City-Driving Handling Mod for Ferrari F12 Nlargo Rosso 1.0
1 899
21
1 899
21
This handling mod is ment to be used while driving in FPS mode !!!
What does this mod bring new to the game?
- reworked suspensions to simulate the car's feeling on the road
- reworked breaking system
- reworked traction on all axes, especially lateral / sideways.
- reworked acceleration / top speed and gear shifting to better simulation of driving in the city.
- reworked car velocity and aerodynamics.
Installation Instructions:
1. You need the car:
https://www.gta5-mods.com/vehicles/addon-f12-n-largo-rosso-dtd-edition-lowrider-system
Install the car using the instructions you will find in the archive.
Then navigate to: update / x64 / dlcpacks / nlargo / dlc.rpf / data
and extract handling.meta file to your PC. Open it and replace the lines from the original file with the lines from my file.
Hello guys, first of all, you should know that this is a realistic handling mod for those who drive this car in FPS mode. I created this handling to give you the sense of control and true feeling of the car, NOT SPEED. Driving this car through the crowded city , alongside with other cars is just a beauty. You can control your car very easy without going to 100 km/h too fast.
Now, there is a reason I've set the car's max speed to 100 km/h. In my experience of editing handling for gtav, I've came to the conclusion that if you want 1st person driving in this game you cant go beyond lets say 120-130 (and thats a bit of stretch already). If you drive too fast in this game, you will not be able to get the true feeling of the car.
If you have any suggestions, leave it in the comments below.
Remember that this is ment for people that want to drive this car in the city having somehow a true feeling. It's not for people who want to fly off the map.
If you find this mod enjoyable, you can contact me and I can help you with any other cars, as long as you want them to be driven in FPS mode.
What does this mod bring new to the game?
- reworked suspensions to simulate the car's feeling on the road
- reworked breaking system
- reworked traction on all axes, especially lateral / sideways.
- reworked acceleration / top speed and gear shifting to better simulation of driving in the city.
- reworked car velocity and aerodynamics.
Installation Instructions:
1. You need the car:
https://www.gta5-mods.com/vehicles/addon-f12-n-largo-rosso-dtd-edition-lowrider-system
Install the car using the instructions you will find in the archive.
Then navigate to: update / x64 / dlcpacks / nlargo / dlc.rpf / data
and extract handling.meta file to your PC. Open it and replace the lines from the original file with the lines from my file.
Hello guys, first of all, you should know that this is a realistic handling mod for those who drive this car in FPS mode. I created this handling to give you the sense of control and true feeling of the car, NOT SPEED. Driving this car through the crowded city , alongside with other cars is just a beauty. You can control your car very easy without going to 100 km/h too fast.
Now, there is a reason I've set the car's max speed to 100 km/h. In my experience of editing handling for gtav, I've came to the conclusion that if you want 1st person driving in this game you cant go beyond lets say 120-130 (and thats a bit of stretch already). If you drive too fast in this game, you will not be able to get the true feeling of the car.
If you have any suggestions, leave it in the comments below.
Remember that this is ment for people that want to drive this car in the city having somehow a true feeling. It's not for people who want to fly off the map.
If you find this mod enjoyable, you can contact me and I can help you with any other cars, as long as you want them to be driven in FPS mode.
Première mise en ligne : 18 juin 2016
Dernière mise à jour : 18 juin 2016
Téléchargé pour la dernière fois : 28 septembre 2024
28 commentaires
This handling mod is ment to be used while driving in FPS mode !!!
What does this mod bring new to the game?
- reworked suspensions to simulate the car's feeling on the road
- reworked breaking system
- reworked traction on all axes, especially lateral / sideways.
- reworked acceleration / top speed and gear shifting to better simulation of driving in the city.
- reworked car velocity and aerodynamics.
Installation Instructions:
1. You need the car:
https://www.gta5-mods.com/vehicles/addon-f12-n-largo-rosso-dtd-edition-lowrider-system
Install the car using the instructions you will find in the archive.
Then navigate to: update / x64 / dlcpacks / nlargo / dlc.rpf / data
and extract handling.meta file to your PC. Open it and replace the lines from the original file with the lines from my file.
Hello guys, first of all, you should know that this is a realistic handling mod for those who drive this car in FPS mode. I created this handling to give you the sense of control and true feeling of the car, NOT SPEED. Driving this car through the crowded city , alongside with other cars is just a beauty. You can control your car very easy without going to 100 km/h too fast.
Now, there is a reason I've set the car's max speed to 100 km/h. In my experience of editing handling for gtav, I've came to the conclusion that if you want 1st person driving in this game you cant go beyond lets say 120-130 (and thats a bit of stretch already). If you drive too fast in this game, you will not be able to get the true feeling of the car.
If you have any suggestions, leave it in the comments below.
Remember that this is ment for people that want to drive this car in the city having somehow a true feeling. It's not for people who want to fly off the map.
