Vehicle Keeper 3.6.0
12 051
151
12 051
151
Vehicle Keeper
This mod allows you to preserve your favorite cars! It is compatible with Single Player Apartment mod.
This modification is derived from the official Save Vehicles mod with a lot of refactoring and vast improvements. Vehicle preserves with all of the upgrades, fuel status and other different details. Saved vehicles identified by the vehicle model and vehicle number plate. So if you save the same vehicle model with exact same number plate - you will override the old one.
In order to update onto a new major version X.0.0 please remove scripts/VehicleKeeper directory due to possible incompatibility.
Dependencies
Default keys
Settings
Key mappings and capacity can be changed in VehicleKeeper.ini file.
Installation
Just extract content of VehicleKeeper.zip to root of your GTA 5 directory.
In case of using Vortex please refer to this video.
Known issues
Credits
Original mod: Save Vehicles (Permission given to modify)
Changelog
3.6.0
3.5.1
3.5.0
3.4.0
3.3.0
3.2.0
3.1.0
3.0.0
2.1.0
2.0.1
2.0.0
This mod allows you to preserve your favorite cars! It is compatible with Single Player Apartment mod.
This modification is derived from the official Save Vehicles mod with a lot of refactoring and vast improvements. Vehicle preserves with all of the upgrades, fuel status and other different details. Saved vehicles identified by the vehicle model and vehicle number plate. So if you save the same vehicle model with exact same number plate - you will override the old one.
In order to update onto a new major version X.0.0 please remove scripts/VehicleKeeper directory due to possible incompatibility.
Dependencies
- LemonUI
- ScriptHookV
- ScriptHookVDotNet
Newtonsoft.Json - comes with the mod
Default keys
- K - Open menu
- X - Save vehicle
- Z - Unsave vehicle
Settings
Key mappings and capacity can be changed in VehicleKeeper.ini file.
Installation
Just extract content of VehicleKeeper.zip to root of your GTA 5 directory.
In case of using Vortex please refer to this video.
Known issues
- Currently can't save chrome color and bulletproof tires.
Credits
Original mod: Save Vehicles (Permission given to modify)
Changelog
3.6.0
- Fix broken 3.5.1 version
- Cleanup blips in case of the mod reload
- Generate configuration on the first run instead of supplying the config file
3.5.1
- Remove dependencies from the archive as people seems to struggle installing the mod when all the dependencies included in the archive and possibly conflict with the installed ones
3.5.0
- Update SHVDN dependency to the latest version due to the NullReferenceException issue
- Migrate from NativeUI to LemonUI
- Add BlipDistance option to control how far from the player blips go out
3.4.0
- Fix mod crashing on character switch issue
- Fix for spamming erros on the first start when the preserved-vehicles.json doesn't exist yet
- Preserve the blip color choice
3.3.0
- Big performance optimization
- Fix "Unsave all" to unsave everything
- Fix for occasionally not saving trailers
3.2.0
- Fix game crashing issue
- Fix engine state upon spawn, now the mod correctly preserves state of the engine
- Add blip color selection
3.1.0
- Add ScriptHookVDotNet2 to the archive as it's still required for NativeUI
- Fix vehicle preserved health upon destruction
- Change logging format
3.0.0
- Move to the ScriptHookVDotNet 3.x.x
- Fix flickering menu
- Add option "Spawn nearby" to spawn a car nearby
- Add new Newtonsoft.Json.dll 13.0.1
- Add ScriptHookV to the archive
2.1.0
- Fix saving of turbo, xenon lights and tire smoke status
- Add Newtonsoft.Json.dll 12.0.2 to zip
2.0.1
- Update Newtonsoft.Json to 12.0.2
- Bug fixes
2.0.0
- Add ability to manipulate each vehicle separately
- Add ability to set vehicle's spawn position
- Bug fixes
Première mise en ligne : 27 juin 2019
Dernière mise à jour : 31 juillet 2024
Téléchargé pour la dernière fois : il y a 4 heures
All Versions
53 commentaires
More mods by KernelPryanic:
Vehicle Keeper
This mod allows you to preserve your favorite cars! It is compatible with Single Player Apartment mod.
This modification is derived from the official Save Vehicles mod with a lot of refactoring and vast improvements. Vehicle preserves with all of the upgrades, fuel status and other different details. Saved vehicles identified by the vehicle model and vehicle number plate. So if you save the same vehicle model with exact same number plate - you will override the old one.
In order to update onto a new major version X.0.0 please remove scripts/VehicleKeeper directory due to possible incompatibility.
Dependencies
Default keys
Settings
Key mappings and capacity can be changed in VehicleKeeper.ini file.
Installation
Just extract content of VehicleKeeper.zip to root of your GTA 5 directory.
In case of using Vortex please refer to this video.
Known issues
Credits
Original mod: Save Vehicles (Permission given to modify)
Changelog
3.6.0
3.5.1
3.5.0
3.4.0
3.3.0
3.2.0
3.1.0
3.0.0
2.1.0
2.0.1
2.0.0
This mod allows you to preserve your favorite cars! It is compatible with Single Player Apartment mod.
This modification is derived from the official Save Vehicles mod with a lot of refactoring and vast improvements. Vehicle preserves with all of the upgrades, fuel status and other different details. Saved vehicles identified by the vehicle model and vehicle number plate. So if you save the same vehicle model with exact same number plate - you will override the old one.
In order to update onto a new major version X.0.0 please remove scripts/VehicleKeeper directory due to possible incompatibility.
