Fuel Reloaded 3.0.1
58 871
425
58 871
425
New!
Hybrid cars and Methanol cars!
REQUIREMENTS
- ScriptHookV
- ScriptHookVDotNet
OTHER MODS (Optional)
Better to enjoy with this mod: Engine Overheat Reloaded.
DESCRIPTION
This is a simple fuel mod that has a lot of features, 4 consumption types,
8 vehicle types.
Features:
- Fuel in all vehicle types (also planes, helis and boats),
- Electric cars have chargeable battery,
- Plug-in Hybrid cars,
- Methanol cars,
- Throttle/RPM based consumption (more throttle pressing, more consumption),
- Fuel price differs form a vehicle type to another,
- Refueling in gas stations,
- Fuel station blips are visible on the map only when the player is in vehicle,
- Player can't refuel if he has not enough money (can be disabled),
- Horn/context to refuel,
- Rehorn/repressing context to stop refueling (if you want only a specefic amount
of fuel),
- Refuel with jerrycan of realistic volume,
- Engine stops if you ran out of fuel,
- Small fuel level indicator,
- Fuel level linked also to fuel gauge on the dashboard,
- Fuel linked with tank and decreases if there is a leak,
- Fuel level indicator turns red if the fuel level is low,
- A lot of options in customization ini file,
- Up to 20 vehicles.
In GTA we always notice that electric cars have very higher acceleration than
other cars, so why don't we drive only this type of cars that don't need to be
charged, you know that the only bad thing in e-cars is that you have to wait
hours to get the batterie charged, so this mod adds this missing thing to the
game to make e-cars equal with other cars.
Features of electric cars:
- Realistic e-car consumption,
- Regenerative Braking System (an electrical braking that takes kenetic energy
and bring it back to the batterie),
- Fast charge at charging stations,
- You can leave your e-car while recharging and come back when it is charged,
- Blue battery level indicator,
- Custom addon ecars (taranis and savanna already added in the script),
- You can charge multiple e-cars at the same time (max 20 driven vehicles),
- Station blips are showen if the player is in e-car,
- Charging in stations (fast) and at home (normal),
- Free charging at home,
- Recharge Skipping By Sleeping, you can sleep to skip a duration of recharging
(franklin, michael and trevor sleep 8, 6, 12 hours respectively).
R* didn't say that there is in GTA electric cars or a specific car is electric,
there is some cars that are actually Hybrid. This mod adds all Plug-in Hybrid
features with all its automatic modes to game.
Features of Hybrid cars:
- Two automatic modes (Charge Depleting Mode and Charge Sustaining Mode),
- Charge Sustaining Mode modes (Mild Acceleration, Full Acceleration and Power
Assest Mode),
- Regenerative Braking System,
- Two gauges display (fuel and batterie) or one green energy level gauge,
- Plug-in feature (the car can be charged in charging stations and at home),
- Recharge Skipping By Sleeping.
Methanol car is a hydrogen-electric hybrid sports car running on methanol to
generate hydrogen that is scheduled to enter production in 2021, RG Nathalie is
the first car produced by the new car manufacturer RG founded by Roland Gumpert.
Features of methanol cars:
- The batterie is always charging as long as methanol tank is not empty,
- Refuel Methanol at station (there is only one that has been opened for now in
Los Santos xD),
- Regenerative Braking System,
- Two gauges display (purple methanol and blue batterie gauge) or one purple
methanol gauge,
- Plug-in feature (you can charge the car at charging stations and at home),
- Recharge Skipping By Sleeping.
Customization:
- Fuel bar position,
- Fuel bar size,
- One or two gauges,
- Throttle or RPM based,
- Horn or context to refuel,
- Custom refuel key,
- Fast refuel key,
- Requires money or not,
- Toggle blips,
- Link with tank or not,
- Disable spark effect at low fuel,
- Enable/disable fuel,
- Enable/disable ecars,
- Enable/disable planes/helis/boats,
- Enable/disable hybrid,
- Enable/disable methanol,
- Custom full tank/batterie price of each vehicle type,
- Custom range of each vehicle type,
- Custom refueling/recharging time of each vehicle type,
- 9 custom addon ecars, hybrid and methanol cars,
- 70 custom fuel/charge stations of all vehicle types.
Read "how to use" for ini file explaination.
E-cars:
- Pfister Neon,
- Coil Raiden,
- Pegassi Tezeract,
- Coil Voltic.
- Airtug,
- Caddy,
- Taranis (Addon),
- Savanna (Addon).
Hybrid cars:
- Karin Dilettante,
- Hijak Khamelion,
- Cheval Surge,
- Coil Cyclone.
Methanol car:
- Overflod Imorgon.
INSTALLATION
This is a completly another version, uninstall the old versions.
Put "FuelReloaded3.dll" and "FuelReloaded3.ini" in "scripts" folder.
CHANGELOG
3.1 (alpha):
- Added low fuel/energy display,
- Added colorful blips.
