Offshore Oil Facility
1 762
36
1 762
36
Offshore Oil Facility
Design by IamMistahWolf
Congratulations! You are now a prime investor, executive or employee of Infinity Group's fully operational 'Offshore Oil Facility!' Now that the bidding wars for drilling rights off the Northwest Coast of San Andreas near Paleto Bay are over, Infinity Group is welcoming new hires , middle-management and investors as Infinity Group safely pulls the last dredges...uh, considerable amount of the state's oil resources. Also Infinity Group is on the cutting edge of R&D for 'clean and sustainable energy resources and technology.'So while Infinity Group employees are hard at work 'making the oil flow' for the thirsty cars, trucks and airplanes keeping the state's economy rolling, Infinity Group is hard at work developing new and promising energy technology. This is the best time to come aboard to make a good living and help sustain and expand the state's 'economic power!'
Whether traveling by air or sea, Checking in is a breeze! If coming by sea, you'll land at the dock, climb the ladder and pass the Dive Locker, then take the stairs to the 'Secure Research Deck.' Don't get too nosey when checking in with the guards. You'll need 'clearance' to enter that part of the facility! Take the elevator up to the 'Common Deck' and you'll be directed to the Main Office. VIP's and employees with high clearance will come by air and land on the Common Deck Helipad. You will check-in at the Common Deck Guard Station before heading to the Main Office.
All employees and executives will find a good meal in the 'Dining Container'. Overnight workers and shift managers can grab some shut-eye in the 'Sleeping Container'or the 'Executive Room' in the Main Office's Trailer. Lastly, Overnight employees can take time to study or attend quick meetings in the 'Silver Trailer' and watch TV in the 'Common Break Room' inside the Main Office Trailer or in the Dining Container. Medical Services are available for emergencies for employees cleared for the Secured Research Deck only!
So whether you come to work as a Diver, Machinist, Med Tech, Cook, Pilot or any of the many other great job opportunities available, You'll start your 'journey' ashore at the Pelido Pennisula Dock. We look forward to you helping to enrich the company! Remember, a contract with Infinity Group...lasts forever!
Requirements:
Menyoo
OIV
Map Builder Discovery
Increased Props [Addon-Props]
No Boundary Limits*
Installation:
Place the Offshore Oil Facility XML file into Menyoo's 'Spooner Folder'.
Known Bugs:
None
Note:
This is a hefty build, so expect a noticeable drop in framerates. It may be too much for underpowered computers so be advised. There is only one teleport and that is for the Main Office Trailer. Just walk up to it and you'll enter the facility. To 'turn on the lights' inside the Main Office Trailer, you'll need to turn on the lights for all the 'Panto' cars in the entity database. Or activate Spooner and go outside the interior, select each car and manually turn their lights on. Until somebody comes up with a way to get prop lights to stay on inside an MLO shell, this what we got. All other doors work.
The entire map is AI friendly. To have bodyguards follow you on dives, you can use Simple Trainer, Enhanced Native Trainer or 'Player Companion'(not sure about that one.) To get AI to swim underwater with you using 'ST', get your Bodyguard into the water, dive and then 'teleport' them to you. Since this is outside of the navmesh, your bodyguard will follow you long as you're underwater. Using ENT, your bodyguard will follow you underwater. It looks odd, because you're dragging them along and they don't 'dive swim'.
You absolutely need to have 'No Boundary Limits' for this map! You 'might' be able to fly to it without 'NBL', but your boat will sink and you'll get 'sharked' to death! Set all the limits in the .INI to 'True' and the 'Depth Limit' to '9999' so you can take submersibles below the game's floor limit.
WARNING: Just like any real Industrial Environment, there are 'dangers' present at this facility. Exercise extreme caution when poking your nose where you shouldn't!
Enjoy!
__________
DO NOT MAKE CHANGES AND OR UPLOAD THIS MAP AS YOUR WORK! Do give proper credit in your videos, print and online presentations. Link to this page on 5mods, youtube, discord or any other online medium.
