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still haven't figured it out. Any way to add the missing indexes?
@lucasvinbr when I use the extended option it saves most of the drawable indexes, but still missing the hats, and shirts. (JBIB & P_HEAD)
@lucasvinbr the overall goal is to add a Military faction with a whole bunch of variations to the soldier models to make it seem more realistic
@lucasvinbr Ideally I'd like to be able to assign the drawable indexes via the XML. The intent of what I'm trying to do is I took the Russian military skins from flying_bulletzzz mod (see below) and turned that into a streamed ped. The mod has dozens of possible combinations of drawables that I could assign in the gangdata.xml.
I've attached a link my NPC addon file and my Gangmoddata folder. Install the addon via dlclist and use the XML's to see what I mean.
flying_bulletzzz mod credit:
https://www.gta5-mods.com/player/russian-army-uniforms-ratnik
WIP addon idea
https://drive.google.com/file/d/1d0UW2AmNN9hPDBPuPPvSOopw7FWNsai0/view?usp=sharing
@lucasvinbr so I've created a new ped addon using the bones from the MP/freemode NPC and Ive made the ymt files, creature meta, ect. I am now looking at the GangData XML where I can set the drawable variations for the gang members but there is no option for the props. Are there lines that I can add for that?
is it possible to add props to the spawned gang members? IE hats glasses ect
Is it possible to make this an addon Ped?
Nice job on this, I like the color change. I did a similar overlay like this in order to make that gold Ak texture.
@MadPOOP Да, они поддерживаются в "ammu-Nation"
@suprime Это происходит потому, что глушитель используется во многих видов оружия . Короткая морда может решить эту проблему , я думаю