3.0.1:
- Fixed option to add electric/hybrid/methanol addon cars not working,
- Fixed Regenerative Braking System not working and small bugs like too mush fuel consumption,
- Fixed throttle based,
- Fixed Jerry Can volume and refueling speed.
3.0:
- Rewrote script,
- Added Plug-in Hybrid cars with all its modes,
- Added Methanol cars,
- Added e-car fast charging in stations,
- Added realistic e-car consumption,
- Added link with tank (the fuel decreases if there is leaking fuel),
- Added throttle based instead of RPM option,
- Added custom stations in all vehicle types,
- Added custom min and max of random fuel,
- Added custom refueling time,
- Added refuel by pressing context instead of horning option (of cource there is
custom refuel key),
- Added blip toggling by pressing a key,
- Added realistic jerry can fuel volume,
- Added hint to jerry can,
- Improved hint display,
- Improved settings (replaced price factor with full price and consumption factor
with range),
- Fixed comma/dot problem (the vehicle run out of fuel once the player gets in
it),
- Fixed e-car charge skiping by sleeping not always works,
- Fixed only one e-car gets charged by sleeping,
- Fixed spark effect at low fuel,
- Fixed fuel and fuel display in vehicles not driven by player,
- Fixed one blip doesn't hide,
- Fixed no blips in Helicopters,
- Fixed value decimal in prices,
- Fixed jerry can not working,
- Fixed fuel gauge doesn't hide on disabled vehicles,
- Increased max number of vehicles to 20.
2.1:
- Fixed fuel/charge bar.
2.0:
- Rewrote script,
- Fixed skip ecar charging,
- Added refueling with jerrycan,
- Added ini file for customization,
- Added custom ecar models (Taranis and Savanna added in script),
- Added custom fuel stations for fuel land vehicles,
- Added fix for character can't refuel,
- Added fuelbar position and width and height customisable,
- Added custom refuel key,
- Added fast refuel key,
- Added enable/disable fourwheel vehicles/planes/helis/boats/ecars
- Added custom fuel/electricity price,
- Added custom consumption factor,
- Added custom charging time,
- Added enable/disable link with dashboard for the low fuel weird effect fix.
1.0:
- First release.
CREDITS
- Alexander Blade,
- Crosire.
NOTES
Because i don't find time for modding anymore and lack of support, i decided sadly to stop modding.
Mods i gaved up making:
- Private Security Service (is a service that allows you to have multiple armoured cars with armed bodyguards caring you to custom waypoints like presidential procession/motorcade),
- Personal Driver Service,
- Line Taxis (takable taxis that goes from a point to a point),
- Personal Pilot,
- Dating (allows you to aproach women in the streets, use dating apps, date, get a girlfriend or even get married),
- John Wick Weapon Sounds (makes weapon sounds like the movie john wick),
- Alcohol and Weed Effect (affects time speed depending on if the player is high or drunk, the time goes fast if you're drunk and slows if you're high),
- Advanced Panting (allows to paint cars with an advanced way, you follow a steps. First you apply the primer then the color then the coating),
- Prison Mod (if the player gets arrested he goes to the prison),
- Valet Parking Service (a vip service).
Mods i gaved up updating:
- Los Santos Bus Service,
- Long Travel Bus Service,
- Los Santos Realistic Taxis,
- Coil Features,
- Fuel Reloaded,
- Police Car Eliminator,
- Los Santos Flight Service.
If You still have interest in one of the mods that i didn't made or other suggested mod i can for example make it alone for You with a cost that we will discuss in my discord: WTLS#8221
My Patreon is still available for premium content of LSBS, LTBS and EH: www.patreon.com/WTLS
Do NOT redistribute or reupload without getting permission from the author of the reuploaded file!
Development status: stopped.
Hybrid cars and Methanol cars!
REQUIREMENTS
- ScriptHookV
- ScriptHookVDotNet
OTHER MODS (Optional)
Better to enjoy with this mod: Engine Overheat Reloaded.
DESCRIPTION
This is a simple fuel mod that has a lot of features, 4 consumption types,
8 vehicle types.
Features:
- Fuel in all vehicle types (also planes, helis and boats),
- Electric cars have chargeable battery,
- Plug-in Hybrid cars,
- Methanol cars,
- Throttle/RPM based consumption (more throttle pressing, more consumption),
- Fuel price differs form a vehicle type to another,
- Refueling in gas stations,
- Fuel station blips are visible on the map only when the player is in vehicle,
- Player can't refuel if he has not enough money (can be disabled),
- Horn/context to refuel,
- Rehorn/repressing context to stop refueling (if you want only a specefic amount
of fuel),
- Refuel with jerrycan of realistic volume,
- Engine stops if you ran out of fuel,
- Small fuel level indicator,
- Fuel level linked also to fuel gauge on the dashboard,
- Fuel linked with tank and decreases if there is a leak,
- Fuel level indicator turns red if the fuel level is low,
- A lot of options in customization ini file,
- Up to 20 vehicles.
In GTA we always notice that electric cars have very higher acceleration than
other cars, so why don't we drive only this type of cars that don't need to be
charged, you know that the only bad thing in e-cars is that you have to wait
hours to get the batterie charged, so this mod adds this missing thing to the
game to make e-cars equal with other cars.