Design by IamMistahWolf
Congratulations! You are now a prime investor, executive or employee of Infinity Group's fully operational 'Offshore Oil Facility!' Now that the bidding wars for drilling rights off the Northwest Coast of San Andreas near Paleto Bay are over, Infinity Group is welcoming new hires , middle-management and investors as Infinity Group safely pulls the last dredges...uh, considerable amount of the state's oil resources. Also Infinity Group is on the cutting edge of R&D for 'clean and sustainable energy resources and technology.'So while Infinity Group employees are hard at work 'making the oil flow' for the thirsty cars, trucks and airplanes keeping the state's economy rolling, Infinity Group is hard at work developing new and promising energy technology. This is the best time to come aboard to make a good living and help sustain and expand the state's 'economic power!'
Whether traveling by air or sea, Checking in is a breeze! If coming by sea, you'll land at the dock, climb the ladder and pass the Dive Locker, then take the stairs to the 'Secure Research Deck.' Don't get too nosey when checking in with the guards. You'll need 'clearance' to enter that part of the facility! Take the elevator up to the 'Common Deck' and you'll be directed to the Main Office. VIP's and employees with high clearance will come by air and land on the Common Deck Helipad. You will check-in at the Common Deck Guard Station before heading to the Main Office.
All employees and executives will find a good meal in the 'Dining Container'. Overnight workers and shift managers can grab some shut-eye in the 'Sleeping Container'or the 'Executive Room' in the Main Office's Trailer. Lastly, Overnight employees can take time to study or attend quick meetings in the 'Silver Trailer' and watch TV in the 'Common Break Room' inside the Main Office Trailer or in the Dining Container. Medical Services are available for emergencies for employees cleared for the Secured Research Deck only!
So whether you come to work as a Diver, Machinist, Med Tech, Cook, Pilot or any of the many other great job opportunities available, You'll start your 'journey' ashore at the Pelido Pennisula Dock. We look forward to you helping to enrich the company! Remember, a contract with Infinity Group...lasts forever!
Requirements:
Menyoo
OIV
Map Builder Discovery
Increased Props [Addon-Props]
No Boundary Limits*
Installation:
Place the Offshore Oil Facility XML file into Menyoo's 'Spooner Folder'.
Known Bugs:
None
Note:
This is a hefty build, so expect a noticeable drop in framerates. It may be too much for underpowered computers so be advised. There is only one teleport and that is for the Main Office Trailer. Just walk up to it and you'll enter the facility. To 'turn on the lights' inside the Main Office Trailer, you'll need to turn on the lights for all the 'Panto' cars in the entity database. Or activate Spooner and go outside the interior, select each car and manually turn their lights on. Until somebody comes up with a way to get prop lights to stay on inside an MLO shell, this what we got. All other doors work.
The entire map is AI friendly. To have bodyguards follow you on dives, you can use Simple Trainer, Enhanced Native Trainer or 'Player Companion'(not sure about that one.) To get AI to swim underwater with you using 'ST', get your Bodyguard into the water, dive and then 'teleport' them to you. Since this is outside of the navmesh, your bodyguard will follow you long as you're underwater. Using ENT, your bodyguard will follow you underwater. It looks odd, because you're dragging them along and they don't 'dive swim'.
You absolutely need to have 'No Boundary Limits' for this map! You 'might' be able to fly to it without 'NBL', but your boat will sink and you'll get 'sharked' to death! Set all the limits in the .INI to 'True' and the 'Depth Limit' to '9999' so you can take submersibles below the game's floor limit.
WARNING: Just like any real Industrial Environment, there are 'dangers' present at this facility. Exercise extreme caution when poking your nose where you shouldn't!
Enjoy!
__________
DO NOT MAKE CHANGES AND OR UPLOAD THIS MAP AS YOUR WORK! Do give proper credit in your videos, print and online presentations. Link to this page on 5mods, youtube, discord or any other online medium.
