V Rainbomizer 3.3.6
25 554
117
25 554
117
Rainbomizer is a set of mods for Grand Theft Auto games that randomize major aspects of the game. Lists of things randomized include the missions, the traffic, voice lines, cutscenes among other things!
It randomizes major aspects of the game, allowing for a fun and challenging playthrough of the game.
The mod is open source and can be modified under the terms of the GNU General Public License (v3 or later). The source code for it can be found on GitHub
List of randomizers
- Traffic Randomizer: Randomizes cars that spawn in traffic.
- Mission Vehicle Randomizer: Randomizes vehicles you are given in missions, making sure that the vehicle you're given is usable for that mission.
- Colour Randomizer: Randomizes colours of various in-game elements, including cars, the HUD, and more.
- Mission Randomizer: Randomizes order of missions in-game. Upon completion of a mission, the game progresses as if you completed the original mission.
- Weapon Randomizer: Randomizes weapons given to the enemies.
- Sounds Randomizer: Randomizes dialogue and sound effects played in-game.
- Cutscene Randomizer: Randomizes models used in motion-captured cutscenes.
- Ped Randomizer: Randomizes all ambient, mission, and cutscene peds.
- Player Randomizer: Randomizes the player model into a different ped model.
- Player Special Ability Randomizer: With Player Randomizer enabled, this feature randomizes the player's special ability.
- Timecycle and Weather Randomizer: Randomizes the look of the game by randomizing weather elements and sky colour.
- Handling Randomizer: Randomizes the handling of all vehicles.
- Weapon Stats Randomizer: Randomizes weapon stats such as fire rate, range, etc. of all weapons.
- Dispatch Randomizer: Randomizes all dispatched police cars, ambulances, helicopters, and boats.
Installation
Note that the modification is designed to be played with a vanilla installation of the game and as such will not work when combined with other mods that significantly change the gameplay.
To keep up to date about the mod and to report issues/crashes, consider joining the Rainbomizer Discord server.
Changelog
------
v3.3.6
v3.3.5
v3.3.4
v3.3.3
v3.3.2
v3.3.1
v3.3
v3.2
v3.0 and v3.1
v2.1
v2.0
New Randomizers
Changes to Timecycle Randomizer
Other New Features
Improvements
Mission Randomizer Fixes
Script Vehicle Randomizer Fixes
Weapon and Ped Randomizer Fixes
------
It randomizes major aspects of the game, allowing for a fun and challenging playthrough of the game.
The mod is open source and can be modified under the terms of the GNU General Public License (v3 or later). The source code for it can be found on GitHub
List of randomizers
- Traffic Randomizer: Randomizes cars that spawn in traffic.
- Mission Vehicle Randomizer: Randomizes vehicles you are given in missions, making sure that the vehicle you're given is usable for that mission.
- Colour Randomizer: Randomizes colours of various in-game elements, including cars, the HUD, and more.
- Mission Randomizer: Randomizes order of missions in-game. Upon completion of a mission, the game progresses as if you completed the original mission.
- Weapon Randomizer: Randomizes weapons given to the enemies.
- Sounds Randomizer: Randomizes dialogue and sound effects played in-game.
- Cutscene Randomizer: Randomizes models used in motion-captured cutscenes.
- Ped Randomizer: Randomizes all ambient, mission, and cutscene peds.
- Player Randomizer: Randomizes the player model into a different ped model.
- Player Special Ability Randomizer: With Player Randomizer enabled, this feature randomizes the player's special ability.
- Timecycle and Weather Randomizer: Randomizes the look of the game by randomizing weather elements and sky colour.
- Handling Randomizer: Randomizes the handling of all vehicles.
- Weapon Stats Randomizer: Randomizes weapon stats such as fire rate, range, etc. of all weapons.
- Dispatch Randomizer: Randomizes all dispatched police cars, ambulances, helicopters, and boats.
Installation
- Ensure ScriptHook is installed
- Extract the archive to the GTA V installation directory
- You may additionally configure the mod in config.toml in the "rainbomizer" directory.
Note that the modification is designed to be played with a vanilla installation of the game and as such will not work when combined with other mods that significantly change the gameplay.
To keep up to date about the mod and to report issues/crashes, consider joining the Rainbomizer Discord server.
Changelog
------
v3.3.6
- Add support for GTA 5 1.0.3258.0
- Fix cutscene props randomizer for later versions of the game
v3.3.5
- Add support for GTA 5 b2944
v3.3.4
- - Fix the game being unable to start with Rainbomizer v3.3.3 on some installations due to missing directory permissions.
v3.3.3
- Added support for GTA V b2802
v3.3.2
- Added option to disable MissionRandomizer to the default config.
