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@jinglingzu we found an issue and will make a patch in the very near future as well as a few other enhancements too. Thanks for your report!
@GravelRoadCop Excellent work on this! <3
@canadaboyjk This release focused on ensuring story-mode mission compatibility. AW will require a ton of extra work for this and so it's a WIP. You'll see some other WIP items in the description as well.
@stevo181 @DylanJeter1 Yea something is off if your HUD isn't showing. Make sure your GTA5 folder is cleaned, some ASI files and others make it hard to distinguish between vanilla and modded so heres what a clean folder would look like for convenience: https://cdn.discordapp.com/attachments/344299495204323328/1174051101335638067/image.png?ex=65662f4b&is=6553ba4b&hm=2aa1ceb45bfde7319450a55f3eb03ebf3b59f3234b12b8bf2afd33c321e3258b&
Also JFYI, if you turn Debug=1 in your sixstarresponse.ini you'll be able to press F8 and cycle through all 10 wanted levels at will.
Hope you're both enjoying this release! :)
@Kawaii Uzi Probably would be best to reach out to support in the rde discord. There’s a dedicated support channel there where others can chime in and hopefully help figure out why you’re hitting these issues.
@Courtesy0 We agree that providing options is important and is why we made everything customizable in the script xmls. At some point these alt configs may become extra mods of their own. It’s rather difficult to support all the options we want into a single oiv that satisfies everyone. That’s why we went with simplicity this go around decided we’d have a baseline oiv install and then you can just overwrite using the options folder if you wished once done. We’ll look into potentially adding more options where feasible. Thanks for the feedback!
@USMCARMY Depending on which mods are being used it’s possible some may need to be installed prior to RDE. For example in your case when using NVE. (Or so that’s what I’ve been told at least)
@Scooby271 We have a lite version of WoV incorporated into to the mod. Both mods touch a lot of the population configurations, vehs, peds, etc. It’s not something you can just add in by overwriting the other and in this case you’d have to use a diffmerge tool and manually create a patch.
@ATP2555 Sure is! With a ton of new peds and vehicles too!
@Drunkguy767 Everything in the script is customizable. You’d need to edit the xmls in the sixstarresponse folder.
@jinglingzu you should double check for mod conflicts. Ensure you’re installing clean first (including removing asi scripts and other modifications to your gta5 root folder, not just the mods folder). Once you verify it works then try adding your mods back one by one.