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@HeySlickThatsMe , thanks for getting back. I figured part of the problem came from modded clothes. Could you be more specific about the potential 'fix' you mentioned? Do we change the .ydd to 'lower_normal_000 and the .ytd to 'lower_spec_000?'
So for everyone else, here's what I've gotten to work: 'uppr' and 'lowr' will work if you can get this 'glitch' to work. When first installing an uppr or lowr, it will initially be invisible when you try to pull it up in a trainer. To get it to appear at all, you have to go to the beginning of the vanilla list and then scroll backwards until you get to them at the end of the list. They will appear as 'purple' with a checkered mesh. The 'glitch' seems only to work with 'nude' uppr and lowr. You'll need the parts from either 'Rosecreations: Kinky Nudes' or Serkyamn's 'Real Nude Body' or 'HeavenDoll's' as they have additional 'flesh maps' setup up like the vanilla version and as .ytd's. You'll have to pull the individual parts you want out 'manually' from their dlc's. You'll know the 'glitch' works when you spawn in an mp ped and the uppr and lowr appear. Torso's will still spawn in as purple when you scroll through and you'll need to scroll back through torsos until you hit one that comes in with the proper map. Then scroll back to the one you want and it should appear normal. Legs will appear 'white and black' and you'll have to do the same as the torso to get them to come in properly. If you're lucky, the glitch will spawn your legs in just fine. Again, this only works with 'nude' uppr and lowr's. You can use the many clothes mods to cover the different body types. Be advised: I've only worked this out for the 'freemode female' and you'll need to find clothes to fit the various body sizes as the vanilla size is 'small'. It's a ridiculous workaround, but until Slick gets back to me about the 'fix', that's the best I can come up with. Lastly, you can't add earring/ear pieces as there are no extra slots. You can't add bracelets or jewelry to the right arm (no extra slots), but you can add to the left. You cannot add 'r' type shoes as they will not be accepted, 'u' only. I only got 'non-nude' lowr's out to slot 006, but the 'glitch fix' let's me put in 'nude legs'. Not sure if it's just my setup, but 'Emblems' will disappear like tattoos or t-shirt artwork if you get hit too many times. But you can't make them reappear like with tattoos and tshirts by reselecting them in a trainer. Sometimes emblems don't appear at all. When they work, they work fine.
@GJ1996 Maybe it's just me, but building an interior without 'basic amenities' seems 'half-done'. As for the cops 'eventually giving up' that didn't happen! Those suckers were like 'zombies' and I had to shoot my way out. If you mean 'give up' because you killed so many the game can't spawn anymore until you get out of the area, then yeah...they gave up!
For those who 'didn't get the memo', True back up your version and your last 'cloud save' in your 'users/apps/local/temp' folder. If you didn't, long as you have the last date you signed on before the update you can play indefinitely...Long As You Don't Go Online.' To do this; play only when not connected to the internet. The first two to five days you should be able to just load the game no prob. After that, the game will lock you out because 'blah, blah, blah you haven't signed in online, blah.' No problem. Again, STAY OFFLINE and change the date on your computer to the last day you played BEFORE the update. Leave it that way while you play. When done, shut down the game first and then reconnect online. The instant you mistakenly start the game with your internet connection on, the game will attempt to update and you're screwed. Then, you'll just have to wait until scripthook updates or try and play with a backup again 'offline'.
@GJ1996 , Nice start! I always thought this house was a good fit for an interior but it had too much crap going on inside the shell to do so without it being an MLO. Now I'm just trying to figure out where to put a 'bathroom' and kitchen area. Be advised: vanilla cops can enter the premises, but can't go any further than the doors. They can also shoot through the doors on the first floor to places in the house you wouldn't expect. With '5 stars' they craw over the property like roaches!
@Aurora11 Thanks for the tip on the yacht's sound. As for the handling line, I haven't tried the 'summer yacht' yet. But this is a farily 'heavy' ship and should displace water in a more stable manner. You'd need to be in rough seas to be flopping around like 'R's' tug in a ship that size.
@secretic Hey, how did you get the blood and damage effects to be permanent on the zombie peds?
@RsMods , off the top this mod is wonderful. You did what 'R' never bothered to do and I commend you! I have only two beefs and one 'too-bad-it-probably-can't-be-done.' Beef #1 I know you based this off the tug. Is there no way to fine tune the handling line? I've sailed on tugs a similar sized yacht and naval ships and none handle janky as the tug 'R' made on moderate chop at sea. I can live with the loud 'tug' engine noise (which no multi-million-dollar yacht would make.) That a yacht of that scale handles like that is a disservice to the fine model you made. Beef# 2, I love that you put in 'below deck spaces.' However, if you've ever been at sea unless you want weights flying around (especially in high seas) the onboard gym is impractical. I was hoping you put an 'engine room' in at least the second unused space behind the gym wall and made the gym a 'wet deck' with diving gear instead. Lastly, when you were putting in the 'extras' oh how I wished you'd put in the means to close the interior spaces like you did the gym and master bedroom. Especially on the second deck that goes into the living spaces. The stairwell is on an exposed weather deck. Rain or a high wave would pour inside the yacht the way it's currently set up. An extra that covers that stairwell would have been nice. Oh and what's up with the 'pool/jacuzzi?' Is it supposed to be 'black'? 'Cause it is when I load it in. Despite those minor design issues, it's still a quite useable mod and the handling issue can be worked around by managing the sea state in a trainer. Excellent job!
@Alex106 did you write it yourself or use a mod?
@Alex106 love the addition. Hey, how did you incorporate those teleports?