- Added option to play a specific mission order with Mission Randomizer (check config.toml mission randomizer section for more info).
- Stability improvements.
v3.3.1
- Fixed Clothes Randomizer crash in GTA 5 b2699.
- Fixed broken helicopter spawns in Script Vehicle Randomizer.
v3.3
- Adjusted Respawn Coordinates to be closer to roads.
- Fixed crash on loading screens in GTA 5 b2628
v3.2
- Added ability to edit full-face-masks and parachute percentage for Clothes Randomizer
- Added ability to set percentage odds of the Clothes being randomized on spawn
- Fixed NSFW Peds List not being used for cutscene peds
- Added option to disable NSFW clothes for Clothes Randomizer
- Fixed crashes in GTA 5 b2612
v3.0 and v3.1
- Added Vehicle Appearance Randomizer which randomizes colours, modifications and upgrades of all spawned vehicles.
- Added License Plates Randomizer which replaces license plates of vehicles with custom plates.
- Added Clothes Randomizer which randomizes clothes of players and peds.
- Added Car Generator Randomizer which randomizes parked vehicles around the map.
- Added a new Voice Line Randomizer state which only randomizes voice lines of a speaker to other voice lines of the same speaker.
- Updated Weapon and Cutscene Models to include models added in the latest Contract DLC update.
- Population vehicle sets are now randomized, increasing vehicle variety in traffic.
- Added a config option to force a certain vehicle to always be spawned in place of mission vehicles.
- Moved Vehicle Colour Randomizer to Vehicle Appearance Randomizer
- Renamed Colour Randomizer to HUD Colour Randomizer. (Note: This change breaks existing config files)
- Fixed errors caused by a file-descriptor leak in Weather Randomizer code causing crashes after a really long play session.
- Fixed weird helicopter physics on Sidetracked and the helicopter sometimes exploding on dropping the freight train on the trailer.
- Fixed an issue where the player wouldn't be able to exit the vehicle during the second mission.
- Fixed a crash caused by invalid weapon models in Weapon Stats Randomizer
- Fixed a crash caused by delayed weapon physics loading by the engine caused by Weapon Stats Randomizer
v2.1
- Improved Voice Line Randomizer randomization method
- Support for GTA 5 v1.0.2545.0
- Fixed some config options not taking effect in-game
- Fixed Prologue disabling player special abilities
- Colours, weather and lights now re-randomize on player switch to allow these components to randomize more often.
v2.0
New Randomizers
- A Lights Randomizer which randomizes the colours of all the lights in the game to random colours.
- A Respawn Randomizer which randomizes where you respawn from a list of over 300 respawn locations across the map.
- An experimental Switch Scene Randomizer which randomizes the scenes played on switching to a different character.
Changes to Timecycle Randomizer
- Timecycle Randomizer has been toned-down to reduce the amount of extreme timecycles.
- Timecycle Randomizer can now randomize between existing timecycles instead of creating new timecycles (Random Timesamples)
- Timecycle Randomizer now has a chance to enable snowy LS a certain percent of the time
- Odds for Lightning and Rain have been reduced for Timecycle Randomizer
- Odds for Random Timecycle and Timesamples can now be configured in the config.
- Timecycle Randomizer now uses the config table TimecycleRandomizer instead of WeatherRandomizer.
Other New Features
- The odds for Random Fail Messages can now be configured in the config file. (ScaleformRandomizer.FailMessageOdds)
- Randomization for Weapons and Peds spawned by other mods can be disabled using the RandomizeMods option in the config file
Improvements
- Log Files for debugging crashes are now created in Temporary Files if they can't be created in the rainbomizer directory.
- Menyoo's "DeathModelReset" option will be turned off by Rainbomizer to fix incompatibility with Player Randomizer.
Mission Randomizer Fixes
- Paleto Score Setup softlock on heist board scene has been fixed.
- Fixed softlock on Ending C - Part 1 replaced with some missions when Mission Randomizer was enabled.
- Missions that replace Finale - Intro will no longer infinite load on failing.
Script Vehicle Randomizer Fixes
- Shift Work will no longer infinite load on failing
- Pilot School - Helicopter Challenge final checkpoint can now be triggered with more helicopters.
- Seashark Races will now give you an appropriate vehicle
- Carbine Rifles will no longer spawn 2-seater vehicles, fixing a softlock in the mission.