Première mise en ligne : 26 octobre 2021
Dernière mise à jour : 26 octobre 2021
Téléchargé pour la dernière fois : il y a 11 heures
21 commentaires
More mods by iammistahwolf:
- Bâtiment
- Lieu
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5.0
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4
Menyoo 1.0
Offshore Oil Facility
Design by IamMistahWolf
Congratulations! You are now a prime investor, executive or employee of Infinity Group's fully operational 'Offshore Oil Facility!' Now that the bidding wars for drilling rights off the Northwest Coast of San Andreas near Paleto Bay are over, Infinity Group is welcoming new hires , middle-management and investors as Infinity Group safely pulls the last dredges...uh, considerable amount of the state's oil resources. Also Infinity Group is on the cutting edge of R&D for 'clean and sustainable energy resources and technology.'So while Infinity Group employees are hard at work 'making the oil flow' for the thirsty cars, trucks and airplanes keeping the state's economy rolling, Infinity Group is hard at work developing new and promising energy technology. This is the best time to come aboard to make a good living and help sustain and expand the state's 'economic power!'
Whether traveling by air or sea, Checking in is a breeze! If coming by sea, you'll land at the dock, climb the ladder and pass the Dive Locker, then take the stairs to the 'Secure Research Deck.' Don't get too nosey when checking in with the guards. You'll need 'clearance' to enter that part of the facility! Take the elevator up to the 'Common Deck' and you'll be directed to the Main Office. VIP's and employees with high clearance will come by air and land on the Common Deck Helipad. You will check-in at the Common Deck Guard Station before heading to the Main Office.
All employees and executives will find a good meal in the 'Dining Container'. Overnight workers and shift managers can grab some shut-eye in the 'Sleeping Container'or the 'Executive Room' in the Main Office's Trailer. Lastly, Overnight employees can take time to study or attend quick meetings in the 'Silver Trailer' and watch TV in the 'Common Break Room' inside the Main Office Trailer or in the Dining Container. Medical Services are available for emergencies for employees cleared for the Secured Research Deck only!
So whether you come to work as a Diver, Machinist, Med Tech, Cook, Pilot or any of the many other great job opportunities available, You'll start your 'journey' ashore at the Pelido Pennisula Dock. We look forward to you helping to enrich the company! Remember, a contract with Infinity Group...lasts forever!
Requirements:
Menyoo
OIV
Map Builder Discovery
Increased Props [Addon-Props]
No Boundary Limits*
Installation:
Place the Offshore Oil Facility XML file into Menyoo's 'Spooner Folder'.
Known Bugs:
None
Note:
This is a hefty build, so expect a noticeable drop in framerates. It may be too much for underpowered computers so be advised. There is only one teleport and that is for the Main Office Trailer. Just walk up to it and you'll enter the facility. To 'turn on the lights' inside the Main Office Trailer, you'll need to turn on the lights for all the 'Panto' cars in the entity database. Or activate Spooner and go outside the interior, select each car and manually turn their lights on. Until somebody comes up with a way to get prop lights to stay on inside an MLO shell, this what we got. All other doors work.
The entire map is AI friendly. To have bodyguards follow you on dives, you can use Simple Trainer, Enhanced Native Trainer or 'Player Companion'(not sure about that one.) To get AI to swim underwater with you using 'ST', get your Bodyguard into the water, dive and then 'teleport' them to you. Since this is outside of the navmesh, your bodyguard will follow you long as you're underwater. Using ENT, your bodyguard will follow you underwater. It looks odd, because you're dragging them along and they don't 'dive swim'.
You absolutely need to have 'No Boundary Limits' for this map! You 'might' be able to fly to it without 'NBL', but your boat will sink and you'll get 'sharked' to death! Set all the limits in the .INI to 'True' and the 'Depth Limit' to '9999' so you can take submersibles below the game's floor limit.
WARNING: Just like any real Industrial Environment, there are 'dangers' present at this facility. Exercise extreme caution when poking your nose where you shouldn't!
Enjoy!
__________
DO NOT MAKE CHANGES AND OR UPLOAD THIS MAP AS YOUR WORK! Do give proper credit in your videos, print and online presentations. Link to this page on 5mods, youtube, discord or any other online medium.
