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  • Default

    @sollaholla Wonderful mod! Quick question though: I'm in deep space and FINALLY made it to the Keplar system on the other side... well, almost. I'm aligned with the marker but it must be either really far above or below me because there's nothing here... is this a secret? Glitch? What's going on with this?

    7 octobre 2017
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    @MAESTRE It's definitely addon peds, I have a clean vanilla game except for that. I didn't try adding models one-by-one though, and I use streamed peds. That could be the issue.
    Oh well, I'm patient, I can wait for an official update lol.

    16 décembre 2016
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    @Meth0d @MAESTRE I can confirm that this fix doesn't work. I tried combinations of multiple values, all still yielding a game crash.

    16 décembre 2016
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    This is wonderful, I'm just confused about two things:
    1: Why did the newest update remove her casual outfit's glasses?
    2: why is there another face texture for her when changing it with a trainer? It makes her look like an entirely different person, what was the purpose of this?

    12 décembre 2016
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    @Eddlm You're absolutely right! This is what shows up....

    [20:36:54] [DEBUG] Instantiating script 'StreetRacesEditor' in script domain 'ScriptDomain_F961F30F' ...
    [20:36:54] [DEBUG] Started script 'StreetRacesEditor'.
    [20:36:54] [DEBUG] Instantiating script 'Street_Races.StreetRaces' in script domain 'ScriptDomain_F961F30F' ...
    [20:36:54] [ERROR] Failed to instantiate script 'Street_Races.StreetRaces' because constructor threw an exception:
    System.ArgumentException: An item with the same key has already been added.
    at System.ThrowHelper.ThrowArgumentException(ExceptionResource resource)
    at System.Collections.Generic.Dictionary`2.Insert(TKey key, TValue value, Boolean add)
    at System.Collections.Generic.Dictionary`2.Add(TKey key, TValue value)
    at Street_Races.StreetRaces.LoadRaceTriggers()
    at Street_Races.StreetRaces..ctor()

    7 octobre 2016
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    Does anyone know what could cause this issue?

    This mod used to work for me, but now the races don't show up when I get to any starting marker. The markers still show on the map, but there's nothing there at all, no notifications or graphics or prompts.

    Any help on this? Mod is great, when it worked...

    29 septembre 2016
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    @IIvELITEzX Thank you very much, it works great! I only have one more question, I've noticed that the explosions do less damage in general, how could I keep the vanilla game damage? Which file/value would I have to edit?

    25 septembre 2016
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    Absolutely wonderful.
    I use this as my standard bike with JulioNIB's Ghost Rider script, and let me just say it looks stunning when being called from the depths of hell ;) 5/5

    22 septembre 2016
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    Rating 5 starts for being the only Undertale mod on here, and for being awesome. Oh, and for use of Scott Pilgrim game music in the video.
    10/10, would have a bad time again.

    21 septembre 2016
  • Default

    @IIvELITEzX Is there any way I can keep the damage and blast radius the same as the vanilla game but keep all the other effects of your mod? I love the look of the explosions, but the increased effects of the blasts ruin some things for me.

    17 septembre 2016