@Daimian That is good to know, thanks for the info.
@vladimir850 As Daimian says: Mod seems to be compatible with RDE 3.1.
Btw found a bug where raod rage wanted is always set to 1 (hard coded). Will fix this in next version.
@Daimian Atm speed value for that is hard coded at ca 32kmh. But yes good idea to add this to ini too. I will do that.
@Hypnosite Normally you get 1 star (you can modify that in the ini) but gta5 itself decides to increase the wanted level from 1 to 2 in some cases. I guess 1 case could be when cops see you fleeing. The problem might be when your wanted level is increased to 1 they also see you fleeing and so the wanted level is instantly increased to 2. I will think about that. Maybe I can fix this in next version.
@ALL Thanks for the likes and the great feedback!
@Stryfaar Yes it would be possible to implement this to rob mod. But you could combine my rob mod with that one. Or doesn't that work? I guess it should.
@Daimian That is good to know, thanks for the info.
@vladimir850 As Daimian says: Mod seems to be compatible with RDE 3.1.
Btw found a bug where raod rage wanted is always set to 1 (hard coded). Will fix this in next version.
@Daimian Can't reproduce the bug with 2 stars. I'm always getting 1 star. Do you have the same problem when just using this mod?
Btw here are some similar mods:
https://de.gta5-mods.com/scripts/traffic-laws
https://de.gta5-mods.com/scripts/felonies-mod
@Daimian Atm speed value for that is hard coded at ca 32kmh. But yes good idea to add this to ini too. I will do that.
@Hypnosite Normally you get 1 star (you can modify that in the ini) but gta5 itself decides to increase the wanted level from 1 to 2 in some cases. I guess 1 case could be when cops see you fleeing. The problem might be when your wanted level is increased to 1 they also see you fleeing and so the wanted level is instantly increased to 2. I will think about that. Maybe I can fix this in next version.
@ALL Thanks for the likes and the great feedback!
@vladimir850 IDK... I guess it should work but haven't tested it yet. You can test it and report back if it worked for you.
@skelepap Yes you are right. Changed those parts in the description.
@LionsRoar
Yes I'll do that. It is a planned feature for next version.
@DizerDone Good idea to add those kind of tricks. I think it should be possible but I need to test if it works well. Will take a look at it.
@ReaverLord You can modify the needed force to knock player off the bike inside the config ini.
@Stryfaar Yes it would be possible to implement this to rob mod. But you could combine my rob mod with that one. Or doesn't that work? I guess it should.
@hassonya I guess not that long. I want to finish another mod first and after that I will update this one.