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154 fichiers aimés
62 commentaires
1 vidéo
1 upload
5 followers
6 324 téléchargements
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    @LukeDominic spare tire is attached to it's own gate. You can look how it opens IRL https://youtu.be/NNkj1VgEc_M?t=163https://youtu.be/NNkj1VgEc_M?t=163
    @dthproof sure you can
    @nikochico56 if i understood you correct - no it isn't. in game files there is three different rebel models - rusty rebel, normal rebel and with gun.
    @brendan62 big thanks for support
    and sorry for late answer

    13 août 2019
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    @pumaone dont know what to do with it. On my other car converts it is fine.
    @NubForSale it is duplicated in English. Mouse wheel is your friend for a reason:)

    22 janvier 2019
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    @lthorne_03 in latest patchday (gta v directory/update/x64/dlcpacks) if you have it, or, if you don't, x64e.rpf which locates just in gtav folder.

    21 janvier 2019
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    @JCTC @joey4445 maybe later addon will be.
    @ReNNie russian description is duplicated in english
    @Kopatych 1)Раньше они бились. Перед релизом не проверил. Исправить не проблема
    2);3)Ок, исправим
    @SLY95ZER what do you mean concretely?
    @keirona on weekends will be update

    19 janvier 2019
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    @Yarm1995 я пробовал нарисовать текстуру подсветки - ничего путного у меня не вышло, хотя на других модельках со схожей системой все нормально работало http://www.imagebam.com/gallery/q5lqml5opjvgudzoikvdgj81pvgphsx8
    все таки оптимальное решение - это стандартная текстура, вопрос отпадает.
    ну а туманки лучше через тюнинг, да

    11 décembre 2016
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    @Yarm1995 если будешь вторую версию делать, то там подсветка приборов у тебя неправильно горит
    Вот так должна:
    http://cs5167.vkontakte.ru/u5524895/136925959/x_d95c174c.jpg
    http://cs11320.vkontakte.ru/u5524895/116030415/x_ebbfb92a.jpg
    https://www.youtube.com/watch?v=0xCcNzVg7zc
    И вместе с туманками должна кнопка на приборной панели должна быть http://www.imagebam.com/sys/upload/done/