Features of electric cars:
- Realistic e-car consumption,
- Regenerative Braking System (an electrical braking that takes kenetic energy
and bring it back to the batterie),
- Fast charge at charging stations,
- You can leave your e-car while recharging and come back when it is charged,
- Blue battery level indicator,
- Custom addon ecars (taranis and savanna already added in the script),
- You can charge multiple e-cars at the same time (max 20 driven vehicles),
- Station blips are showen if the player is in e-car,
- Charging in stations (fast) and at home (normal),
- Free charging at home,
- Recharge Skipping By Sleeping, you can sleep to skip a duration of recharging
(franklin, michael and trevor sleep 8, 6, 12 hours respectively).
R* didn't say that there is in GTA electric cars or a specific car is electric,
there is some cars that are actually Hybrid. This mod adds all Plug-in Hybrid
features with all its automatic modes to game.
Features of Hybrid cars:
- Two automatic modes (Charge Depleting Mode and Charge Sustaining Mode),
- Charge Sustaining Mode modes (Mild Acceleration, Full Acceleration and Power
Assest Mode),
- Regenerative Braking System,
- Two gauges display (fuel and batterie) or one green energy level gauge,
- Plug-in feature (the car can be charged in charging stations and at home),
- Recharge Skipping By Sleeping.
Methanol car is a hydrogen-electric hybrid sports car running on methanol to
generate hydrogen that is scheduled to enter production in 2021, RG Nathalie is
the first car produced by the new car manufacturer RG founded by Roland Gumpert.
Features of methanol cars:
- The batterie is always charging as long as methanol tank is not empty,
- Refuel Methanol at station (there is only one that has been opened for now in
Los Santos xD),
- Regenerative Braking System,
- Two gauges display (purple methanol and blue batterie gauge) or one purple
methanol gauge,
- Plug-in feature (you can charge the car at charging stations and at home),
- Recharge Skipping By Sleeping.
Customization:
- Fuel bar position,
- Fuel bar size,
- One or two gauges,
- Throttle or RPM based,
- Horn or context to refuel,
- Custom refuel key,
- Fast refuel key,
- Requires money or not,
- Toggle blips,
- Link with tank or not,
- Disable spark effect at low fuel,
- Enable/disable fuel,
- Enable/disable ecars,
- Enable/disable planes/helis/boats,
- Enable/disable hybrid,
- Enable/disable methanol,
- Custom full tank/batterie price of each vehicle type,
- Custom range of each vehicle type,
- Custom refueling/recharging time of each vehicle type,
- 9 custom addon ecars, hybrid and methanol cars,
- 70 custom fuel/charge stations of all vehicle types.
Read "how to use" for ini file explaination.
E-cars:
- Pfister Neon,
- Coil Raiden,
- Pegassi Tezeract,
- Coil Voltic.
- Airtug,
- Caddy,
- Taranis (Addon),
- Savanna (Addon).
Hybrid cars:
- Karin Dilettante,
- Hijak Khamelion,
- Cheval Surge,
- Coil Cyclone.
Methanol car:
- Overflod Imorgon.
INSTALLATION
This is a completly another version, uninstall the old versions.
Put "FuelReloaded3.dll" and "FuelReloaded3.ini" in "scripts" folder.
CHANGELOG
3.1 (alpha):
- Added low fuel/energy display,
- Added colorful blips.
3.0.1:
- Fixed option to add electric/hybrid/methanol addon cars not working,
- Fixed Regenerative Braking System not working and small bugs like too mush fuel consumption,
- Fixed throttle based,
- Fixed Jerry Can volume and refueling speed.
3.0:
- Rewrote script,
- Added Plug-in Hybrid cars with all its modes,
- Added Methanol cars,
- Added e-car fast charging in stations,
- Added realistic e-car consumption,
- Added link with tank (the fuel decreases if there is leaking fuel),
- Added throttle based instead of RPM option,
- Added custom stations in all vehicle types,
- Added custom min and max of random fuel,
- Added custom refueling time,
- Added refuel by pressing context instead of horning option (of cource there is
custom refuel key),
- Added blip toggling by pressing a key,
- Added realistic jerry can fuel volume,
- Added hint to jerry can,
- Improved hint display,
- Improved settings (replaced price factor with full price and consumption factor
with range),
- Fixed comma/dot problem (the vehicle run out of fuel once the player gets in
it),
- Fixed e-car charge skiping by sleeping not always works,
- Fixed only one e-car gets charged by sleeping,
- Fixed spark effect at low fuel,
- Fixed fuel and fuel display in vehicles not driven by player,
- Fixed one blip doesn't hide,
- Fixed no blips in Helicopters,
- Fixed value decimal in prices,
- Fixed jerry can not working,
- Fixed fuel gauge doesn't hide on disabled vehicles,
- Increased max number of vehicles to 20.
2.1:
- Fixed fuel/charge bar.
