NASCAR Texas Super Speedway [Add-On | Lights] 1.0
15 759
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15 759
244
A first for me, a complete custom map for GTA V. This brings the complete Texas Super Speedway for NASCAR races into the game. I was working on some NASCAR vehicles, but without the proper racetrack they felt out of place, so here we go. Please note, that this is still a WORK IN PROGRESS. Things like grass and pavement textures will be overhauled and I will also add more lights in the future.
FAQ:
Q: Is the car on the screenshots included?
A: No, it will be released at a later date
Q: Is this final?
A: No, better textures for things like grass, pavement, etc will be added in a later version. More lights will also be added.
Q: My car slips through objects, is this normal?
A: yes and no. Some cars tend to simply ignore any collision meshes while other work fine. It seems to be more of an issue with different vehicle collision meshes. My custom NASCAR vehicle mods don't have this issue though.
Q: The Ambulances, RVs, Buildings, etc are not very detailed, will that be changed?
A: Very unlikely. This track/map is simply meant for racing, not to take a look at the buildings. The only thing that might get enhanced is the pit stop and winner circle area.
Q: why is it placed over Alamo sea? it looks ugly with the provided landmass
A: It's not meant to be in the game while you play normally. I decided to add it over Alamo to have the mountains as background scenery, that way it feel like a bigger world.
Q: Can I move it?
A: Yes you can with Menyoo. "Texas_10" is the parent part where all other track parts are attached to. Simply move that one and the others will move with it together.
Credits:
Model:
Nascar SimRacing
Converted to GTA San Andreas:
Don Wasyl
Converted to GTA V, edited by SkylineGTRFreak
Prop .ytyp file by Dekurwinator
FAQ:
Q: Is the car on the screenshots included?
A: No, it will be released at a later date
Q: Is this final?
A: No, better textures for things like grass, pavement, etc will be added in a later version. More lights will also be added.
Q: My car slips through objects, is this normal?
A: yes and no. Some cars tend to simply ignore any collision meshes while other work fine. It seems to be more of an issue with different vehicle collision meshes. My custom NASCAR vehicle mods don't have this issue though.
Q: The Ambulances, RVs, Buildings, etc are not very detailed, will that be changed?
A: Very unlikely. This track/map is simply meant for racing, not to take a look at the buildings. The only thing that might get enhanced is the pit stop and winner circle area.
Q: why is it placed over Alamo sea? it looks ugly with the provided landmass
A: It's not meant to be in the game while you play normally. I decided to add it over Alamo to have the mountains as background scenery, that way it feel like a bigger world.
Q: Can I move it?
A: Yes you can with Menyoo. "Texas_10" is the parent part where all other track parts are attached to. Simply move that one and the others will move with it together.
Credits:
Model:
Nascar SimRacing
Converted to GTA San Andreas:
Don Wasyl
Converted to GTA V, edited by SkylineGTRFreak
Prop .ytyp file by Dekurwinator
Première mise en ligne : 30 avril 2017
Dernière mise à jour : 30 avril 2017
Téléchargé pour la dernière fois : il y a 1 jour
97 commentaires
A first for me, a complete custom map for GTA V. This brings the complete Texas Super Speedway for NASCAR races into the game. I was working on some NASCAR vehicles, but without the proper racetrack they felt out of place, so here we go. Please note, that this is still a WORK IN PROGRESS. Things like grass and pavement textures will be overhauled and I will also add more lights in the future.
FAQ:
Q: Is the car on the screenshots included?
A: No, it will be released at a later date
Q: Is this final?
A: No, better textures for things like grass, pavement, etc will be added in a later version. More lights will also be added.
Q: My car slips through objects, is this normal?
A: yes and no. Some cars tend to simply ignore any collision meshes while other work fine. It seems to be more of an issue with different vehicle collision meshes. My custom NASCAR vehicle mods don't have this issue though.
Q: The Ambulances, RVs, Buildings, etc are not very detailed, will that be changed?
A: Very unlikely. This track/map is simply meant for racing, not to take a look at the buildings. The only thing that might get enhanced is the pit stop and winner circle area.
Q: why is it placed over Alamo sea? it looks ugly with the provided landmass
A: It's not meant to be in the game while you play normally. I decided to add it over Alamo to have the mountains as background scenery, that way it feel like a bigger world.