Design by IamMistahWolf
Congratulations! You are now a prime investor, executive or employee of Infinity Group's fully operational 'Offshore Oil Facility!' Now that the bidding wars for drilling rights off the Northwest Coast of San Andreas near Paleto Bay are over, Infinity Group is welcoming new hires , middle-management and investors as Infinity Group safely pulls the last dredges...uh, considerable amount of the state's oil resources. Also Infinity Group is on the cutting edge of R&D for 'clean and sustainable energy resources and technology.'So while Infinity Group employees are hard at work 'making the oil flow' for the thirsty cars, trucks and airplanes keeping the state's economy rolling, Infinity Group is hard at work developing new and promising energy technology. This is the best time to come aboard to make a good living and help sustain and expand the state's 'economic power!'
Whether traveling by air or sea, Checking in is a breeze! If coming by sea, you'll land at the dock, climb the ladder and pass the Dive Locker, then take the stairs to the 'Secure Research Deck.' Don't get too nosey when checking in with the guards. You'll need 'clearance' to enter that part of the facility! Take the elevator up to the 'Common Deck' and you'll be directed to the Main Office. VIP's and employees with high clearance will come by air and land on the Common Deck Helipad. You will check-in at the Common Deck Guard Station before heading to the Main Office.
All employees and executives will find a good meal in the 'Dining Container'. Overnight workers and shift managers can grab some shut-eye in the 'Sleeping Container'or the 'Executive Room' in the Main Office's Trailer. Lastly, Overnight employees can take time to study or attend quick meetings in the 'Silver Trailer' and watch TV in the 'Common Break Room' inside the Main Office Trailer or in the Dining Container. Medical Services are available for emergencies for employees cleared for the Secured Research Deck only!
So whether you come to work as a Diver, Machinist, Med Tech, Cook, Pilot or any of the many other great job opportunities available, You'll start your 'journey' ashore at the Pelido Pennisula Dock. We look forward to you helping to enrich the company! Remember, a contract with Infinity Group...lasts forever!
Requirements:
Menyoo
OIV
Map Builder Discovery
Increased Props [Addon-Props]
No Boundary Limits*
Installation:
Place the Offshore Oil Facility XML file into Menyoo's 'Spooner Folder'.
Known Bugs:
None
Note:
This is a hefty build, so expect a noticeable drop in framerates. It may be too much for underpowered computers so be advised. There is only one teleport and that is for the Main Office Trailer. Just walk up to it and you'll enter the facility. To 'turn on the lights' inside the Main Office Trailer, you'll need to turn on the lights for all the 'Panto' cars in the entity database. Or activate Spooner and go outside the interior, select each car and manually turn their lights on. Until somebody comes up with a way to get prop lights to stay on inside an MLO shell, this what we got. All other doors work.
The entire map is AI friendly. To have bodyguards follow you on dives, you can use Simple Trainer, Enhanced Native Trainer or 'Player Companion'(not sure about that one.) To get AI to swim underwater with you using 'ST', get your Bodyguard into the water, dive and then 'teleport' them to you. Since this is outside of the navmesh, your bodyguard will follow you long as you're underwater. Using ENT, your bodyguard will follow you underwater. It looks odd, because you're dragging them along and they don't 'dive swim'.
You absolutely need to have 'No Boundary Limits' for this map! You 'might' be able to fly to it without 'NBL', but your boat will sink and you'll get 'sharked' to death! Set all the limits in the .INI to 'True' and the 'Depth Limit' to '9999' so you can take submersibles below the game's floor limit.
WARNING: Just like any real Industrial Environment, there are 'dangers' present at this facility. Exercise extreme caution when poking your nose where you shouldn't!
Enjoy!
__________
DO NOT MAKE CHANGES AND OR UPLOAD THIS MAP AS YOUR WORK! Do give proper credit in your videos, print and online presentations. Link to this page on 5mods, youtube, discord or any other online medium.