2.0:
- Rewrote script,
- Fixed skip ecar charging,
- Added refueling with jerrycan,
- Added ini file for customization,
- Added custom ecar models (Taranis and Savanna added in script),
- Added custom fuel stations for fuel land vehicles,
- Added fix for character can't refuel,
- Added fuelbar position and width and height customisable,
- Added custom refuel key,
- Added fast refuel key,
- Added enable/disable fourwheel vehicles/planes/helis/boats/ecars
- Added custom fuel/electricity price,
- Added custom consumption factor,
- Added custom charging time,
- Added enable/disable link with dashboard for the low fuel weird effect fix.
1.0:
- First release.
CREDITS
- Alexander Blade,
- Crosire.
NOTES
Because i don't find time for modding anymore and lack of support, i decided sadly to stop modding.
Mods i gaved up making:
- Private Security Service (is a service that allows you to have multiple armoured cars with armed bodyguards caring you to custom waypoints like presidential procession/motorcade),
- Personal Driver Service,
- Line Taxis (takable taxis that goes from a point to a point),
- Personal Pilot,
- Dating (allows you to aproach women in the streets, use dating apps, date, get a girlfriend or even get married),
- John Wick Weapon Sounds (makes weapon sounds like the movie john wick),
- Alcohol and Weed Effect (affects time speed depending on if the player is high or drunk, the time goes fast if you're drunk and slows if you're high),
- Advanced Panting (allows to paint cars with an advanced way, you follow a steps. First you apply the primer then the color then the coating),
- Prison Mod (if the player gets arrested he goes to the prison),
- Valet Parking Service (a vip service).
Mods i gaved up updating:
- Los Santos Bus Service,
- Long Travel Bus Service,
- Los Santos Realistic Taxis,
- Coil Features,
- Fuel Reloaded,
- Police Car Eliminator,
- Los Santos Flight Service.
If You still have interest in one of the mods that i didn't made or other suggested mod i can for example make it alone for You with a cost that we will discuss in my discord: WTLS#8221
My Patreon is still available for premium content of LSBS, LTBS and EH: www.patreon.com/WTLS
Do NOT redistribute or reupload without getting permission from the author of the reuploaded file!
Development status: stopped.
Première mise en ligne : 9 décembre 2020
Dernière mise à jour : 26 septembre 2021
Téléchargé pour la dernière fois : il y a 7 minutes
607 commentaires
New!
Hybrid cars and Methanol cars!
REQUIREMENTS
- ScriptHookV
- ScriptHookVDotNet
OTHER MODS (Optional)
Better to enjoy with this mod: Engine Overheat Reloaded.
DESCRIPTION
This is a simple fuel mod that has a lot of features, 4 consumption types,
8 vehicle types.
Features:
- Fuel in all vehicle types (also planes, helis and boats),
- Electric cars have chargeable battery,
- Plug-in Hybrid cars,
- Methanol cars,
- Throttle/RPM based consumption (more throttle pressing, more consumption),
- Fuel price differs form a vehicle type to another,
- Refueling in gas stations,
- Fuel station blips are visible on the map only when the player is in vehicle,
- Player can't refuel if he has not enough money (can be disabled),
- Horn/context to refuel,
- Rehorn/repressing context to stop refueling (if you want only a specefic amount
of fuel),
- Refuel with jerrycan of realistic volume,
- Engine stops if you ran out of fuel,
- Small fuel level indicator,
- Fuel level linked also to fuel gauge on the dashboard,
- Fuel linked with tank and decreases if there is a leak,
- Fuel level indicator turns red if the fuel level is low,
- A lot of options in customization ini file,
- Up to 20 vehicles.
In GTA we always notice that electric cars have very higher acceleration than
other cars, so why don't we drive only this type of cars that don't need to be
charged, you know that the only bad thing in e-cars is that you have to wait
hours to get the batterie charged, so this mod adds this missing thing to the
game to make e-cars equal with other cars.
Features of electric cars:
- Realistic e-car consumption,
- Regenerative Braking System (an electrical braking that takes kenetic energy
and bring it back to the batterie),
- Fast charge at charging stations,
- You can leave your e-car while recharging and come back when it is charged,
- Blue battery level indicator,
- Custom addon ecars (taranis and savanna already added in the script),
- You can charge multiple e-cars at the same time (max 20 driven vehicles),
- Station blips are showen if the player is in e-car,
- Charging in stations (fast) and at home (normal),
- Free charging at home,
- Recharge Skipping By Sleeping, you can sleep to skip a duration of recharging
(franklin, michael and trevor sleep 8, 6, 12 hours respectively).
R* didn't say that there is in GTA electric cars or a specific car is electric,
there is some cars that are actually Hybrid. This mod adds all Plug-in Hybrid
features with all its automatic modes to game.
Features of Hybrid cars:
- Two automatic modes (Charge Depleting Mode and Charge Sustaining Mode),
- Charge Sustaining Mode modes (Mild Acceleration, Full Acceleration and Power
Assest Mode),
- Regenerative Braking System,
- Two gauges display (fuel and batterie) or one green energy level gauge,
- Plug-in feature (the car can be charged in charging stations and at home),
- Recharge Skipping By Sleeping.