- Triathlons will no longer crash with Script Vehicle Randomizer
- Triathlons will no longer instantly fail during the bike section
- "Exercising Demons - Franklin" will no longer softlock because of the game forcing you to exit the vehicle you're supposed to enter.
- Paparazzo patterns have been adjusted to reduce number of fails
Weapon and Ped Randomizer Fixes
- Fixed stuck scripted sequence in The Bureau Raid - Roof approach
- Fixed RandomizePlayer option not affecting players in cutscenes
------
Première mise en ligne : 3 août 2021
Dernière mise à jour : 1 juillet 2024
Téléchargé pour la dernière fois : il y a 1 heure
All Versions
76 commentaires
More mods by Parik:
Rainbomizer is a set of mods for Grand Theft Auto games that randomize major aspects of the game. Lists of things randomized include the missions, the traffic, voice lines, cutscenes among other things!
It randomizes major aspects of the game, allowing for a fun and challenging playthrough of the game.
The mod is open source and can be modified under the terms of the GNU General Public License (v3 or later). The source code for it can be found on GitHub
List of randomizers
- Traffic Randomizer: Randomizes cars that spawn in traffic.
- Mission Vehicle Randomizer: Randomizes vehicles you are given in missions, making sure that the vehicle you're given is usable for that mission.
- Colour Randomizer: Randomizes colours of various in-game elements, including cars, the HUD, and more.
- Mission Randomizer: Randomizes order of missions in-game. Upon completion of a mission, the game progresses as if you completed the original mission.
- Weapon Randomizer: Randomizes weapons given to the enemies.
- Sounds Randomizer: Randomizes dialogue and sound effects played in-game.
- Cutscene Randomizer: Randomizes models used in motion-captured cutscenes.
- Ped Randomizer: Randomizes all ambient, mission, and cutscene peds.
- Player Randomizer: Randomizes the player model into a different ped model.
- Player Special Ability Randomizer: With Player Randomizer enabled, this feature randomizes the player's special ability.
- Timecycle and Weather Randomizer: Randomizes the look of the game by randomizing weather elements and sky colour.
- Handling Randomizer: Randomizes the handling of all vehicles.
- Weapon Stats Randomizer: Randomizes weapon stats such as fire rate, range, etc. of all weapons.
- Dispatch Randomizer: Randomizes all dispatched police cars, ambulances, helicopters, and boats.
Installation
Note that the modification is designed to be played with a vanilla installation of the game and as such will not work when combined with other mods that significantly change the gameplay.
To keep up to date about the mod and to report issues/crashes, consider joining the Rainbomizer Discord server.
Changelog
------
v3.3.6
v3.3.5
v3.3.4
v3.3.3
v3.3.2
v3.3.1
v3.3
v3.2
v3.0 and v3.1
v2.1
v2.0
New Randomizers
Changes to Timecycle Randomizer
Other New Features
Improvements
Mission Randomizer Fixes
Script Vehicle Randomizer Fixes
Weapon and Ped Randomizer Fixes
------
It randomizes major aspects of the game, allowing for a fun and challenging playthrough of the game.
The mod is open source and can be modified under the terms of the GNU General Public License (v3 or later). The source code for it can be found on GitHub
List of randomizers
- Traffic Randomizer: Randomizes cars that spawn in traffic.
- Mission Vehicle Randomizer: Randomizes vehicles you are given in missions, making sure that the vehicle you're given is usable for that mission.
- Colour Randomizer: Randomizes colours of various in-game elements, including cars, the HUD, and more.
- Mission Randomizer: Randomizes order of missions in-game. Upon completion of a mission, the game progresses as if you completed the original mission.
- Weapon Randomizer: Randomizes weapons given to the enemies.
- Sounds Randomizer: Randomizes dialogue and sound effects played in-game.
- Cutscene Randomizer: Randomizes models used in motion-captured cutscenes.
- Ped Randomizer: Randomizes all ambient, mission, and cutscene peds.
- Player Randomizer: Randomizes the player model into a different ped model.
- Player Special Ability Randomizer: With Player Randomizer enabled, this feature randomizes the player's special ability.
- Timecycle and Weather Randomizer: Randomizes the look of the game by randomizing weather elements and sky colour.
- Handling Randomizer: Randomizes the handling of all vehicles.
- Weapon Stats Randomizer: Randomizes weapon stats such as fire rate, range, etc. of all weapons.
- Dispatch Randomizer: Randomizes all dispatched police cars, ambulances, helicopters, and boats.