Dependencies
- LemonUI
- ScriptHookV
- ScriptHookVDotNet
Newtonsoft.Json - comes with the mod
Default keys
- K - Open menu
- X - Save vehicle
- Z - Unsave vehicle
Settings
Key mappings and capacity can be changed in VehicleKeeper.ini file.
Installation
Just extract content of VehicleKeeper.zip to root of your GTA 5 directory.
In case of using Vortex please refer to this video.
Known issues
- Currently can't save chrome color and bulletproof tires.
Credits
Original mod: Save Vehicles (Permission given to modify)
Changelog
3.6.0
- Fix broken 3.5.1 version
- Cleanup blips in case of the mod reload
- Generate configuration on the first run instead of supplying the config file
3.5.1
- Remove dependencies from the archive as people seems to struggle installing the mod when all the dependencies included in the archive and possibly conflict with the installed ones
3.5.0
- Update SHVDN dependency to the latest version due to the NullReferenceException issue
- Migrate from NativeUI to LemonUI
- Add BlipDistance option to control how far from the player blips go out
3.4.0
- Fix mod crashing on character switch issue
- Fix for spamming erros on the first start when the preserved-vehicles.json doesn't exist yet
- Preserve the blip color choice
3.3.0
- Big performance optimization
- Fix "Unsave all" to unsave everything
- Fix for occasionally not saving trailers
3.2.0
- Fix game crashing issue
- Fix engine state upon spawn, now the mod correctly preserves state of the engine
- Add blip color selection
3.1.0
- Add ScriptHookVDotNet2 to the archive as it's still required for NativeUI
- Fix vehicle preserved health upon destruction
- Change logging format
3.0.0
- Move to the ScriptHookVDotNet 3.x.x
- Fix flickering menu
- Add option "Spawn nearby" to spawn a car nearby
- Add new Newtonsoft.Json.dll 13.0.1
- Add ScriptHookV to the archive
2.1.0
- Fix saving of turbo, xenon lights and tire smoke status
- Add Newtonsoft.Json.dll 12.0.2 to zip
2.0.1
- Update Newtonsoft.Json to 12.0.2
- Bug fixes
2.0.0
- Add ability to manipulate each vehicle separately
- Add ability to set vehicle's spawn position
- Bug fixes
Première mise en ligne : 27 juin 2019
Dernière mise à jour : 31 juillet 2024
Téléchargé pour la dernière fois : il y a 4 heures
Seems that the SHVDN issue was fixed in the build nighlty.115 (https://github.com/scripthookvdotnet/scripthookvdotnet-nightly/releases/tag/v3.6.0-nightly.115), if you got any issues, please try this or the newer one (>= nightly.115).
@ribyby thank you for letting me know, I will check this!
@null_pointer for the other character when u switch the vehicles aren't spawning automatically. It would be great that when u switch to Mickael / Trevor or Franklin the vehicles spawn automatically. And the color chrome doens't save properly. Thanks
@ribyby I think this probably won't be convenient for everybody. Regarding the chrome, thanks for mentioning, I already put that into description, there's also no way for now to preserve the bulletproof tires unfortunately.
@null_pointer My game lags from time to time when I use this mod, it's only when I drive a saved car around..
Most likely because it saves the car while driving maybe? I have no idea, but it's kindoff annoying and not really useable for me this way... And no, it's not a performance issue.
anyway, everything else works fine, and I do like it.
@null_pointer Seems to be an issue with my hard drive, issue solved.
Works fine now!
I was able to use this just once but for some reason the script just crashes. I updated my ScriptHookVDotNet2 and NativeUI. At first I thought it's just my addon vehicles but it also happens to stock vehicles too.
the first mission Repossession... when you get in your saved car... it causes the mission blip to disappear. the mission becomes unplayable.
Does this work with addon vehicles?
When I add 14 cars, the map starts to fail to display complete
Would be great to add "Blip Off" function. Or "Show blip for xxx meters from player".
my saved vehicles keep despawning how do I fix that?
Great mod, definitely the best option to save vehicles yet! I've run into two small, but annoying, bugs:
1. It doesn't seem to save the roof modifications on some vehicles that allow a modified roof (like the coquette classic)
2. It doesn't seem to save tire modifications. My tires aren't bulletproof anymore when I respawn the vehicle. On top of that once the tires are destroyed the vehicle will respawn with busted tires, even though I have not overwritten the save.
@ObiJuanKenobi I think you need the latest version of simple trainer, its supposed to fix that but a new version is out that I'm guessing supports the latest version.
Is this also compatible with Single Player Garage?
Please mind the message in SHVDN release as one of the latest game updates broke some compatibility with the older SHVDN library. So if you get any issues with the mod, please try to update SHVDN to the latest nightly build downloaded from https://github.com/scripthookvdotnet/scripthookvdotnet-nightly/releases
Thank you so much for this mod! I really appreciate your making and sharing it! I'm having trouble with it not saving any mods I make to the car. It always just gives me a generic version of my saved car when I restart the game. Any ideas about the culprit? I'm using LemonUI, nightly version of SHVDN, and VisualV. I'm also using ATM Robberies, but this was happening before installing it too.
Hello @iceniq, I'll try to check this in the nearest days, don't have much time lately.
@iceniq the mod was indeed broken, I accidentally used the latest nightly built of SHVDN, so if the older version of SHVDN was used, mode was crashing, sorry! Now everything should be good, try the 3.6.0 version after admins approve it.
Color doesn't save properly. Matte becomes non-matte, metallic midnight purple becomes dark blue, pearlescent disappears...