@Jitnaught This is great, just found this treasure :D
But I noticed you can´t set the weather for more than just 24 hours, e.g. day one: sunny, day two: rainy, day 3: foggy....
(to explain just for random: 8am: cloud - 9am: rain - 1pm: sunny - 5pm: foggy - 10am: overcast - 2pm: clear //
It just picks the times set in xml, not 8am/9am/1pm/5pm/10am/2pm - it orders in sequence 8am/9am/10am/1pm/2pm/5pm
Would be cool if it does so you can set the weather for more than just one day...
This seems to be a good model. But I don´t get the idea of the real thing. Why is it light armored when the occupants are totally exposed... It is heavy as hell and totally slow aswell. No advantage in case of enemy contact. Someone really f***ed up thinking this is a good thing for soldiers...
@WildBrick142 the rear shelf (hatrack, whatever it is called) has no texture, it´s always black (but really black like a black hole, no reflection, nothing, needs a texture). But awesome work. Will have a place in my game!
Can´t delete it anymore, if I do so, things are all messed up.
@Jitnaught
This is great, just found this treasure :D
But I noticed you can´t set the weather for more than just 24 hours, e.g. day one: sunny, day two: rainy, day 3: foggy....
(to explain just for random: 8am: cloud - 9am: rain - 1pm: sunny - 5pm: foggy - 10am: overcast - 2pm: clear //
It just picks the times set in xml, not 8am/9am/1pm/5pm/10am/2pm - it orders in sequence 8am/9am/10am/1pm/2pm/5pm
Would be cool if it does so you can set the weather for more than just one day...
I expanded it to 50, works good but in high grass you still see a small square, Seems that another value has to be edited aswell for this.
manual edit not working 100% but it´s a bit better. It´s still there as a bigger square (in high grass you see it better)
Finally someone made it! Thanks for that, it was very annoying
@Pedroo
oh, hell no...
not just for the cars. I will extract them and replace something else... or wait for an update...
@Pedroo
yes, everything up to date
@Pedroo
How did you manage that? Scripthook spawns do not work, so I tried with this but didn´t work either
This seems to be a good model. But I don´t get the idea of the real thing. Why is it light armored when the occupants are totally exposed... It is heavy as hell and totally slow aswell. No advantage in case of enemy contact. Someone really f***ed up thinking this is a good thing for soldiers...
@WildBrick142
the rear shelf (hatrack, whatever it is called) has no texture, it´s always black (but really black like a black hole, no reflection, nothing, needs a texture). But awesome work. Will have a place in my game!