Carbine Rifle MK2 - Bolt Fix 1.0
4 438
68
4 438
68
-- Fixed Carbine Rifle MK2 --
Since its debut in Gunrunning, the Carbine Rifle MK2 lacked a moving bolt. As you can problem can guess, I fixed that.
This is a fix for something that's rather insignificant. A five minute fix in Zmodeler3. Classy, yeah?
-- Installation --
Just use Easy Mod Folder or replace the weapons models by hand.
-- Change Log --
1.0 (1/10/2019) - Initial release.
-- Misc --
Made on 1/10/19. You may upload this anywhere.
Since its debut in Gunrunning, the Carbine Rifle MK2 lacked a moving bolt. As you can problem can guess, I fixed that.
This is a fix for something that's rather insignificant. A five minute fix in Zmodeler3. Classy, yeah?
-- Installation --
Just use Easy Mod Folder or replace the weapons models by hand.
-- Change Log --
1.0 (1/10/2019) - Initial release.
-- Misc --
Made on 1/10/19. You may upload this anywhere.
Première mise en ligne : 11 janvier 2019
Dernière mise à jour : 11 janvier 2019
Téléchargé pour la dernière fois : il y a 2 jours
18 commentaires
More mods by theNGclan:
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4.83
82 045
1 063
4.0.0A (LSDW Support + Crash Hotfix)
By theNGclan
-- Fixed Carbine Rifle MK2 --
Since its debut in Gunrunning, the Carbine Rifle MK2 lacked a moving bolt. As you can problem can guess, I fixed that.
This is a fix for something that's rather insignificant. A five minute fix in Zmodeler3. Classy, yeah?
-- Installation --
Just use Easy Mod Folder or replace the weapons models by hand.
-- Change Log --
1.0 (1/10/2019) - Initial release.
-- Misc --
Made on 1/10/19. You may upload this anywhere.
Since its debut in Gunrunning, the Carbine Rifle MK2 lacked a moving bolt. As you can problem can guess, I fixed that.
This is a fix for something that's rather insignificant. A five minute fix in Zmodeler3. Classy, yeah?
-- Installation --
Just use Easy Mod Folder or replace the weapons models by hand.
-- Change Log --
1.0 (1/10/2019) - Initial release.
-- Misc --
Made on 1/10/19. You may upload this anywhere.
Première mise en ligne : 11 janvier 2019
Dernière mise à jour : 11 janvier 2019
Téléchargé pour la dernière fois : il y a 2 jours
Enjoy the fix, guys!
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can u do the the same thing to the original carbine rifle,cuz the bolt doesn't move in first person mode
@CameronTheOne That would be animation problem which can't be fixed yet, but I do remember it moving
alright then
also do u a mod or something that the bullets come out correctly,here's an example:
https://www.youtube.com/watch?v=Zu2ugvxG9tg
@theNGclan can yoi fix the combat mg mk2 too?
Does have the same issue.
I’ll fix it tonight :)
@theNGclan
Hey, what patchday folder do these go too? There is no instuctions for manual install.
@TrustNo1 Replace the files in mpgunrunning or use Easy Mods Folder.
@theNGclan
Awesome, thank you!
Can you make one model that integrates the barrel, and the muzzle so that we can use it to replace the carbinerifle? In the story model the carbinerifle MK2 cannot be kept, which means whenever I reload into the game, I lost the MK2 weapons I previously spawned using trainers.
@theNGclan Is it possible to make a mod that makes use of the foldet iron sights on the Carbine Rifle MK II?
It's great, now we just need a fix for the abysmally short stock.
Hello, idk if it's a problem caused by me or the mod, but when I installed this and replaced the files manually as I always do, the weapon just appears as the model base, no attachments, no mag, no nothing, is there a way to fix that?. I have all the mag files etc., so it shouldn´t be a problem of missing models or textures.
Nvm I managed to fix it it had to do with another mod.
...
I suppose this fix can only be used in single player?