judging by the screenshots, her hair has become transparent, but it seems that the hair is displayed only on one side of the polygon, which is also bad... needs to be fixed
why 90% of the authors on this site just take and upload not ready models, most often it is hair without transparency, is it really so difficult to study the engine a little better and prescribe transparency ??? 😤
@Fanatic for GTA Do not confuse the 2013 game, which worked on xbox and PS3, and the game that was released on PC in 2015, with more grass, animals, puddles in the rain and higher-quality textures (partially).
I can't say for sure that there can be a million polygons in a character, but I found some kind of mod with leggings, the model of which could not be opened by any program, such as OpenIV or CodeWalker, they just crashed with an error, there were more than 200K polygons. In the houses themselves and, most importantly, cars, there can really be such a huge number of polygons.
I don't have the strongest computer. Now I have Ryzen 5 3600 / 32 RAM / rtx 3060. But I could turn on the maximum settings even when I had an i5-7600K / 16 ram / gtx 1060
@Fanatic for GTA You have a very strange idea about game engines, I can stuff about 800,000 polygons into the Source Engine, gta v can easily digest more than 1 million polygons per model.
@whatever57010 I support him, let him do it when he has time, it's just a game and there are a lot of coaches close in functionality, the main thing is that the hook itself came out.
judging by the screenshots, her hair has become transparent, but it seems that the hair is displayed only on one side of the polygon, which is also bad... needs to be fixed
@VICTINHLNS you can use, for example, simple trainer, there has recently appeared the function of changing the phone
https://ru.gta5-mods.com/scripts/simple-trainer-for-gtav
why 90% of the authors on this site just take and upload not ready models, most often it is hair without transparency, is it really so difficult to study the engine a little better and prescribe transparency ??? 😤
The original net is transparent 🤔
Only I always have TEST written on the top right ?
Paint Master 99lvl
@Fanatic for GTA
Do not confuse the 2013 game, which worked on xbox and PS3, and the game that was released on PC in 2015, with more grass, animals, puddles in the rain and higher-quality textures (partially).
I can't say for sure that there can be a million polygons in a character, but I found some kind of mod with leggings, the model of which could not be opened by any program, such as OpenIV or CodeWalker, they just crashed with an error, there were more than 200K polygons. In the houses themselves and, most importantly, cars, there can really be such a huge number of polygons.
I don't have the strongest computer. Now I have Ryzen 5 3600 / 32 RAM / rtx 3060. But I could turn on the maximum settings even when I had an i5-7600K / 16 ram / gtx 1060
@Fanatic for GTA You have a very strange idea about game engines, I can stuff about 800,000 polygons into the Source Engine, gta v can easily digest more than 1 million polygons per model.
@Sleezy78 The main thing is not to replace the ini file, it stores all settings, cars, costumes, etc.
@whatever57010 I support him, let him do it when he has time, it's just a game and there are a lot of coaches close in functionality, the main thing is that the hook itself came out.