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  • 391b4d dragon ball super   caulifla 02 by theeyzmaster dbazd2z

    @killerdarwin Just curious if you would mind if I used this as a base for a Future Trunks/Tournament of Power Vegeta mod. The plan is to retexture to armor to the color scheme from those arcs (It resembles Cell Saga Vegeta's armor if you haven't been keeping up with Super). Also I plan to retexture the hair, eyes, and eyebrows to the colors of his base form. (Basically all black). Might also try my hand at a script mod to package with it that allows you to fly, shoot Ki blasts, power up, and (if I can figure out how) transform him to Super Saiyan or Super Saiyan Blue. (No Super Saiyan 2 since I have never made a script mod for this game and haven't modded it at all for a long time. The script mod is the only thing I listed that might not happen even if I do get your permission to use this as a base. Not to mention, assuming it is even possible to have a script swap models and/or textures, I'd assume having a script swap a few textures is easier than having it do that plus a model. I'd definitely try for SSJ and SSJ Blue for a Vegeta Addon-Ped with a custom Script since his hair stays pretty much the same in those forms. Super Saiyan 2 is a slight enough change I could probably use the same model and texture setup as Super Saiyan, but then I'd have to find another way to signify the change and I'd imagine it'd be impossible or at least extremely difficult to create even a basic yellow SSJ-like aura, much less add the little blue electric bolts from the SSJ2 aura.) Anyway, sorry for ranting, I just wanted to let you know my plans since I was asking permission to use this mod of yours as the base for all of this. I usually let people use my mods for their mods as long as they make some changes, as long as they don't flat out steal the mod with no differences from mine. Unless it's a overhaul on quality/performance and only an overhaul of that nature, then I ask them to let me release it as an update for my original version and credit them. That said, I asked because I know I'm one of very few modders who thinks that way. Most modders that don't mind other's using their mod as a base at least like to be asked for permission first (I generally tell people to ask me for permission first, but if they don't but still make enough changes and credit me, I normally let it slide and don't report the post or anything.) Still, once again I know I'm alone there for the most part, so I decided to ask you for permission. Sorry for the length of this and the ranting again, I'm excited to get back into modding GTA V and my ADHD kind of acts up a little bit when I get excited too much. Basically I mean I can't shut up about the subject by that. XD Anyway have a great day man, and if you read this far, thanks for taking the time to read this comment even though I'm guessing it's probably about the length of the html for this page.

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    31 juillet 2017
  • 391b4d dragon ball super   caulifla 02 by theeyzmaster dbazd2z
    Commentaire épinglé

    After being gone for a few months from modding, i will be coming back soon with a brand new mod. I am currently working on importing the Red Death exotic pulse rifle from destiny.

    24 octobre 2015
  • 391b4d dragon ball super   caulifla 02 by theeyzmaster dbazd2z

    Hey could you tell me how to make gun skins? I know how to do it with melee, but if i try to same thing with a gun, it is sideways ingame and crashes when i fire it.

    24 octobre 2015
  • 391b4d dragon ball super   caulifla 02 by theeyzmaster dbazd2z

    @COD MASTER 123 yes, except for me cause if I boost the settings I crash nine times outta ten. lol

    23 octobre 2015
  • 391b4d dragon ball super   caulifla 02 by theeyzmaster dbazd2z

    Hope you don't mind me asking, but I am able to replace melee weapons perfectly, however, I am trying to mod in a gun model and I use the exact same process that is used for melee weapons but it is sideways and when I try to shoot, the game crashes to desktop with no error code. can you please help me.

    23 octobre 2015
  • 391b4d dragon ball super   caulifla 02 by theeyzmaster dbazd2z

    @Snake514 sorry, but I can't. my Fivem doesn't let me do guns, just melee. sorry, I really wish I could help. I would say make sure the fivemconv and the modded files are in your fivem folder.

    13 août 2015
  • 391b4d dragon ball super   caulifla 02 by theeyzmaster dbazd2z

    @RunDownThatGuy thank you. I am working on my next weapon mod now and it's destiny themed, but after the destiny weapon pack releases, I plan to make more stuff from kill la kill and other anime.

    7 août 2015
  • 391b4d dragon ball super   caulifla 02 by theeyzmaster dbazd2z

    No need, you can find a text tutorial. I'll give you a link next time i'm on my computer instead of my phone.

    7 août 2015
  • 391b4d dragon ball super   caulifla 02 by theeyzmaster dbazd2z

    @Snake514 you need 3ds max. Hopefully someday someone writes a blender script.

    7 août 2015
  • 391b4d dragon ball super   caulifla 02 by theeyzmaster dbazd2z

    @eshenk the reason some modders release it with some bugs and fix them later (at least my reasons) is for feedback. let's say you spend 2 days making a mod and it is still a little buggy but works great, would you want to make it perfect, release it, and have people hate it or release it a little buggy and find out if people even want your mod at all?

    4 août 2015