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  • Df5e9e censored avatar

    Enhanced Native Trainer: Update 50.2
    Contributions wholly thanks to @Slash_Alex:-
    Added:
    * Added an 'NPC Clean Vehicles' option
    * Added a 'Rapid Fire Speed' option for the 'Rapid Fire' feature

    Fixed:
    * Fixed a tiny bug in the 'Running Speed' option
    * Fixed some bugs under the 'Clouds' menu
    * Fixed a nasty bug in the 'Fuel Consumption' feature. Fuel bar didn't how fuel level properly sometimes
    * Fixed some bugs in the 'Car Thief' feature
    * Fixed a tiny bug in the 'Flashlight Intensity' option

    Known Bugs:-
    * Some of the weapon tints (namely MK1 tints) use the incorrect name in ENT. This is a side effect of using the in-game names.
    Track wheels appear to duplicate their entries. There should be 30 rims, not 220

    il y a 13 heures
  • Df5e9e censored avatar

    @Lancew
    If you're using other mods along side ENT - see if loading JUST ENT causes the same errors.

    @penfreak98
    You can open the DB using "DBbrowser", select the "enabled features" table from the drop down and set the option to "0" to disable it.

    @shavety
    That isn't possible as we use R*'s own vehicle category system to make it easier to sort all the vehicles (this is done automatically by ENT).

    @ProjectDriver
    At the moment, no.

    il y a 13 heures
  • Df5e9e censored avatar

    @penfreak98
    You'll want to disable the "Load online map" under World if you can get in-game.

    Failing that - you can open up ENT's setting's DB (%appdata%\GTAV Enhanced Native Trainer) using DB Browser, selecting the "features" table in the dropdown and setting the online map value to "0" to disable it.

    17 novembre 2022
  • Df5e9e censored avatar

    @MegaTBull
    Not that I know of at least. Default behaviour is running until they get into the preset formation.

    @ProjectDriver
    Change the texture ID/component ID. R* uses a system which makes your torso invisible (hides the tee) to help prevent clipping.

    @gentlejoey123458
    Sadly no as the weapons are hard coded.

    @Pax_Galactica
    Shows up for me for some reason.

    15 novembre 2022
  • Df5e9e censored avatar

    @BartekVayne
    What options do you have enabled when this happens?

    @Sevakolesnikoff
    Alex would be the person person to ask about that as he worked on it (albeit a while ago).

    @Pax_Galactica
    Service Carbine should be in ENT already.

    2 novembre 2022
  • Df5e9e censored avatar

    @BartekVayne
    What options do you have enabled when this happens?

    @Sevakolesnikoff
    Alex would be the person person to ask about that as he worked on it (albeit a while ago).

    @Pax_Galactica
    Service Carbine should be in ENT already.

    2 novembre 2022
  • Df5e9e censored avatar

    @Xire
    Probably one for Alex to look at.

    @Baileyground6104
    No new content as R* have essentially removed the anti cheat for online for some reason. They've also reduced the size of the .exe but that's it.

    @DirtyAl151
    If you type the following into a file explorer bar you can rename ent.db to something else to reset ENT:- %appdata%\GTAV Enhanced Native Trainer

    @Nebula666
    They appear for me so the only thing I can think of is if you're using a mod which replaces or modifies the radio station files.

    31 octobre 2022
  • Df5e9e censored avatar

    @HuskyGamer
    Do you have the DLC installed? ENT pulls the weapon labels from the DLC files so if you don't have the DLC installed or have a mod which modifies the gxt labels - you'll see NULL. Likewise they won't spawn without the DLC.

    @HD220202
    The latest version should support most of the stuff from that update. I can't remember what was added in that update but keep an open mind as you may crash due to a couple of Tuners related features (slam and donk).

    25 octobre 2022
  • Df5e9e censored avatar

    @Rei Da Tecnologia
    You might have to re-toggle it off and back on again after loading a save. We're just using R*'s own native so it's possible R* broke it as well.

    @Panzeruser1944
    Nope as the weather cycle is hard coded by R*.

    @ElectricSupra
    Is there a specific heli which does this or all of them? It sounds like it could be a mod conflict if it's all of them.

    22 octobre 2022
  • Df5e9e censored avatar

    @omerta0414
    That might be something Alex may consider but we don't have time to add new features to ENT these days.

    @atlanticgamer82
    Not sure what's causing that as I don't have the same issue. You can try resetting ENT's settings under Misc.

    @Kitty Kallen
    Do you use custom ped models? That might be the issue as saved peds and new peds aren't crashing with the current ENT version.

    16 octobre 2022