbs up for all the updates my dude. One question. I am going to stay in v1.58 (2545), so you adding new vehicles from a newer update is going to affect my gameplay with the mod? Corrupt it in any way? (as if the mod tries to spawn a new vehicle and encounters an error)
@Itzhak880 Unfortunately, the script will crash
@fet0r Dang wasn't expecting that. Guess I'll hang on to 3.1.1 for now, thanks anyway.
@Itzhak880 3.2 without Criminal Enterprises vehicles:
https://easyupload.io/58icah
@fet0r DUDE! You are something else you know that? Thank you and god bless you.
@fet0r I gotta let you know. I Played with v3.2 (without Criminal Enterprises vehicles) and encountered 2 bugs. On a mission with a moving car (some blue truck), the car didn't move, found it hanging in the middle of the road. The second bug is a parked red quad-bike which I could not interact with, I tried to ram it and then get on to it but it didn't help. Tested a few missions on 3.1.1 and non of these bugs were present.
@fet0r Somehow for some reason 3.2 is affecting persistent or mission cars, removing the persistence from them, This was not happening with any prior version of the mod
@thalilmythos @Itzhak880 I made changes and tested the script for several hours. Everything works fine for me. Check 3.2.1
My English isn't perfect, so i'm looking for people to help with translation. I need some alternative texts to those present in the script. Here is the link with all the texts:
https://pastebin.com/RFE2C890
@fet0r 1. The make a call to Vlad is not showing up on the iFruit phone. 2. The Vlad's Garage (yellow dollar blips on the map) are not showing on the map. 3. I Drag and drop all .dll and .ini files into your scripts folder as instructed.
https://i.imgur.com/xBDacnL.jpg
???
Thanks.
@fet0r Im having the same issue as HvyMetal55
@fet0r Is there anyway that u can show me what changes r made to the popgroups file bc ive already edited the file and I really wanna add this mod, appreciate all the work u do.
@fet0r Is there a way to disable 'SpawnVehicleFromList' because it spawns the vehicle in the middle of the road, with no driver, just standing there (and I dunno if that's also this mod's fault - somwtimes when reloaing scripts the car that I'm in or near will be replaced)
@fet0r it causing single player missions to fail by removing key blips...like in the first mission "repossession", the motorcycle blip just disappears. and like the person above me said, cars just spawn in willy nilly sometime right in front of me, in the middle of the road. i think your old way ways much better but if you can fix your current method that would be cool to.
@defiant I got the same issue with you, some mission vehicles are despawned or replaced by other vehicles, causing mission unable to continue.
@fet0r
@fet0r We need to disable 'SpawnVehicleFromList"!
or at least fix it so vehicle needed from the list does not replace a car in my view or my own car. Thanks
Hi, this mod seems to be kind of working for me, i can call vlad and get list, deliver cars fine, but i get this error frequently
[21:38:57] [ERROR] Caught fatal unhandled exception:
System.NullReferenceException: Object reference not set to an instance of an object.
at VehicleMission.VehilcleSpawner.SpawnDLCVehicles()
at VehicleMission.VehilcleSpawner.OnTick(Object sender, EventArgs e)
at SHVDN.Script.MainLoop()
[21:38:57] [ERROR] The exception was thrown while executing the script VehicleMission.VehilcleSpawner.
[21:38:57] [ERROR] Caught fatal unhandled exception:
System.NullReferenceException: Object reference not set to an instance of an object.
at VehicleMission.VehilcleSpawner.OnAbort(Object sender, EventArgs e)
at SHVDN.Script.Abort()
[21:38:57] [ERROR] The exception was thrown while executing the script VehicleMission.VehilcleSpawner.
[21:38:57] [WARNING] Aborted script VehicleMission.VehilcleSpawner.
any ideas on how to fix?