Methanol car is a hydrogen-electric hybrid sports car running on methanol to
generate hydrogen that is scheduled to enter production in 2021, RG Nathalie is
the first car produced by the new car manufacturer RG founded by Roland Gumpert.
Features of methanol cars:
- The batterie is always charging as long as methanol tank is not empty,
- Refuel Methanol at station (there is only one that has been opened for now in
Los Santos xD),
- Regenerative Braking System,
- Two gauges display (purple methanol and blue batterie gauge) or one purple
methanol gauge,
- Plug-in feature (you can charge the car at charging stations and at home),
- Recharge Skipping By Sleeping.
Customization:
- Fuel bar position,
- Fuel bar size,
- One or two gauges,
- Throttle or RPM based,
- Horn or context to refuel,
- Custom refuel key,
- Fast refuel key,
- Requires money or not,
- Toggle blips,
- Link with tank or not,
- Disable spark effect at low fuel,
- Enable/disable fuel,
- Enable/disable ecars,
- Enable/disable planes/helis/boats,
- Enable/disable hybrid,
- Enable/disable methanol,
- Custom full tank/batterie price of each vehicle type,
- Custom range of each vehicle type,
- Custom refueling/recharging time of each vehicle type,
- 9 custom addon ecars, hybrid and methanol cars,
- 70 custom fuel/charge stations of all vehicle types.
Read "how to use" for ini file explaination.
E-cars:
- Pfister Neon,
- Coil Raiden,
- Pegassi Tezeract,
- Coil Voltic.
- Airtug,
- Caddy,
- Taranis (Addon),
- Savanna (Addon).
Hybrid cars:
- Karin Dilettante,
- Hijak Khamelion,
- Cheval Surge,
- Coil Cyclone.
Methanol car:
- Overflod Imorgon.
INSTALLATION
This is a completly another version, uninstall the old versions.
Put "FuelReloaded3.dll" and "FuelReloaded3.ini" in "scripts" folder.
CHANGELOG
3.1 (alpha):
- Added low fuel/energy display,
- Added colorful blips.
3.0.1:
- Fixed option to add electric/hybrid/methanol addon cars not working,
- Fixed Regenerative Braking System not working and small bugs like too mush fuel consumption,
- Fixed throttle based,
- Fixed Jerry Can volume and refueling speed.
3.0:
- Rewrote script,
- Added Plug-in Hybrid cars with all its modes,
- Added Methanol cars,
- Added e-car fast charging in stations,
- Added realistic e-car consumption,
- Added link with tank (the fuel decreases if there is leaking fuel),
- Added throttle based instead of RPM option,
- Added custom stations in all vehicle types,
- Added custom min and max of random fuel,
- Added custom refueling time,
- Added refuel by pressing context instead of horning option (of cource there is
custom refuel key),
- Added blip toggling by pressing a key,
- Added realistic jerry can fuel volume,
- Added hint to jerry can,
- Improved hint display,
- Improved settings (replaced price factor with full price and consumption factor
with range),
- Fixed comma/dot problem (the vehicle run out of fuel once the player gets in
it),
- Fixed e-car charge skiping by sleeping not always works,
- Fixed only one e-car gets charged by sleeping,
- Fixed spark effect at low fuel,
- Fixed fuel and fuel display in vehicles not driven by player,
- Fixed one blip doesn't hide,
- Fixed no blips in Helicopters,
- Fixed value decimal in prices,
- Fixed jerry can not working,
- Fixed fuel gauge doesn't hide on disabled vehicles,
- Increased max number of vehicles to 20.
2.1:
- Fixed fuel/charge bar.
2.0:
- Rewrote script,
- Fixed skip ecar charging,
- Added refueling with jerrycan,
- Added ini file for customization,
- Added custom ecar models (Taranis and Savanna added in script),
- Added custom fuel stations for fuel land vehicles,
- Added fix for character can't refuel,
- Added fuelbar position and width and height customisable,
- Added custom refuel key,
- Added fast refuel key,
- Added enable/disable fourwheel vehicles/planes/helis/boats/ecars
- Added custom fuel/electricity price,
- Added custom consumption factor,
- Added custom charging time,
- Added enable/disable link with dashboard for the low fuel weird effect fix.
1.0:
- First release.
CREDITS
- Alexander Blade,
- Crosire.
NOTES
Because i don't find time for modding anymore and lack of support, i decided sadly to stop modding.
Mods i gaved up making:
- Private Security Service (is a service that allows you to have multiple armoured cars with armed bodyguards caring you to custom waypoints like presidential procession/motorcade),
- Personal Driver Service,
- Line Taxis (takable taxis that goes from a point to a point),
- Personal Pilot,
- Dating (allows you to aproach women in the streets, use dating apps, date, get a girlfriend or even get married),
- John Wick Weapon Sounds (makes weapon sounds like the movie john wick),
- Alcohol and Weed Effect (affects time speed depending on if the player is high or drunk, the time goes fast if you're drunk and slows if you're high),
- Advanced Panting (allows to paint cars with an advanced way, you follow a steps. First you apply the primer then the color then the coating),
- Prison Mod (if the player gets arrested he goes to the prison),
- Valet Parking Service (a vip service).
