@eqovert This is a very abstract question. It all depends on the mods. In fact, if we are talking about such mods as: “Vremastered”, “NB Visual”, “Forests of San Andreas”, then you will definitely lose a sufficient number of frames and you will see it even without monitoring, by eye. Even the ENB itself, with high-quality reflections included, will take a decent amount of frames from you. Look for a compromise on this. Either turn off reflections in ENB, or don’t install too many mods that add high-poly objects.
@whitewolf94 I find it difficult to give an exact answer. I haven’t tested NVE for a long time. with ENB versions before January of this year, everything should work.
In the root folder with the game in the file: "FPSLimit" - I set the value to 45 frames for less noticeable jerks. Owners of powerful video cards - You need to change this value to 60.
Version v.[1.5] Full support for the latest version of QuantV: September 2023 update.
1) Bloom adjusted (See "optional" folder).
2) More correct glare in sunny weather.
3) Reduced annoying “Direct sunlight”.
4) Minor changes in the quality of reflections.
5) There are some performance drops in favor of better reflections and their quality.
6) The calibrated ENB now works even better with my ReShade preset - "Real-California-QuantV".
@Nazu This problem is related to the game update! ENB and ReShade work fine for me. Are you deducting one star from the publication just because your game does not work at the same time ENB and ReShade? It's funny.
The solution is very simple: After updating the game, all shortcuts with the extension: "exe" in the root folder with the game are compatible with Win 8, you need to manually change it to Win 7.
@Rhize95 You must have the QuantV 3.0 mod installed completely, including the ENB itself. My files are only modified ENB settings, which gives a visual difference, which is indicated in the description.
@eqovert This is a very abstract question. It all depends on the mods. In fact, if we are talking about such mods as: “Vremastered”, “NB Visual”, “Forests of San Andreas”, then you will definitely lose a sufficient number of frames and you will see it even without monitoring, by eye. Even the ENB itself, with high-quality reflections included, will take a decent amount of frames from you. Look for a compromise on this. Either turn off reflections in ENB, or don’t install too many mods that add high-poly objects.
@eqovert Of course.
@whitewolf94 I find it difficult to give an exact answer. I haven’t tested NVE for a long time. with ENB versions before January of this year, everything should work.
In the root folder with the game in the file: "FPSLimit" - I set the value to 45 frames for less noticeable jerks. Owners of powerful video cards - You need to change this value to 60.
Version v.[1.5] Full support for the latest version of QuantV: September 2023 update.
1) Bloom adjusted (See "optional" folder).
2) More correct glare in sunny weather.
3) Reduced annoying “Direct sunlight”.
4) Minor changes in the quality of reflections.
5) There are some performance drops in favor of better reflections and their quality.
6) The calibrated ENB now works even better with my ReShade preset - "Real-California-QuantV".
@Nalphazilla I only know for sure that the ENB works from the root folder in the game, there may be other options, but I’m not sure about it.
@Nazu And I generally don’t distribute my ReShade on the site, incl. and on this. I don't know what could spoil your experience.
@Nazu This problem is related to the game update! ENB and ReShade work fine for me. Are you deducting one star from the publication just because your game does not work at the same time ENB and ReShade? It's funny.
The solution is very simple: After updating the game, all shortcuts with the extension: "exe" in the root folder with the game are compatible with Win 8, you need to manually change it to Win 7.
@Nazu My screenshots are taken with a calibrated ENB and a ReShade preset that brings colors closer to NVE.
@Rhize95 You must have the QuantV 3.0 mod installed completely, including the ENB itself. My files are only modified ENB settings, which gives a visual difference, which is indicated in the description.