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Object Spawn Unlocker 1.1

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GTAMultiplayer Team
E2641d 09.09.15 13.11.17
E2641d 09.09.15 11.57.51

106 154

This modification allows you to create all objects in GTAV's world with an object editor. Normally a lot of objects are not available in object editors because they are no real 'objects', they're just drawables without a collision (GTA V uses a static collision system to reduce the performance impact while calculating collision for entities - http://puu.sh/kDSuj/b9478703cb.png). This mod allows spawning all objects which are in GTAV's world. (Example: prop_fan_palm_01a=374464092). A full list can be found here https://snippets.gta-mp.net/view/raw/9a252c54 (Attention: this is just a dump of internal model requests of GTAV, the ones with +hi(dr/fi) or vehicle/weapon models can probably not be spawned! Also it's possible that the list is not complete!).

Changelog
v. 1.1
- Fixed a crash that happens when the mod is outdated (instead we added a message box)

Installation:
1. Make sure you have the latest version of ScriptHook V by Alexander Blade installed. https://www.gta5-mods.com/tools/script-hook-v
2. Extract the .asi file "gtamp-unlock-all-objects.asi" of "gtamp-unlock-all-objects.zip" into your Grand Theft Auto 5 directory
3. Make sure you have VC++ Redistributable 2013 x64 installed
4. Install a normal object editor like the ones from Guadmaz (https://www.gta5-mods.com/scripts/map-editor)
5. (If you use the object editor from step 4) You can add now all possible objects to the ObjectList.ini of the map-editor. (List of objects above)

Known issues and bugs:
- Colliding with drawables onfoot = collision, Colliding with drawables in vehicle = no collision.

Source code:
- Source code is included in the "gtamp-unlock-all-objects.zip" (folder src/)
- Or simply download the latest source at https://development.crix-dev.com/gtamp-mods/unlock-all-objects
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Première mise en ligne : 9 octobre 2015
Dernière mise à jour : 19 octobre 2015
Téléchargé pour la dernière fois : il y a 6 minutes

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 1.1 (current)

106 153 téléchargements , 380 ko
9 octobre 2015

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