Mods i gaved up updating:
- Los Santos Bus Service,
- Long Travel Bus Service,
- Los Santos Realistic Taxis,
- Coil Features,
- Fuel Reloaded,
- Police Car Eliminator,
- Los Santos Flight Service.
If You still have interest in one of the mods that i didn't made or other suggested mod i can for example make it alone for You with a cost that we will discuss in my discord: WTLS#8221
My Patreon is still available for premium content of LSBS, LTBS and EH: www.patreon.com/WTLS
Do NOT redistribute or reupload without getting permission from the author of the reuploaded file!
Development status: stopped.
Hybrid cars and Methanol cars!
REQUIREMENTS
- ScriptHookV
- ScriptHookVDotNet
OTHER MODS (Optional)
Better to enjoy with this mod: Engine Overheat Reloaded.
DESCRIPTION
This is a simple fuel mod that has a lot of features, 4 consumption types,
8 vehicle types.
Features:
- Fuel in all vehicle types (also planes, helis and boats),
- Electric cars have chargeable battery,
- Plug-in Hybrid cars,
- Methanol cars,
- Throttle/RPM based consumption (more throttle pressing, more consumption),
- Fuel price differs form a vehicle type to another,
- Refueling in gas stations,
- Fuel station blips are visible on the map only when the player is in vehicle,
- Player can't refuel if he has not enough money (can be disabled),
- Horn/context to refuel,
- Rehorn/repressing context to stop refueling (if you want only a specefic amount
of fuel),
- Refuel with jerrycan of realistic volume,
- Engine stops if you ran out of fuel,
- Small fuel level indicator,
- Fuel level linked also to fuel gauge on the dashboard,
- Fuel linked with tank and decreases if there is a leak,
- Fuel level indicator turns red if the fuel level is low,
- A lot of options in customization ini file,
- Up to 20 vehicles.
In GTA we always notice that electric cars have very higher acceleration than
other cars, so why don't we drive only this type of cars that don't need to be
charged, you know that the only bad thing in e-cars is that you have to wait
hours to get the batterie charged, so this mod adds this missing thing to the
game to make e-cars equal with other cars.
Features of electric cars:
- Realistic e-car consumption,
- Regenerative Braking System (an electrical braking that takes kenetic energy
and bring it back to the batterie),
- Fast charge at charging stations,
- You can leave your e-car while recharging and come back when it is charged,
- Blue battery level indicator,
- Custom addon ecars (taranis and savanna already added in the script),
- You can charge multiple e-cars at the same time (max 20 driven vehicles),
- Station blips are showen if the player is in e-car,
- Charging in stations (fast) and at home (normal),
- Free charging at home,
- Recharge Skipping By Sleeping, you can sleep to skip a duration of recharging
(franklin, michael and trevor sleep 8, 6, 12 hours respectively).
R* didn't say that there is in GTA electric cars or a specific car is electric,
there is some cars that are actually Hybrid. This mod adds all Plug-in Hybrid
features with all its automatic modes to game.
Features of Hybrid cars:
- Two automatic modes (Charge Depleting Mode and Charge Sustaining Mode),
- Charge Sustaining Mode modes (Mild Acceleration, Full Acceleration and Power
Assest Mode),
- Regenerative Braking System,
- Two gauges display (fuel and batterie) or one green energy level gauge,
- Plug-in feature (the car can be charged in charging stations and at home),
- Recharge Skipping By Sleeping.
Methanol car is a hydrogen-electric hybrid sports car running on methanol to
generate hydrogen that is scheduled to enter production in 2021, RG Nathalie is
the first car produced by the new car manufacturer RG founded by Roland Gumpert.
Features of methanol cars:
- The batterie is always charging as long as methanol tank is not empty,
- Refuel Methanol at station (there is only one that has been opened for now in
Los Santos xD),
- Regenerative Braking System,
- Two gauges display (purple methanol and blue batterie gauge) or one purple
methanol gauge,
- Plug-in feature (you can charge the car at charging stations and at home),
- Recharge Skipping By Sleeping.
Customization:
- Fuel bar position,
- Fuel bar size,
- One or two gauges,
- Throttle or RPM based,
- Horn or context to refuel,
- Custom refuel key,
- Fast refuel key,
- Requires money or not,
- Toggle blips,
- Link with tank or not,
- Disable spark effect at low fuel,
- Enable/disable fuel,
- Enable/disable ecars,
- Enable/disable planes/helis/boats,
- Enable/disable hybrid,
- Enable/disable methanol,
- Custom full tank/batterie price of each vehicle type,
- Custom range of each vehicle type,
- Custom refueling/recharging time of each vehicle type,
- 9 custom addon ecars, hybrid and methanol cars,
- 70 custom fuel/charge stations of all vehicle types.
Read "how to use" for ini file explaination.
E-cars:
- Pfister Neon,
- Coil Raiden,
- Pegassi Tezeract,
- Coil Voltic.