If you find this mod enjoyable, you can contact me and I can help you with any other cars, as long as you want them to be driven in FPS mode.
What does this mod bring new to the game?
- reworked suspensions to simulate the car's feeling on the road
- reworked breaking system
- reworked traction on all axes, especially lateral / sideways.
- reworked acceleration / top speed and gear shifting to better simulation of driving in the city.
- reworked car velocity and aerodynamics.
Installation Instructions:
1. You need the car:
https://www.gta5-mods.com/vehicles/addon-f12-n-largo-rosso-dtd-edition-lowrider-system
Install the car using the instructions you will find in the archive.
Then navigate to: update / x64 / dlcpacks / nlargo / dlc.rpf / data
and extract handling.meta file to your PC. Open it and replace the lines from the original file with the lines from my file.
Hello guys, first of all, you should know that this is a realistic handling mod for those who drive this car in FPS mode. I created this handling to give you the sense of control and true feeling of the car, NOT SPEED. Driving this car through the crowded city , alongside with other cars is just a beauty. You can control your car very easy without going to 100 km/h too fast.
Now, there is a reason I've set the car's max speed to 100 km/h. In my experience of editing handling for gtav, I've came to the conclusion that if you want 1st person driving in this game you cant go beyond lets say 120-130 (and thats a bit of stretch already). If you drive too fast in this game, you will not be able to get the true feeling of the car.
If you have any suggestions, leave it in the comments below.
Remember that this is ment for people that want to drive this car in the city having somehow a true feeling. It's not for people who want to fly off the map.
If you find this mod enjoyable, you can contact me and I can help you with any other cars, as long as you want them to be driven in FPS mode.
Première mise en ligne : 18 juin 2016
Dernière mise à jour : 18 juin 2016
Téléchargé pour la dernière fois : 28 septembre 2024
This mod was made at the request of @Nielsen. I was hesitant because this specific model has very strong engine sound, designed for high speeds. My mod doesnt really match the engine rev sound. Even when you are driving at low speeds, the engine sounds extremly loud and there is nothing i can do about that. Some people may love it, some people might hate it. Anyway, I hope you all enjoy it and as I said in the description, if you want this kind of mod made for a specific vehicle, make a request, but keep in mind that I only do requests for vehicles with good interior, working dials and mirror reflections.
@MarshallareN
I dont know man, for me it works. I didnt even changed my gameconfig. Are you sure it's not a problem with your spawner ? I used EnhancedNative Trainer.
@ValkyriePC
i am currently using the Simple Trainer for GTA V 3.8. do you recommend the EnhancedNative Trainer?
@MarshallareN
I'm using it since forever and never had any problems. You can give it a try.
@ValkyriePC
just tried it, same error, keeps saying it cant spawn it :(
@ValkyriePC
your addon directory is update mods - update- x64 - dlcpacks right? and the dlclist.xml has lines like :
<Item>dlcpacks:\ADDONNAME\</Item>
@ValkyriePC hello sir can you make a city-drive handling for Aige's Pagani Huayra?
Hello @ValkyriePC, I'm interessed about what did you take to make this car?
By this I mean, did you drive in the "city car driving" game with a controller, and tried to redo the same feelings that you got to gta 5? Or did you play on other games? If it was a sim-racing or arcade driving style?
I'm a little disapointed about why @Nielsen asked for it, and why are you making these type of handling, for me the experience you got by driving with the V physics, and it's even more true for the first person in-car driving gameplay, is just horrible :o
@articz0ne
Yes, in fact thats the car am currently working on. It should be up in the next few hours.
@ValkyriePC thx in advance; Pagani Huayra is my one and only favorite but i dont really like the included handling of it.
@ValkyriePC how fast does it go with this handling?
@Crack3rBizkit
About 110 km/h.
oh... yeah.. "City driving" now i get it
@Crack3rBizkit
Acceleration and top speed are conected in handling.meta, so if I make the car running with 220 KM/h, it will accelerate like hell. If I try to reduce acceleration to compensate that enough, then it will have serious difficulties climbing hills, like Rockford area. The best compromise I could make, is to reduce the top speed and make the rest as best as I can. This is the reason I limit the vehicle's top speed to 100-120 km/h.
Please help US.ARMY M35A2 Model
Thank You
Thanks!
@tomas3102
I cant seem to find it. Give me link of the model.
@ValkyriePC
http://www.gtaall.com/search:m35a2/
Thank you
@tomas3102
Those cars are not for GTAV as far as I can see.
@ValkyriePC
hey man, nice mods. i was wondering.. could you mabye tell me how to change a front or all wheel (whatever%) to a x% RWD?
@MarshallareN
0.0 is rear wheel drive, 1.0 is front wheel drive, and any value between 0.01 and 0.99 is four wheel drive (0.5 give both front and rear axles equal force, being perfect 4WD.)