Première mise en ligne : 26 octobre 2021
Dernière mise à jour : 26 octobre 2021
Téléchargé pour la dernière fois : il y a 11 heures
This is awesome! I immediately got flashbacks to the movie.
@Red_Reddington Glad you like it and thanks for the stars! There's a lot packed in there both ashore and onboard the platform. The TV's in the Dining Container and Common Room work if you use the 'Teleport' option in Simple Trainer. Have a good look around the place. But...be careful....
There is better version of oil rig. It spawn as vehicle, but you can froze it with menyoo.
https://www.gtainside.com/en/gta5/boats/119560-oil-rig-dual-crane-vessel-v2-add-on/
@calvooo 'Define Better'? This wasn't made to be 'mobile'. Not to mention the mod you put in is rather blocky and clunky. I've been on rigs and this was made based on that experience. Also, the one you put up was made by someone who has the resources to make 'models' which I do not. I made the best rig with what I have available. Thanks for your input.
@iammistahwolf
I did not mean to criticize your mod. You did a great job.
My wording wasnt the best..
P.S. english isnt my native language
@calvooo, Apology accepted. I figured 'english' may not have been your language. No worries. Thanks for the nod on my mod. Cheers....
i get teleported to the docks when i get to the main office and when i go through the portal at the very bottom i just go to a dark area can't see anything besides that awesome map lots of detail good job!
@timelessaru Hmm.... Do you have 'MP Maps' enabled? Also, select the 'Mobile Operations Center' in Menyoo, but don't load the interior. I'll check it again to make sure. Getting sent back to the docks sounds like you don't have 'No Boundary Limits' or you have an older version of it. Heh. As for the 'Portal At the Bottom' do you normally touch 'strange energy sources' and expect nothing 'weird' to happen? If you didn't have 'Godmode' on you'd learn the hard way! Sounds like you don't need to be 'touching' or messing around with anything else on the 'Classified Research Deck' either! I'll look into the deal with the main office. Glad you like the mod and thanks for the stars!
@calvooo BTW, I don't fear criticism. I expect to hear whether my work is good or not. Long as I'm told 'why' someone thinks it is not I can handle it.
@timelessaru , Man, I checked the teleports for the main office and they were good to go. Unless something weirded out with the download, everything should be solid. However, you won't get a 'well it works on my machine' from me. Make sure you have No Boundary Limits installed and you load the 'Mobile Operations Center' (MOC) in Menyoo, but 'don't select the interior components'. After that it should work fine. Cheers!
@Red_Reddington, What 'movie'?
@iammistahwolf This looks good! Really looking forward to trying this out today. Are the NPCs apart of the rig or can you spawn your own? Thanks!
@DugiHowser , Thanks for the nod on the mod. The peds come with but you can 'add or subtract' as you wish. Careful going around the 'R&D Deck' is all I'm sayin'....
@Red_Reddington who are you to elizabeth keen
Can you release a ymap version? so I can use it for my FiveM Server?
@GrimeyFresh I've been looking into it. Most of the map should convert to ymap no prob. I'm trying to get (any) info on the parts that have Map Builder elements as they seem to have problems with ymap conversion. Not to mention I'd have to see if the part using the MOC trailer and MLO space will convert to ymap as well. If not, I'd have to do some major changes because I won't release a half-assed map. I'll put out word If I get it to work. Thanks for the interest!
@iammistahwolf Someone already has converted it, I've played on FiveM servers with it before, that's why I said what I said xD
@GrimeyFresh Who converted it? Are they posting stuff with it and not giving me credit?
@iammistahwolf Now that I took a closer look, It's not the same one I was thinking of.
Sorry for the confusion and the panic! My bad bro! Still 5/5!
@GrimeyFresh Thanks for the update. You had me at 'DEFCON 3' ready to get after somebody! Yeah, I'll look into changing it into a ymap for SP first as I don't work with 5M and am not certain of setting it up that way. I've got some overdue builds to put out then I'll try my hand at it. Cheers!
@iammistahwolf No Worries, Thanks! Yeah you can Load ymaps into FiveM, (most of them anyways)