Q: Can I move it?
A: Yes you can with Menyoo. "Texas_10" is the parent part where all other track parts are attached to. Simply move that one and the others will move with it together.
Credits:
Model:
Nascar SimRacing
Converted to GTA San Andreas:
Don Wasyl
Converted to GTA V, edited by SkylineGTRFreak
Prop .ytyp file by Dekurwinator
FAQ:
Q: Is the car on the screenshots included?
A: No, it will be released at a later date
Q: Is this final?
A: No, better textures for things like grass, pavement, etc will be added in a later version. More lights will also be added.
Q: My car slips through objects, is this normal?
A: yes and no. Some cars tend to simply ignore any collision meshes while other work fine. It seems to be more of an issue with different vehicle collision meshes. My custom NASCAR vehicle mods don't have this issue though.
Q: The Ambulances, RVs, Buildings, etc are not very detailed, will that be changed?
A: Very unlikely. This track/map is simply meant for racing, not to take a look at the buildings. The only thing that might get enhanced is the pit stop and winner circle area.
Q: why is it placed over Alamo sea? it looks ugly with the provided landmass
A: It's not meant to be in the game while you play normally. I decided to add it over Alamo to have the mountains as background scenery, that way it feel like a bigger world.
Q: Can I move it?
A: Yes you can with Menyoo. "Texas_10" is the parent part where all other track parts are attached to. Simply move that one and the others will move with it together.
Credits:
Model:
Nascar SimRacing
Converted to GTA San Andreas:
Don Wasyl
Converted to GTA V, edited by SkylineGTRFreak
Prop .ytyp file by Dekurwinator
Première mise en ligne : 30 avril 2017
Dernière mise à jour : 30 avril 2017
Téléchargé pour la dernière fois : il y a 1 jour
Great Addon, but when i create a race with "Street Races" Mod from "Eddlm" and i want to start the race, me and the AI Cars spawn in the water (not on the race track). Maybe this will be fixed in future.
If this would work, i give 5/5 stars
@SkylineGTRFreak When I load the track into GTA all I get is the cars that spawn and no track. Why?
@SkylineGTRFreak Convert Modded Assetto corsa Circuits To GTA V.
Links:http://assettocorsa.club/mods/tracks/race-of-champion.html#en
http://assettocorsa.club/mods/tracks/circuit-of-the-americas.html#en
http://assettocorsa.club/mods/tracks/marina-bay-street-circuit.html#en
http://assettocorsa.club/mods/tracks/valencia-street-circuit.html#en
http://assettocorsa.club/mods/tracks/bahrain-international-circuit.html#en
http://assettocorsa.club/mods/tracks/sochi-autodrom.html#en
it is possible to change the cars of this map by supercars instead of appearing nascar cars
cool mod ty for sharing
@SkylineGTRFreak http://assettocorsa.club/en/tracks.html Go to this, Also, can you Make F1 and other tracks?
@ZehSavage sadly no. i've been working on trying to get this map to work in FiveM for the past week. I can't get it to load in and it crashes my server.
Can someone please get this to work in FiveM
Put better textures for the road. I can't make skid marks knowing the road. The road feels a bit narrow. Though I really do like this track. It would be even better if I could race AI in it!
Also the vehicles spawned for this mod a buggy. They duplicate when I touch them
Hi there. I have been wanted this map for a long while now I have tried converting it a few times to run in fivem on my racing server and no luck. Is there a reason its not working? Iv only ever had bad luck converting like 4 maps this being one of them. If theres anything you can do to help me in getting this working in fivem i would greatly appreciate it. Thank you for ur time
So I made some progress on getting this working. The map is still not loading all the way but I finally got it to where it doesnt crash the game when you get close to it and the lights are there. I want this map so bad Im not giving up
this looks so rad, man.
where is the location?
How to upload to FiveM. My server also want this. Help.
Not as epic as it seems. :(
Doesn't work. Sadge
Is this an MLO mapfile?
Great work, as always. I've always been so focused on your military mods, I'd never noticed my home town track.
I was there many times the decade or so after it opened to support IT for Fort Worth Police and Fire.
Need some help when I put this into my test server it doesn't even show on the map doesn't even spawn any advice why?
Rudi Graham#8932 add me if you can help please. (It's a ESX test server)
Has anyone got this to work on FiveM at all?