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- Gestionnaire de mods
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Pre-Release 0.5b
By HDBSD
nice work, doesn't work with every car though
@7up ok, let me know how that goes
@7up And also make sure you have (dot).net 4.5 install, it can be downloaded here https://www.microsoft.com/en-gb/download/details.aspx?id=30653 , but if that didn't fix your issue and you didn't get any error messages please go to "C:\Program Files (x86)\GTA Organiser\" and try running "GTA V Organiser.exe" as admin or in compatibility mode for windows 7, or windows 8/8.1 if it is possible, if this doesn't didn't fix your problem can you please share your system specs and I'll look into the problem
@7up did you get any error messages?
can you add a alias command?
@Greg4 do you run gta v as admin and have you checked that tmpA675.tmp exists in C:\Users\Gregoire\AppData\Local\Temp\tmpA675.tmp if so try deleting that file or renaming it.
Never mind my antivirus was to blame
@Guadmaz-+ Scripthookvdotnet 2.3 and 2.4 fails to index The map editor with the and scripthookvdotnet outputs this log
17:59:33] [DEBUG] Created script domain 'ScriptDomain_2187C238'.
[17:59:33] [DEBUG] Loading scripts from 'C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\scripts' into script domain 'ScriptDomain_2187C238' ...
[17:59:43] [DEBUG] Found 0 script(s) in 'NativeUI.dll'.
System.Reflection.ReflectionTypeLoadException: Unable to load one or more of the requested types. Retrieve the LoaderExceptions property for more information.
at System.Reflection.RuntimeModule.GetTypes(RuntimeModule module)
at System.Reflection.Assembly.GetTypes()
at GTA.ScriptDomain.LoadAssembly(String filename, Assembly assembly)
I've just reinstalled gtav, and i only have Openiv.asi, dinput.dll, scripthookvdotnet.asi, scripthookvdotnet.dll, scripthookv.dll and nativetrainer.asi in my gtav dir and MapEditor.dll MapEditor_translation.xml, NativeUI.dll and ObjectList.ini in my script folder
Pre-release 0.2 should be out in the next day or 2 and c# version my be scrapped because of its compiling errors