- Airtug,
- Caddy,
- Taranis (Addon),
- Savanna (Addon).
Hybrid cars:
- Karin Dilettante,
- Hijak Khamelion,
- Cheval Surge,
- Coil Cyclone.
Methanol car:
- Overflod Imorgon.
INSTALLATION
This is a completly another version, uninstall the old versions.
Put "FuelReloaded3.dll" and "FuelReloaded3.ini" in "scripts" folder.
CHANGELOG
3.1 (alpha):
- Added low fuel/energy display,
- Added colorful blips.
3.0.1:
- Fixed option to add electric/hybrid/methanol addon cars not working,
- Fixed Regenerative Braking System not working and small bugs like too mush fuel consumption,
- Fixed throttle based,
- Fixed Jerry Can volume and refueling speed.
3.0:
- Rewrote script,
- Added Plug-in Hybrid cars with all its modes,
- Added Methanol cars,
- Added e-car fast charging in stations,
- Added realistic e-car consumption,
- Added link with tank (the fuel decreases if there is leaking fuel),
- Added throttle based instead of RPM option,
- Added custom stations in all vehicle types,
- Added custom min and max of random fuel,
- Added custom refueling time,
- Added refuel by pressing context instead of horning option (of cource there is
custom refuel key),
- Added blip toggling by pressing a key,
- Added realistic jerry can fuel volume,
- Added hint to jerry can,
- Improved hint display,
- Improved settings (replaced price factor with full price and consumption factor
with range),
- Fixed comma/dot problem (the vehicle run out of fuel once the player gets in
it),
- Fixed e-car charge skiping by sleeping not always works,
- Fixed only one e-car gets charged by sleeping,
- Fixed spark effect at low fuel,
- Fixed fuel and fuel display in vehicles not driven by player,
- Fixed one blip doesn't hide,
- Fixed no blips in Helicopters,
- Fixed value decimal in prices,
- Fixed jerry can not working,
- Fixed fuel gauge doesn't hide on disabled vehicles,
- Increased max number of vehicles to 20.
2.1:
- Fixed fuel/charge bar.
2.0:
- Rewrote script,
- Fixed skip ecar charging,
- Added refueling with jerrycan,
- Added ini file for customization,
- Added custom ecar models (Taranis and Savanna added in script),
- Added custom fuel stations for fuel land vehicles,
- Added fix for character can't refuel,
- Added fuelbar position and width and height customisable,
- Added custom refuel key,
- Added fast refuel key,
- Added enable/disable fourwheel vehicles/planes/helis/boats/ecars
- Added custom fuel/electricity price,
- Added custom consumption factor,
- Added custom charging time,
- Added enable/disable link with dashboard for the low fuel weird effect fix.
1.0:
- First release.
CREDITS
- Alexander Blade,
- Crosire.
NOTES
Because i don't find time for modding anymore and lack of support, i decided sadly to stop modding.
Mods i gaved up making:
- Private Security Service (is a service that allows you to have multiple armoured cars with armed bodyguards caring you to custom waypoints like presidential procession/motorcade),
- Personal Driver Service,
- Line Taxis (takable taxis that goes from a point to a point),
- Personal Pilot,
- Dating (allows you to aproach women in the streets, use dating apps, date, get a girlfriend or even get married),
- John Wick Weapon Sounds (makes weapon sounds like the movie john wick),
- Alcohol and Weed Effect (affects time speed depending on if the player is high or drunk, the time goes fast if you're drunk and slows if you're high),
- Advanced Panting (allows to paint cars with an advanced way, you follow a steps. First you apply the primer then the color then the coating),
- Prison Mod (if the player gets arrested he goes to the prison),
- Valet Parking Service (a vip service).
Mods i gaved up updating:
- Los Santos Bus Service,
- Long Travel Bus Service,
- Los Santos Realistic Taxis,
- Coil Features,
- Fuel Reloaded,
- Police Car Eliminator,
- Los Santos Flight Service.
If You still have interest in one of the mods that i didn't made or other suggested mod i can for example make it alone for You with a cost that we will discuss in my discord: WTLS#8221
My Patreon is still available for premium content of LSBS, LTBS and EH: www.patreon.com/WTLS
Do NOT redistribute or reupload without getting permission from the author of the reuploaded file!
Development status: stopped.
Première mise en ligne : 9 décembre 2020
Dernière mise à jour : 26 septembre 2021
Téléchargé pour la dernière fois : il y a 7 minutes
@PranavGTA yes, read "Instruction.txt"
@Mehdi Zoubai Thanks for the help!
Fun little mod combined with Speed Limiter, helps make things feel more real when I have to stop for Gas mid-mission while the characters chat. With a bit of tweaking, the mod feels just right.
Been using this fuel mod since the day it released, best one by far.
Make an option panel, with the addition of gas stations and all the settings of the mod, adding cars in the category
@Killins i have stopped updating, but if you want a custom suggested project with a cost ask me on my discord WTLS#8221
Helicopter refueling not working, please fix
@Killins Reading previous comments helps.
