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  • Default

    awesome man! I hope in next versions there will be better interior and more features.

    20 août 2016
  • Default

    @F7YO I too agree with your point. Gameconfig.xml is not an easy thing to work with. It took me a day to make it work. Still I am facing some issues.
    If you guys have problems with missions. Try this
    <StackName>MISSION</StackName>
    <SizeOfStack value="18000"/>
    <NumberOfStacksOfThisSize value="2"/>
    This value works differently on the basis of progression in your game.
    In any case, if none of these value 17000 17500 18000 18500 19000 doesn't work.
    Just do one thing, before replacing your working gameconfig, check the value of this parameter in that one.
    And then modify your new gameconfig with this working value.
    Gameconfig stores information about memory allocation and thread priorities.
    If memory allocation bits are wrong than the pointer reference will wither go out of bound or the array will go out of index. And array out of index or Null pointer exception is a fatal error. This error will stop the execution of any thread instantly.

    20 août 2016
  • Default

    Can you add:
    one handed weapon shooting in dying animation

    17 juillet 2016
  • Default

    Can you make a normal dirt version with 4K textures and also manual installation?

    28 juin 2016
  • Default

    Hey,
    My game crashes whenever I try to run it with Reshade and Scripthook.
    Can anyone help?

    28 juin 2016
  • Default

    Hey, how can I make reshade to work with ScriptHook?
    I am only able to enable one of them at a time.
    If I try to install both the game just breaks.

    22 juin 2016