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- Config de soutien
4.98
13 536
65
3442 Gameconfig
@Farlindo1945 I did some tests, all seems fine. Does your gameplay match this?
https://youtu.be/RHwcHIgE3C4?si=ahrLq_3lMwgelRbl
@Farlindo1945 I guess cars in dlcpacks would be considered MP vehicles. What type of car shouldn't matter, some cars do have wierd centers of mass, but I'm my testing the cars with the worse handling do best with this mod. I'll definitely be doing more testing later on.
@Farlindo1945 MP vehicles, you mean add on vehicles? I tested with add on traffic and a few vanillas and had no issues. Occasionally, the car will freak out like it's hitting multiple collisions at once, but that should be an extreme case. You can try changing ini values, but it should be working as is. I'll need to test more in more situations. Is this with the extra mass turned on or off?
@Mahdi1971 can you explain better? So the mod works, but messes with the steering wheel in game or your own steering wheel?
@vincyy Please download and test Old Gen version
@Mahdi1971 The mod works on whatever vehicle the player is currently in.
@vincyy Are you talking about the static full screen loading screens? I can try
@JohnFromGWN I have no idea, all I know is it works.
@Lasir_Pavis me too. Still trying to find out what controls the delay. I removed it but it was too much looking at a blank screen. There is a legal screen skip asi.
@brister927 definitely would be a heap issue. This gameconfig pushed the vehicle and texture to the max. I had heap at 10000 before but after thorough testing 2000 is the max heap available. Anything over than that isn't setting heap properly as this was the only number that would work with this high of values.
@The-Canon Thank you for that dummy object suggestion. I'm starting over and testing each value, the dummy and static poolsizes people have told needs to be increased. More comments like this are needed to truly find something that works for everyone.