@Effridgy helicopter refueling not working on michael and franklin
@WTLS Can you please...PLEASE! include a feature, similar to modern cars, that warns you when you're on the red zone on the bar and running low on fuel??
I love this mod and I've being using it for a long time but, I really hate the fact that it doesn't give you any warning when you're running low on fuel. Many times I would be doing missions and not paying attention to the fuel bar and I just run out of gas because I'm focus on the mission. If I could hear some type of warning when I'm running low on gas I could easily just drive or teleport to a gas station and still complete whatever mission I'm doing. I can't be looking at the fuel bar constantly while I'm playing, it just takes the fun out of it, specially if I'm doing a mission and I hate using those Jerry cans, I tried using those a few times and didn't work.
I like the fact that this mod makes the game more realistic but, it would be much more better if there was some type audible sound, like a chime, like most modern cars make when you're running low on fuel.
I believe I mentioned this last year but, nothing was done about it. I don't know how hard it is to add such a feature to this mod or if you even have the capability to do it but, I'm throwing it out there, this mod would be 100% if it had an audible "Low Fuel" warning feature.
Great mod! works great with LSPDFR.
@Killins @JAM102970 sadly i stopped updating the mod, please read "notes" in description tab for more infos.
About the feature if you already suggested it before an update and it didn't come either i didn't saw your comment or already scheduled enough features to add and bugs to fix. But to make sure just show me when was your comment and i'll try to remember what happened. If i didn't saw it or ignored it i'll update the mod immediatly.
@Mehdi Zoubai This is the comment I made back in September 2021 suggesting an audible sound for low fuel > https://imgur.com/iqOewfa
@JAM102970 alright, maybe i forgot or didn't found time to add it, but ignoring you is not something that comes from me anyways. I can't find time to add modded sound, i can for example add something easy and fast like simple hint display indicating that the fuel/energy is low. I don't have the game anymore, so i need someone to test the script. Add me on discord: WTLS#8221 after that i'll give you early access to it to fix this problem.
@Mehdi Zoubai I sent you a friend request on discord, JAM102970#4176. If you can't make an audible sound for this mod, a warning notification on screen is fine but, it would have to be clearly visible, the display can't be too low on the screen, like next to the fuel bar, because it may be missed or not seen. As it matter of fact, if you can make an option in the ini to adjust position and font size of the warning that would be even better. Once you've completed the script let me know, I'll test it out.
@JAM102970 bro, you don't need to make requests like i want it to be big or customizable or whatever. I have time just to add a simple hint display which i did already, sorry and even this takes me 30 minutes because i had to add a text and an algorithm to every f***ing vehicle type. So please have a little gratitude. I'll be waiting in discord.
@Mehdi Zoubai Sorry buddy, I apologize for coming on too strong requesting this and that and the other thing, anyways....I downloaded the test script, swapped the old files with the new ones and launched the game. I spawned a big truck because I know those are slow and tend to run out of gas quicker. I drove around the map until the fuel bar reached the red zone and I was hoping to see a "low fuel" notification to pop up but, instead an "Out of Fuel" notification popped up on the top left corner of the screen after I ran out of fuel.
Maybe you misunderstood what I was requesting in the first place. I was hoping to see a "low fuel" notification to pop up on the screen when the fuel bar hits the red zone that way it would give players time to drive or teleport to the nearest gas station but, instead what popped up was an "out of fuel" notification after I ran out of gas, what's the point of that?
Anyways my friend, I don't want you to wreck your brains out with this mod and work on it again, unless you want to. If you wanna work on it again and get it right, that's great but, if you don't feel like it, that's fine too, I'll just keep using the old version. I appreciate the fact that you at least worked on it but, that's not the modification I wanted to see on this mod though.
@JAM102970 i didn't missunderstood you. I added them both, "Low fuel" when the fuel is low and "No fuel" when you ran out of fuel, but i see that the "Low fuel" didn't worked. I have to look at the script again to fix it. Bro, it's okay, i can take care of it just set appointements with me. Why we don't use discord?
@Mehdi Zoubai To tell you the truth, the "No fuel" notification is not even necessary because there isn't really any point on getting a notification after you already ran out of fuel, what's really necessary is becoming aware that you're running low on fuel before you run out, that's the notification I wanna see and I'm sure many players that use this mod would like to see also. As far as discord, yeah we can communicate back and forth over there if you want I'm just used to asking questions and getting feedbacks here in gta5-mods but, I'll talk to you over there if you want.
@JAM102970 i said i added them both, "low fuel" and "no fuel". "low fuel" didn't work and needs fix, and i think you're wrong, no fuel notification is also important. I don't want to talk about details like if no fuel is important or not, i found it easy so i added it. Just let us talk on discord about testing the mod, i'll edit the script, send to you and you test it. This is my last answer to you in this comments. You want the feature? let's help each other, because i don't have the game anymore, you don't know that everything in modding must be tested over and over? If you test the mod you'll be in the f**ing credits, otherwise can't help you. Look how much i want to give you, get the feature that you want, have early access to it and your nickname in the credits of the mod. And you still judging.