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  • Default

    Version 2.3 crashes almost immediately after starting the appocalypse.

    2 zombies spawned, one got run over by a firetruck and the mod crashed.

    My scripthook log:

    [12:47:46] [DEBUG] Loading API from .\ScriptHookVDotNet2.dll ...
    [12:47:46] [DEBUG] Loading API from .\ScriptHookVDotNet3.dll ...
    [12:47:47] [DEBUG] Loading scripts from C:\Program Files (x86)\Valve\Steam\steamapps\common\Grand Theft Auto V\scripts ...
    [12:48:00] [DEBUG] Loading assembly NativeUI.dll ...
    [12:48:01] [INFO] Found 1 script(s) in NativeUI.dll resolved to API 2.10.14.
    [12:48:01] [DEBUG] Loading assembly NAudio.dll ...
    [12:48:03] [INFO] Found 0 script(s) in NAudio.dll.
    [12:48:03] [DEBUG] Loading assembly ZombieOutbreakSimulator.dll ...
    [12:48:03] [INFO] Found 1 script(s) in ZombieOutbreakSimulator.dll resolved to API 2.10.14.
    [12:48:03] [DEBUG] Loading assembly killcounter.dll ...
    [12:48:03] [INFO] Found 1 script(s) in killcounter.dll resolved to API 2.10.14.
    [12:48:03] [DEBUG] Instantiating script killcounter.killcounter ...
    [12:48:03] [INFO] Started script killcounter.killcounter.
    [12:48:03] [DEBUG] Instantiating script NativeUI.BigMessageThread ...
    [12:48:03] [INFO] Started script NativeUI.BigMessageThread.
    [12:48:03] [DEBUG] Instantiating script ZOS_main ...
    [12:48:05] [INFO] Started script ZOS_main.

    The ASI log if that helps.

    // GTA V ASI LOADER (build May 2 2015)
    // (C) Alexander Blade 2015
    LIB: "C:\WINDOWS\system32\dinput8.dll" => 00007FFF5AC40000
    API: "DirectInput8Create" => 00007FFF5AC42230
    API: "DllCanUnloadNow" => 00007FFF5AC55220
    API: "DllGetClassObject" => 00007FFF5AC55330
    API: "DllRegisterServer" => 00007FFF5AC64740
    API: "DllUnregisterServer" => 00007FFF5AC649C0
    LOADER: Loading *.asi plugins
    ASI: Loading "C:\Program Files (x86)\Valve\Steam\steamapps\common\Grand Theft Auto V\EnhancedNativeTrainer.asi"
    "EnhancedNativeTrainer.asi" => 00007FFEF50A0000
    ASI: Loading "C:\Program Files (x86)\Valve\Steam\steamapps\common\Grand Theft Auto V\Menyoo.asi"
    "Menyoo.asi" => 00007FFF00080000
    ASI: Loading "C:\Program Files (x86)\Valve\Steam\steamapps\common\Grand Theft Auto V\NativeTrainer.asi"
    "NativeTrainer.asi" => 00007FFF50BA0000
    ASI: Loading "C:\Program Files (x86)\Valve\Steam\steamapps\common\Grand Theft Auto V\openCameraV.asi"
    "openCameraV.asi" => 00007FFF51A20000
    ASI: Loading "C:\Program Files (x86)\Valve\Steam\steamapps\common\Grand Theft Auto V\OpenInteriors.asi"
    "OpenInteriors.asi" => 00007FFF4CB40000
    ASI: Loading "C:\Program Files (x86)\Valve\Steam\steamapps\common\Grand Theft Auto V\OpenIV.asi"
    "OpenIV.asi" => 00007FFF513B0000
    ASI: Loading "C:\Program Files (x86)\Valve\Steam\steamapps\common\Grand Theft Auto V\ScriptHookVDotNet.asi"
    "ScriptHookVDotNet.asi" => 00007FFF5B2D0000
    LOADER: Finished loading *.asi plugins

    Perhaps another ASI is incompatible?

    Lire la suite
    4 juillet 2021
  • Default

    Crashes with the latest scripthookV and scripthookV.net and nativeui

    28 juin 2021
  • Default

    Keeps crashing when a gang war is triggered

    25 juin 2021
  • Default

    @L1st1c3 Turn on the cops in the .ini file.

    9 décembre 2020
  • Default

    So... nobody found the easter eggs yet?

    5 août 2020
  • Default

    I'm working on one version that will include river racing. Stay tuned for more.

    16 juillet 2020
  • Default

    I have a crappy low end graphics card as evidenced in screenshots. If you got a better one, film a race and submit it.

    15 juillet 2020
  • Default

    Which one? there are 4 maps. Try loading "island", you should spawn right at the bottom of the tallest tower.

    15 juillet 2020