More Gore

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This mod is similar to BUUBURN and ZiPPO RAID's Roadkill mod but now works with any vehicle driven by any ped, falls/collisions and explosions! The mod also includes bleeding from individual bones. This means shooting someone in their right hand will create blood on the ground below that hand. Bleed rates are based on the weapon used, location (only for head/neck shots) and if that bone is already bleeding. So shooting someone multiple times in the same spot increases that bleed rate.

Recommended Mods To Use With More Gore:
Realistic Blood FX
Realistic Euphoria Reactions

  • All settings are explained in the readme provided. Please read it
  • All weapons use the same default settings when the .xml is created. You'll need to manually go through the weapons and adjust them how you'd like.

  • Script Hook V
  • ScriptHookVDotNet V3.4.0

  • Copy "More Gore.dll" to your "GTA V\Scripts\" folder (More Gore Settings.xml will be created when you launch the game or reload your scripts with More Gore installed)

  • Added SmallDamageBleedRate for vehicles/falls and collisions
  • Added SmallDamageMinimumBloodSize for vehicles/falls and collisions
  • Added SmallDamageMaximumBloodSize for vehicles/falls and collisions
  • Added MediumDamageBleedRate for vehicles/falls and collisions
  • Added MediumDamageMinimumBloodSize for vehicles/falls and collisions
  • Added MediumDamageMaximumBloodSize for vehicles/falls and collisions
  • Added LargeDamageBleedRate for vehicles/falls and collisions
  • Added LargeDamageMinimumBloodSize for vehicles/falls and collisions
  • Added LargeDamageMaximumBloodSize for vehicles/falls and collisions
  • Fixed some actions not cancelling healing like falling or climbing ladders (If you find more please let me know!)
  • Fixed issue causing falls and collisions not to use its own bleed rates
  • Fixed issue with bleeding not stopping when healing through a trainer or reviving yourself using WYD (If you still have issues with this, let me know!)
  • Fixed mgreloadsettings command not reloading weapon bleed rates
  • Bleed rates now stack (Shooting the same bone increases the bleed rate for that bone) (Was accidently removed)
  • Lowered the default HealthLossRate/PlayerHealthLossRate because of the change added above (Bleed rates can increase really fast now)
  • Added CanPlayerBleed
  • Added PlayerHealKey
  • Added PlayerHealButtonModifier
  • Added PlayerHealButton
  • Added PlayerHealAmount
  • Added PlayHealingAnimation
  • Added CanPlayerRegenHealth
  • Added InstantHeal
  • Added ClearBloodDamageAtFullHealth
  • Fixed issue causing falls and collisions not to use it's own blood sizes
  • Fixed issue causing peds to play the injured ragdoll randomly when CanPedWrithe is enabled
  • Fixed issue causing faster health loss while in a vehicle and bleeding
  • Fixed issue causing mod not to work correctly for people using a different language on their PC
  • Increased the default HealthLossRate/PlayerHealthLossRate
  • Increased all default speed values for Vehicles/FallsNCollisions
  • Added the Precision Rifle and Service Carbine
  • Added an optional injured on ground ragdoll when a ped’s health is below the “PedHealthToPlayInjuredRagdoll” value (Not currently implemented for the player. May be an optional thing in the future)
  • Added an optional dying/moaning sound when the ped is using the injured on ground ragdoll
  • Added new cheat/debug commands you can enter to get your current weapon’s info from More Gore Settings.xml, add new weapons to More Gore Settings.xml (This should allow you to add new weapons after a GTA V update even if More Gore doesn’t have them added by default) or reload More Gore Settings.xml after you've made changes without having to reload all of your scripts
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    Première mise en ligne : 21 juillet 2022
    Dernière mise à jour : 25 août 2022
    Téléchargé pour la dernière fois : il y a 4 minutes

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    71 623 téléchargements , 210 ko
    25 août 2022


    2 497 téléchargements , 210 ko
    14 août 2022

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