Real Engine Brake 1.3.3
5 498
59
5 498
59
IT IS FORBIDDEN TO REPOST THIS MOD ANYWHERE WITHOUT MY PERMISSION.
FOR THIS MOD YOU MUST USE ScriptHookDotNet V3
What is it:
This mod simulates engine brake, braking your vehicle more at high rpm and braking it less at low rpm.
Installation:
Put all the files in the RAR into your GTA5 scripts folder. If you don't have it create it manually.
Reccomended mods:
- Manual transmission: https://www.gta5-mods.com/scripts/manual-transmission-ikt
- Speedometer: https://www.gta5-mods.com/scripts/nfsgauge-rpm-gear-speedometer
Changelog:
- 1.1:
- 1.2:
- 1.3 beta:
- 1.3.1 beta:
- 1.3.2 beta:
- 1.3.3:
IMPORTANT: for decimal values use a dot.
For any bugs, advice or problems let me know in the comments
IT IS FORBIDDEN TO REPOST THIS MOD ANYWHERE WITHOUT MY PERMISSION.
FOR THIS MOD YOU MUST USE ScriptHookDotNet V3
What is it:
This mod simulates engine brake, braking your vehicle more at high rpm and braking it less at low rpm.
Installation:
Put all the files in the RAR into your GTA5 scripts folder. If you don't have it create it manually.
Reccomended mods:
- Manual transmission: https://www.gta5-mods.com/scripts/manual-transmission-ikt
- Speedometer: https://www.gta5-mods.com/scripts/nfsgauge-rpm-gear-speedometer
Changelog:
- 1.1:
- Added INI file to change the default engine brake value.
- Removed engine brake from bicicles and boats.
- Added a Readme.txt file.
- Fixed the problem that showed too many numbers after the comma.
- 1.2:
- Added Menu.
- Improved performance.
- Removed all previous key
- Now you can change the keyboard key to open the menu in the INI file
- 1.3 beta:
- Trying to fix the bug which makes the car fly away
- 1.3.1 beta:
- Probably fixed the bug which makes the car fly away in 1.3 beta
- Improved UI to change more quickly the current engine brake value
- 1.3.2 beta:
- I modified and made more realistic the way it decelerates, so to notice a deceleration now you have to increase the value of one unit instead of changing the decimal values
- Now the decimal values are represented by the dot
- 1.3.3:
- Resolved menu flickering
IMPORTANT: for decimal values use a dot.
For any bugs, advice or problems let me know in the comments
IT IS FORBIDDEN TO REPOST THIS MOD ANYWHERE WITHOUT MY PERMISSION.
Première mise en ligne : 4 mars 2021
Dernière mise à jour : 1 mai 2021
Téléchargé pour la dernière fois : il y a 8 heures
All Versions
45 commentaires
More mods by Franck21:
IT IS FORBIDDEN TO REPOST THIS MOD ANYWHERE WITHOUT MY PERMISSION.
FOR THIS MOD YOU MUST USE ScriptHookDotNet V3
What is it:
This mod simulates engine brake, braking your vehicle more at high rpm and braking it less at low rpm.
Installation:
Put all the files in the RAR into your GTA5 scripts folder. If you don't have it create it manually.
Reccomended mods:
- Manual transmission: https://www.gta5-mods.com/scripts/manual-transmission-ikt
- Speedometer: https://www.gta5-mods.com/scripts/nfsgauge-rpm-gear-speedometer
Changelog:
- 1.1:
- 1.2:
- 1.3 beta:
- 1.3.1 beta:
- 1.3.2 beta:
- 1.3.3:
IMPORTANT: for decimal values use a dot.
For any bugs, advice or problems let me know in the comments
IT IS FORBIDDEN TO REPOST THIS MOD ANYWHERE WITHOUT MY PERMISSION.
FOR THIS MOD YOU MUST USE ScriptHookDotNet V3
What is it:
This mod simulates engine brake, braking your vehicle more at high rpm and braking it less at low rpm.
Installation:
Put all the files in the RAR into your GTA5 scripts folder. If you don't have it create it manually.
Reccomended mods:
- Manual transmission: https://www.gta5-mods.com/scripts/manual-transmission-ikt
- Speedometer: https://www.gta5-mods.com/scripts/nfsgauge-rpm-gear-speedometer
Changelog:
- 1.1:
- Added INI file to change the default engine brake value.
- Removed engine brake from bicicles and boats.
- Added a Readme.txt file.
- Fixed the problem that showed too many numbers after the comma.
- 1.2:
- Added Menu.
- Improved performance.
- Removed all previous key
- Now you can change the keyboard key to open the menu in the INI file
- 1.3 beta:
- Trying to fix the bug which makes the car fly away
- 1.3.1 beta:
- Probably fixed the bug which makes the car fly away in 1.3 beta
- Improved UI to change more quickly the current engine brake value
- 1.3.2 beta:
- I modified and made more realistic the way it decelerates, so to notice a deceleration now you have to increase the value of one unit instead of changing the decimal values
- Now the decimal values are represented by the dot
- 1.3.3:
- Resolved menu flickering
IMPORTANT: for decimal values use a dot.
For any bugs, advice or problems let me know in the comments
IT IS FORBIDDEN TO REPOST THIS MOD ANYWHERE WITHOUT MY PERMISSION.
Première mise en ligne : 4 mars 2021
Dernière mise à jour : 1 mai 2021
Téléchargé pour la dernière fois : il y a 8 heures
@Aiakos It brakes your car like a real engine brake, it means that when you don't accelerate the car slow down in a way that is directly proportional to rpms (0 rpms means 0 brake, max rpms means max brake). In the video i show the difference between normal driving (without engine brake) and driving with the engine brake. If you still have doubt ask here.
I want your mod.
I hope you solve the problem.
It’s pretty fun flying around with vehicle god mode on though
Car flies around...
I think the problem is in your .ini, you use 0,12 instead of 0.12, so by opening the menu ingame it shows 12 as value.
And I had to save the config, edit the ini (changing the value down from 12 takes forever... it doesn't speed up or let you input the value manually), then restart the game.
For all people having this problem: try to install the beta.
Ini is still using a comma dude?? That's all you have to fix for it to work, lol
It serves its purpose.
@GreenAid No dude the comma is right, because with a dot the mod recognises the number like if the dot doesn't exist
@Franck21 It's quite the opposite xD That's why I had to change it (and saving gave a dot). Unless you edited the code after that.
https://i.imgur.com/SjiYDFY.png
Meanwhile if I use the comma ingame: https://i.imgur.com/uuT7Dbl.png
@GreenAid Ok i resolved it (1.3.2 beta not published yet). Now you have to use the dot
@Franck21 Already had to since 3 versions lol
@Franck21 good job at fixing the bug that makes the cars fly it is working perfect now!
@Asedrus If I solved all these bugs it's only thanks to @gta5kr that supports me by betatesting all the new versions and also thanks to all the people that reported a bug. Thank you!
thanks for the mod and the quick fix
Good working for me!
You're the best!!
@Franck21 Hi, I can't open the menu, I installed this mod but in game I don't see any difference
@Asedrus Hi,
I am desperately looking for how to open the menu, how to do pls? When I'm in game I don't see any differences even with this mod install