Installation
- Ensure ScriptHook is installed
- Extract the archive to the GTA V installation directory
- You may additionally configure the mod in config.toml in the "rainbomizer" directory.
Note that the modification is designed to be played with a vanilla installation of the game and as such will not work when combined with other mods that significantly change the gameplay.
To keep up to date about the mod and to report issues/crashes, consider joining the Rainbomizer Discord server.
Changelog
------
v3.3.6
- Add support for GTA 5 1.0.3258.0
- Fix cutscene props randomizer for later versions of the game
v3.3.5
- Add support for GTA 5 b2944
v3.3.4
- - Fix the game being unable to start with Rainbomizer v3.3.3 on some installations due to missing directory permissions.
v3.3.3
- Added support for GTA V b2802
v3.3.2
- Added option to disable MissionRandomizer to the default config.
- Added option to play a specific mission order with Mission Randomizer (check config.toml mission randomizer section for more info).
- Stability improvements.
v3.3.1
- Fixed Clothes Randomizer crash in GTA 5 b2699.
- Fixed broken helicopter spawns in Script Vehicle Randomizer.
v3.3
- Adjusted Respawn Coordinates to be closer to roads.
- Fixed crash on loading screens in GTA 5 b2628
v3.2
- Added ability to edit full-face-masks and parachute percentage for Clothes Randomizer
- Added ability to set percentage odds of the Clothes being randomized on spawn
- Fixed NSFW Peds List not being used for cutscene peds
- Added option to disable NSFW clothes for Clothes Randomizer
- Fixed crashes in GTA 5 b2612
v3.0 and v3.1
- Added Vehicle Appearance Randomizer which randomizes colours, modifications and upgrades of all spawned vehicles.
- Added License Plates Randomizer which replaces license plates of vehicles with custom plates.
- Added Clothes Randomizer which randomizes clothes of players and peds.
- Added Car Generator Randomizer which randomizes parked vehicles around the map.
- Added a new Voice Line Randomizer state which only randomizes voice lines of a speaker to other voice lines of the same speaker.
- Updated Weapon and Cutscene Models to include models added in the latest Contract DLC update.
- Population vehicle sets are now randomized, increasing vehicle variety in traffic.
- Added a config option to force a certain vehicle to always be spawned in place of mission vehicles.
- Moved Vehicle Colour Randomizer to Vehicle Appearance Randomizer
- Renamed Colour Randomizer to HUD Colour Randomizer. (Note: This change breaks existing config files)
- Fixed errors caused by a file-descriptor leak in Weather Randomizer code causing crashes after a really long play session.
- Fixed weird helicopter physics on Sidetracked and the helicopter sometimes exploding on dropping the freight train on the trailer.
- Fixed an issue where the player wouldn't be able to exit the vehicle during the second mission.
- Fixed a crash caused by invalid weapon models in Weapon Stats Randomizer
- Fixed a crash caused by delayed weapon physics loading by the engine caused by Weapon Stats Randomizer
v2.1
- Improved Voice Line Randomizer randomization method
- Support for GTA 5 v1.0.2545.0
- Fixed some config options not taking effect in-game
- Fixed Prologue disabling player special abilities
- Colours, weather and lights now re-randomize on player switch to allow these components to randomize more often.
v2.0
New Randomizers
- A Lights Randomizer which randomizes the colours of all the lights in the game to random colours.
- A Respawn Randomizer which randomizes where you respawn from a list of over 300 respawn locations across the map.
- An experimental Switch Scene Randomizer which randomizes the scenes played on switching to a different character.
Changes to Timecycle Randomizer
- Timecycle Randomizer has been toned-down to reduce the amount of extreme timecycles.
- Timecycle Randomizer can now randomize between existing timecycles instead of creating new timecycles (Random Timesamples)
- Timecycle Randomizer now has a chance to enable snowy LS a certain percent of the time
- Odds for Lightning and Rain have been reduced for Timecycle Randomizer
- Odds for Random Timecycle and Timesamples can now be configured in the config.
- Timecycle Randomizer now uses the config table TimecycleRandomizer instead of WeatherRandomizer.
Other New Features
- The odds for Random Fail Messages can now be configured in the config file. (ScaleformRandomizer.FailMessageOdds)
- Randomization for Weapons and Peds spawned by other mods can be disabled using the RandomizeMods option in the config file
Improvements
- Log Files for debugging crashes are now created in Temporary Files if they can't be created in the rainbomizer directory.
- Menyoo's "DeathModelReset" option will be turned off by Rainbomizer to fix incompatibility with Player Randomizer.
