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@thalilmythos I really love this mod, yet there is an issue that has been bothering me a lot lately. After activating the hit order issued by hostile gangs, the red dots originally designed to mark enemies on my map now randomly label every NPC and animal nearby. Worse still, these red markers remain permanently on the map even after those characters are killed. I would greatly appreciate it if this bug could be fixed as soon as possible.
Additionally, I noticed you mentioned in a previous reply that this blip display can be disabled by editing an ini file. Unfortunately, I must have looked in the wrong directory and failed to locate that setting option. Could you please provide me with a more detailed file path to this ini file? Thank you very much!