Simple Trainer for GTA V 6.1


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Various options normal to any trainer, the world's simplest speedometer, either in KM/H or MP/H or both, 60 Teleporting options that can be customized using the trainerv.ini, 12 vehicle spawning options assigned to hotkeys, which also can be customized using trainer.ini, all other car models can be spawned by using the menu. you can force a default station in each vehicle you enter, or when using the mobile radio, both configurable in game and using the trainer.ini You can change your player model using the menu.

It also features time and weather options, and a bunch of car options Also any predefined teleport slot can be customized in game, overwriting the predefined values

The trainer also includes bodyguard /ped spawning, any model can be spawned, any weapon can be given , defaults in trainer.ini, these can also be altered using the bodyguard menu in game. In additional to bodyguards, also drivers, combat peds and peds and drivers that attack the player can be spawned. Normal peds can be given a total of ten tasks. You can assign the same tasks to the last spawned ped. You can set the bodyguards to follow you in a car. You can also select a specific ped and do stuff on the selected ped.

The trainer includes the mobile radio, which works outside of the car, all features that are available with the normal radio, also work with the mobile radio.

Trainer.ini contains the defaults section, where you can set certain settings to be enabled on game start.

More information and installation instructions available in the ReadMe

Changes from 5.6
-fixed issue with weapon tints and melee weapons.
-fixed issue with setting ammo and the new ammo types.
-fixed a few issues with weapons and change model, now livery color and new ammo types should work fine.
-if you use get all weapons using keybind, this will also take the setting MaxedOut into consideration
-added ability to quickly go to the second column on menus that have two columns. Num 9 to go to the second column, Num 7 to go back to the first. Can be set in Ini.
-ability to save all weapons to weaponsx.ini (20 slots). All weapons, their attachments, tints, livery colors and Ammo are saved and can be loaded.
Be aware, this shitty game has a problem with the new ammo types, and require waits for the correct ammo to be applied. I have no idea why, in any case, I am not prepared
to wait my code for any longer than strictly necessary. So if any of those new 6 weapons, using the new ammo types have 0 ammo instead of what it should be, either
set the ammo manually, or..... load the slot again, as that seems to fix the issue. I have no idea why, it simply executes the EXACT same code.

ini changes:

MenuKeyQF=105 //Menu Second Column, Default Num 9
MenuKeyQB=103 //Menu First Column, Default Num 7

Changes from 5.7
-fixed an issue where when changing characters, the no helmet option would not work.
-added a 2 second wait to fix the above issue...
-added some missing weapons to the drive by bodyguards weapons. Be aware, the attachments for the new weapons have not been updated, this also applies to the
normal weapons section, I cannot be bothered atm, they work, and that's all that counts...

Changes from 5.8
-removed 2 second wait when changing characters, The no helmet should now also work, there was a problem with weapons leading to the crash people were reporting, should now be fixed.
-added 19 new Vehicles.
-added one ped (u_m_y_smugmech_01).
-added 2 cutscenes.
-added smugglers teleports in other teleports (the hangar).
-added overlays for mpsmugglers and mpairraces.

Changes from 5.9
-Fixed crash in Hangar teleport menu.
-Fixed (hopefully) crash with all weapons and model changing.
-Ability to change the color scheme of the hangar
-The Hangar Living Quarters can now be enabled and or disabled.

No Ini Changes

Changes from 6.0
-Support for Doomsday DLC:
-Added 29 Vehicles.
-Added 10 Peds.
-Added 7 Weapons (including full customization).
-Added 13 Cutscenes.
-Added 37 Time Cycle Modifiers.
-Added 60 tattoos (30 female/30 male).
-Added Doomsday teleport menu, in other teleports. Not all teleports are in, as I need scripts to find out the interior props.
-I started with the ability to save some interiors in the ini, only two biker teleports current work, but I will over time add others.
The supression of the recording UI when using dpad down on the controller does not work, again I need access to the scripts to find the new global.

No ini Changes
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Première mise en ligne : 26 mai 2015
Dernière mise à jour : il y a 1 heure
Téléchargé pour la dernière fois : il y a 5 secondes

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