Mission Randomizer Fixes
- Paleto Score Setup softlock on heist board scene has been fixed.
- Fixed softlock on Ending C - Part 1 replaced with some missions when Mission Randomizer was enabled.
- Missions that replace Finale - Intro will no longer infinite load on failing.
Script Vehicle Randomizer Fixes
- Shift Work will no longer infinite load on failing
- Pilot School - Helicopter Challenge final checkpoint can now be triggered with more helicopters.
- Seashark Races will now give you an appropriate vehicle
- Carbine Rifles will no longer spawn 2-seater vehicles, fixing a softlock in the mission.
- Triathlons will no longer crash with Script Vehicle Randomizer
- Triathlons will no longer instantly fail during the bike section
- "Exercising Demons - Franklin" will no longer softlock because of the game forcing you to exit the vehicle you're supposed to enter.
- Paparazzo patterns have been adjusted to reduce number of fails
Weapon and Ped Randomizer Fixes
- Fixed stuck scripted sequence in The Bureau Raid - Roof approach
- Fixed RandomizePlayer option not affecting players in cutscenes
------
Première mise en ligne : 3 août 2021
Dernière mise à jour : 1 juillet 2024
Téléchargé pour la dernière fois : il y a 1 heure
Yo, not sure if I should report issues here, but I don't see anywhere else, but a couple issues I've had thus far was at the end of "Casing the Jewel Store" got softlocked as I was looking at the board (as Lester is talking and describing the approaches he just stops). Tried it 4 times (the first 1-2 with chaos, after which I disabled it when I reached that cutscene) all the times it got softlocked, then removed the mod and it worked. However after I restarted the game to re-enable raninbomizer it had completely changed my choices for the approach and the crew.
Another issue was on "carbine rifles" if you fail once and retry the mission you're in a weird state where you are considered in a mission but you don't have an objective, I'm not sure whether it's because the vehicle that you steal is randomized or because in vanilla when you retry the mission you actually respawn just outside of the mission and need to re-activate it. Either ways the only thing to do once you fail is to quit out of the mission and then kill yourself out of mission to progress time so the mission respawns.
scripthook broke your mod. it needs an update. mod wont load whatsoever.
mod wont load
@GifanTheWoodElf It sounds like you have MissionRandomizer enabled but you are not randomizing missions (either you deleted Missions.txt from the data files or made it an empty file). I suspect this is the case because the boards are disabled in Mission Randomizer (since choices are randomized), and the Carbine Rifles mission that you mentioned has the default behaviour (where you respawn outside of the mission) removed to have it use the default mission pass/fail sequence as a randomized mission.
So it would seem that mission randomizer is in a half-enabled state and is causing these issues.
@nonums @PsyChoTiC The mod requires an update after every game update because of how it modifies the game on the low level. The last update was a huge update in regards to the changes being made to the internal code and it required a lot of updates to the Rainbomizer to make it compatible with the latest version. The required changes have been made and we're doing final testing on the latest version to ensure there's no further issues. I'd advise checking the GitHub page for quick updates.
question its effect to performance
@Parik Right, that is correct I have removed the missions.txt, however that's because as far as I can see there isn't an option in the config to remove the mission randomizer and when I googled it the way to remove it was to remove the txt... how am I meant to turn off mission randomizer then?
@GifanTheWoodElf There is an option in the config. If you don't have it in your config file, you can get one that does from GitHub (https://github.com/Parik27/V.Rainbomizer/blob/master/config.toml#L42).
Comment utiliser uniquement l'effet rainbow sur les lampes des rues ?
nice mod but can you fix the crashes
@Parik with the latest update on the latest version of the game when I go to the direct story mode when opening the game it bugs and it puts all at the bottom of the screen '' access to online mode '' and it works non-stop loop! I had to remove it to play but I like your mod so if you can help me find a solution
Does the mod contain the infamous Griefer Jesus?
Could you upgrade this mod to version 3028?
was fun at first but turned out to be freezing when walking in on lester's mission. fun to fool around but unplayable if you want to do the missions.
Hey, is it me doing something wrong or rainbomizer stopped working after gta and scripthook update?
@Joacoxx mine not working as well chaos mod and menyoo are working but rainbomizer don't work at all
@Joacoxx @ALBonnie_REAL It has been fixed in 3.3.6. The new game update broke some of the core aspects of Rainbomizer which is why it stopped working altogether.
@Parik good
does this mod have a toggle option like chaos mod
yeah it crashes after the new scripthookv update
It's good but it crash when I go to Director Mode