    11 décembre 2016
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    @ANeRTee в карколс источники света настраиваются.
    https://www.gta5-mods.com/tools/carcols-ymt-converted-into-xml-format
    Пример:
    http://www.imagebam.com/image/8d69c3517592776
    http://www.imagebam.com/image/1f1d99517592785
    http://www.imagebam.com/image/9e90b1517592791
    http://www.imagebam.com/image/25dcd6517592798
    http://www.imagebam.com/image/8f1073517592810
    Строчка должна вот так выглядеть (название ТС в самом конце, не как в хандлинге или вехиклс):
    <Item>
    <id value="40"/>
    <indicator>
    <intensity value="0.37500000"/>
    <falloffMax value="2.50000000"/>
    <falloffExponent value="8.00000000"/>
    <innerConeAngle value="30.00000000"/>
    <outerConeAngle value="80.00000000"/>
    <emmissiveBoost value="false"/>
    <color value="0xFFFF8000"/>
    <textureName/>
    <mirrorTexture value="true"/>
    </indicator>
    <rearIndicatorCorona>
    <size value="0.00000000"/>
    <size_far value="0.00000000"/>
    <intensity value="0.00000000"/>
    <intensity_far value="0.00000000"/>
    <color value="0x00000000"/>
    <numCoronas value="1"/>
    <distBetweenCoronas value="128"/>
    <distBetweenCoronas_far value="255"/>
    <xRotation value="0.00000000"/>
    <yRotation value="0.00000000"/>
    <zRotation value="0.00000000"/>
    <zBias value="0.25000000"/>
    <pullCoronaIn value="false"/>
    </rearIndicatorCorona>
    <frontIndicatorCorona>
    <size value="0.00000000"/>
    <size_far value="0.00000000"/>
    <intensity value="0.00000000"/>
    <intensity_far value="0.00000000"/>
    <color value="0x00000000"/>
    <numCoronas value="1"/>
    <distBetweenCoronas value="128"/>
    <distBetweenCoronas_far value="255"/>
    <xRotation value="0.00000000"/>
    <yRotation value="0.00000000"/>
    <zRotation value="0.00000000"/>
    <zBias value="0.25000000"/>
    <pullCoronaIn value="false"/>
    </frontIndicatorCorona>
    <tailLight>
    <intensity value="0.25000000"/>
    <falloffMax value="4.00000000"/>
    <falloffExponent value="16.00000000"/>
    <innerConeAngle value="45.00000000"/>
    <outerConeAngle value="90.00000000"/>
    <emmissiveBoost value="false"/>
    <color value="0xFFFF0000"/>
    <textureName/>
    <mirrorTexture value="true"/>
    </tailLight>
    <tailLightCorona>
    <size value="0.00000000"/>
    <size_far value="3.00000000"/>
    <intensity value="4.00000000"/>
    <intensity_far value="1.00000000"/>
    <color value="0xFFFF1E05"/>
    <numCoronas value="8"/>
    <distBetweenCoronas value="18"/>
    <distBetweenCoronas_far value="20"/>
    <xRotation value="0.00000000"/>
    <yRotation value="0.00000000"/>
    <zRotation value="6.10725600"/>
    <zBias value="0.25000000"/>
    <pullCoronaIn value="false"/>
    </tailLightCorona>
    <tailLightMiddleCorona>
    <size value="0.00000000"/>
    <size_far value="3.00000000"/>
    <intensity value="5.00000000"/>
    <intensity_far value="1.00000000"/>
    <color value="0xFFFF1E05"/>
    <numCoronas value="8"/>
    <distBetweenCoronas value="13"/>
    <distBetweenCoronas_far value="41"/>
    <xRotation value="0.00000000"/>
    <yRotation value="0.00000000"/>
    <zRotation value="0.00000000"/>
    <zBias value="0.25000000"/>
    <pullCoronaIn value="false"/>
    </tailLightMiddleCorona>
    <headLight>
    <intensity value="1.00000000"/>
    <falloffMax value="35.00000000"/>
    <falloffExponent value="16.00000000"/>
    <innerConeAngle value="0.00000000"/>
    <outerConeAngle value="60.21000000"/>
    <emmissiveBoost value="false"/>
    <color value="0xFFFFFFCC"/>
    <textureName>VehicleLight_car_standard70s</textureName>
    <mirrorTexture value="false"/>
    </headLight>
    <headLightCorona>
    <size value="0.10000000"/>
    <size_far value="10.00000000"/>
    <intensity value="5.00000000"/>
    <intensity_far value="1.00000000"/>
    <color value="0xFFFFFFFF"/>
    <numCoronas value="1"/>
    <distBetweenCoronas value="128"/>
    <distBetweenCoronas_far value="255"/>
    <xRotation value="0.00000000"/>
    <yRotation value="0.00000000"/>
    <zRotation value="0.00000000"/>
    <zBias value="0.25000000"/>
    <pullCoronaIn value="false"/>
    </headLightCorona>
    <reversingLight>
    <intensity value="0.50000000"/>
    <falloffMax value="4.00000000"/>
    <falloffExponent value="32.00000000"/>
    <innerConeAngle value="45.00000000"/>
    <outerConeAngle value="90.00000000"/>
    <emmissiveBoost value="false"/>
    <color value="0xFFFFFFFF"/>
    <textureName/>
    <mirrorTexture value="true"/>
    </reversingLight>
    <reversingLightCorona>
    <size value="0.80000000"/>
    <size_far value="2.00000000"/>
    <intensity value="1.50000000"/>
    <intensity_far value="1.00000000"/>
    <color value="0x00F7F7F7"/>
    <numCoronas value="1"/>
    <distBetweenCoronas value="128"/>
    <distBetweenCoronas_far value="255"/>
    <xRotation value="0.00000000"/>
    <yRotation value="0.00000000"/>
    <zRotation value="0.00000000"/>
    <zBias value="0.25000000"/>
    <pullCoronaIn value="false"/>
    </reversingLightCorona>
    <name>primo</name>

    Lire la suite
    30 novembre 2016
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    Great model, as always!!! But wery highpoly

    29 octobre 2016
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    I hope you ask stratumx's permission before uploading

    2 octobre 2016