AA12 From Killing Floor 2
2 179
59
2 179
59
Model and Textures by Tripwire Interactive
Ripped and Converted by Me
Installation:
-Go to update folder
-update/x64/dlcpacks/patchday3ng/dlc.rpf/x64/models/cdimages/weapons.rpf
and add the 4 files of the rar
-Enjoy
Know Bugs:
-The two available magazines overlaps the weapon
-The weapon sight are a bit high, this difficult to aim in sight fps mode
-The Weapon dont have any animation because not have bones
-The Accesories are partially supported
Ripped and Converted by Me
Installation:
-Go to update folder
-update/x64/dlcpacks/patchday3ng/dlc.rpf/x64/models/cdimages/weapons.rpf
and add the 4 files of the rar
-Enjoy
Know Bugs:
-The two available magazines overlaps the weapon
-The weapon sight are a bit high, this difficult to aim in sight fps mode
-The Weapon dont have any animation because not have bones
-The Accesories are partially supported
Première mise en ligne : 11 juillet 2015
Dernière mise à jour : 11 juillet 2015
Téléchargé pour la dernière fois : 4 décembre 2024
49 commentaires
Model and Textures by Tripwire Interactive
Ripped and Converted by Me
Installation:
-Go to update folder
-update/x64/dlcpacks/patchday3ng/dlc.rpf/x64/models/cdimages/weapons.rpf
and add the 4 files of the rar
-Enjoy
Know Bugs:
-The two available magazines overlaps the weapon
-The weapon sight are a bit high, this difficult to aim in sight fps mode
-The Weapon dont have any animation because not have bones
-The Accesories are partially supported
Ripped and Converted by Me
Installation:
-Go to update folder
-update/x64/dlcpacks/patchday3ng/dlc.rpf/x64/models/cdimages/weapons.rpf
and add the 4 files of the rar
-Enjoy
Know Bugs:
-The two available magazines overlaps the weapon
-The weapon sight are a bit high, this difficult to aim in sight fps mode
-The Weapon dont have any animation because not have bones
-The Accesories are partially supported
Première mise en ligne : 11 juillet 2015
Dernière mise à jour : 11 juillet 2015
Téléchargé pour la dernière fois : 4 décembre 2024
@xxxlolgamerxxx It`s possible to add weapons to the game instead of replacing them.
I know how to make a custom DLC Pack for GTA V.
You can add everything with that.
I read a tutorial on GTAForums , here's link:http://gtaforums.com/topic/794835-pocv-creating-a-dlc-pack-and-adding-a-new-weapon/
ITŚ HAPPENING
CAN U ADD THE AK47 FROM GTA IV????
@lncia yes
This is so sick man and can you add any weapons for Killing Floor 2 or just this one?
@mrvicho13 are u going to do it? my man
@mrshadey any
Nice!
@nc_stanley_cup use OpenIV
@MrVicho13 Hello, I have a couple questions. I am familiar with 3DS Max melee weapon modding, but modding the guns seems to have a problem. You may have experienced this. Whenever I shoot the weapon, the game crashes. I have tried two things in the Schematic View
One with the GTA 4 dummies --> http://gyazo.com/6ec2d486b6a738e3ed877b1a7dd7df01
Then, one without --> http://gyazo.com/f3a7e4563e45e3f6a16ce721877ab631
Both ways have ended up with the same result.
I am unsure about the second one because it does not determine where the bullets shoot out from and ect. Then for the first one, I believe GTA 5 has more dummies for weapons than GTA 4 does. Also I assume that they have different names. I as far as I know, we are unable to extract weapon dummies from GTA 5. Reading the description, you typed "The Weapon dont have any animation because not have bones". I am unsure if you meant that the weapon does not have dummies in general or that there are no custom animations for some of the dummies. I am most likely overthinking everything. Did you use GTA 5 dummies? GTA 4? Or none (don't think it is possible)? What would I need to modify in my current properties to enable the weapon to be fully functional? If you need further information about my setup, don't hesitate to ask. My apologies for this being so long. I just want to state my current position. I appreciate the help!
@krakenous If that could be done, it would be done i.e. in San Andreas a long time ago.
@the_gta_king well, try to export the original model, then delete some geometry, and atach the geometry of you new model to the oroginal, then delete all the original model... and try it...
How do you import models like this.. is there a tutorial anywhere's or can someone try and give me a short explanation...
@MrVicho13 After installing your mod my game start crashing. Can you upload the original assault shotgun files, please?
@XxXlolgamerXxX Can't you just add it to the game and make it spawn somewhere in the world?
@-Hooli-G4n- you recompile the rpf? and you dont use mod folder?
@Bluerabbit to appear naturally is very unlikely.
unfortunately we have no idea of how the spawn system of the game works.
@XxXlolgamerXxX okay, there could be a way of spawning it in via object spooner though.
sorry for the people who were waiting for the tutorial, but this never will be released
Do you even update this?