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  • Default

    For some reason, entering NoClip mode prevents NPCs from rotating the turret on their vehicles, whether it's from Rhino and Khanjali's cannon, Insurgent mounted gun, Half-track's mounted gun, etc. Otherwise, great script!

    il y a 43 minutes
  • Default

    @lucasvinbr I see. I forgot about those multipliers! About other settings like fireproof, writhe, no ragdoll, etc. is it possible to set them per-gang in future versions of the script?

    20 avril 2024
  • Default

    Hello, first of all this is a fantastic script! I have a few suggestions:

    1. Would it be possible to set specific gangs to have different max health, armor, can writhe, fireproof, ragdoll upon shot, etc. instead of applying those settings globally to all gangs?
    2. Would it be possible for ambient-spawned armed helicopters (like Buzzard) to engage in combat instead of flying away? Currently, they only engage in combat during a war.
    3. Would it be possible to set certain gangs be friendly to cops? For example, if I want to make an Army vs Terrorist war, I'd like the Army and cops to be friendly to one another if ambient cops happen to spawn during the war.

    18 avril 2024