Glory – Procedural First Person Camera 0.9 Bank Preview
130
5
130
5
Glory is a first-person camera overhaul script developed alongside SourceMotion. Glory procedurally simulates camera motion, inertia, breathing, weapon handling, and vehicle movement to create a more natural first person experience.
Features list:
Dynamic inertia
Figure-8 bobbing
Breathing
Door interactions
Sprint stop momentum
Vehicle inertia
Dynamic autofocus
Adaptive recoil
Weapon-specific inspect animations
Free aim offsets
Procedural leaning
Wall avoidance
Weapon mounted UI
Side to side sway
MFDs for helicopters and aircraft
Raycast-based dynamic reticle
installation: put HelmetCam.dll in scripts folder then grab whatever ini you like e.g Semi Realistic,Hardcore,Arcadey, then when you select your preset put it in scripts folder, once ingame press U to activate camera.
Known bugs:
sometimes in first person the gun might phase thru the camera and the fix is to either lower the fov or use third person in camera
Features list:
Dynamic inertia
Figure-8 bobbing
Breathing
Door interactions
Sprint stop momentum
Vehicle inertia
Dynamic autofocus
Adaptive recoil
Weapon-specific inspect animations
Free aim offsets
Procedural leaning
Wall avoidance
Weapon mounted UI
Side to side sway
MFDs for helicopters and aircraft
Raycast-based dynamic reticle
installation: put HelmetCam.dll in scripts folder then grab whatever ini you like e.g Semi Realistic,Hardcore,Arcadey, then when you select your preset put it in scripts folder, once ingame press U to activate camera.
Known bugs:
sometimes in first person the gun might phase thru the camera and the fix is to either lower the fov or use third person in camera
Première mise en ligne : il y a 13 heures
Dernière mise à jour : il y a 11 heures
Téléchargé pour la dernière fois : il y a 2 minutes
1 commentaire
More mods by AusfTheGreatGuy:
Glory is a first-person camera overhaul script developed alongside SourceMotion. Glory procedurally simulates camera motion, inertia, breathing, weapon handling, and vehicle movement to create a more natural first person experience.
Features list:
Dynamic inertia
Figure-8 bobbing
Breathing
Door interactions
Sprint stop momentum
Vehicle inertia
Dynamic autofocus
Adaptive recoil
Weapon-specific inspect animations
Free aim offsets
Procedural leaning
Wall avoidance
Weapon mounted UI
Side to side sway
MFDs for helicopters and aircraft
Raycast-based dynamic reticle
installation: put HelmetCam.dll in scripts folder then grab whatever ini you like e.g Semi Realistic,Hardcore,Arcadey, then when you select your preset put it in scripts folder, once ingame press U to activate camera.
Known bugs:
sometimes in first person the gun might phase thru the camera and the fix is to either lower the fov or use third person in camera
Features list:
Dynamic inertia
Figure-8 bobbing
Breathing
Door interactions
Sprint stop momentum
Vehicle inertia
Dynamic autofocus
Adaptive recoil
Weapon-specific inspect animations
Free aim offsets
Procedural leaning
Wall avoidance
Weapon mounted UI
Side to side sway
MFDs for helicopters and aircraft
Raycast-based dynamic reticle
installation: put HelmetCam.dll in scripts folder then grab whatever ini you like e.g Semi Realistic,Hardcore,Arcadey, then when you select your preset put it in scripts folder, once ingame press U to activate camera.
Known bugs:
sometimes in first person the gun might phase thru the camera and the fix is to either lower the fov or use third person in camera
Première mise en ligne : il y a 13 heures
Dernière mise à jour : il y a 11 heures
Téléchargé pour la dernière fois : il y a 2 minutes
Joignez la conversation ! Connectez-vous ou enregistrez-vous pour pouvoir commenter.



